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| 1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CC_TREES_LAYER_TREE_SETTINGS_H_ | 5 #ifndef CC_TREES_LAYER_TREE_SETTINGS_H_ |
| 6 #define CC_TREES_LAYER_TREE_SETTINGS_H_ | 6 #define CC_TREES_LAYER_TREE_SETTINGS_H_ |
| 7 | 7 |
| 8 #include "base/basictypes.h" | 8 #include "base/basictypes.h" |
| 9 #include "cc/base/cc_export.h" | 9 #include "cc/base/cc_export.h" |
| 10 #include "cc/debug/layer_tree_debug_state.h" | 10 #include "cc/debug/layer_tree_debug_state.h" |
| 11 #include "third_party/skia/include/core/SkColor.h" | 11 #include "third_party/skia/include/core/SkColor.h" |
| 12 #include "ui/gfx/size.h" | 12 #include "ui/gfx/size.h" |
| 13 | 13 |
| 14 namespace cc { | 14 namespace cc { |
| 15 | 15 |
| 16 class CC_EXPORT LayerTreeSettings { | 16 class CC_EXPORT LayerTreeSettings { |
| 17 public: | 17 public: |
| 18 LayerTreeSettings(); | 18 LayerTreeSettings( |
| 19 bool impl_side_painting_ = false, | |
| 20 bool create_low_res_tiling_ = true | |
| 21 ); | |
|
reveman
2014/05/13 15:38:05
Not sure we should do this. Why should these setti
Sergey
2014/05/14 05:53:35
Done.
| |
| 19 ~LayerTreeSettings(); | 22 ~LayerTreeSettings(); |
| 20 | 23 |
| 21 bool impl_side_painting; | 24 bool impl_side_painting; |
| 22 bool allow_antialiasing; | 25 bool allow_antialiasing; |
| 23 bool throttle_frame_production; | 26 bool throttle_frame_production; |
| 24 bool begin_impl_frame_scheduling_enabled; | 27 bool begin_impl_frame_scheduling_enabled; |
| 25 bool main_frame_before_draw_enabled; | 28 bool main_frame_before_draw_enabled; |
| 26 bool main_frame_before_activation_enabled; | 29 bool main_frame_before_activation_enabled; |
| 27 bool using_synchronous_renderer_compositor; | 30 bool using_synchronous_renderer_compositor; |
| 28 bool report_overscroll_only_for_scrollable_axes; | 31 bool report_overscroll_only_for_scrollable_axes; |
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| 76 bool use_rgba_4444_textures; | 79 bool use_rgba_4444_textures; |
| 77 bool touch_hit_testing; | 80 bool touch_hit_testing; |
| 78 size_t texture_id_allocation_chunk_size; | 81 size_t texture_id_allocation_chunk_size; |
| 79 | 82 |
| 80 LayerTreeDebugState initial_debug_state; | 83 LayerTreeDebugState initial_debug_state; |
| 81 }; | 84 }; |
| 82 | 85 |
| 83 } // namespace cc | 86 } // namespace cc |
| 84 | 87 |
| 85 #endif // CC_TREES_LAYER_TREE_SETTINGS_H_ | 88 #endif // CC_TREES_LAYER_TREE_SETTINGS_H_ |
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