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1 // Copyright 2016 the V8 project authors. All rights reserved. | 1 // Copyright 2016 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_COMPILER_EFFECT_CONTROL_LINEARIZER_H_ | 5 #ifndef V8_COMPILER_EFFECT_CONTROL_LINEARIZER_H_ |
6 #define V8_COMPILER_EFFECT_CONTROL_LINEARIZER_H_ | 6 #define V8_COMPILER_EFFECT_CONTROL_LINEARIZER_H_ |
7 | 7 |
8 #include "src/compiler/common-operator.h" | 8 #include "src/compiler/common-operator.h" |
9 #include "src/compiler/node.h" | 9 #include "src/compiler/node.h" |
10 #include "src/compiler/simplified-operator.h" | 10 #include "src/compiler/simplified-operator.h" |
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69 ValueEffectControl LowerChangeTaggedToUint32(Node* node, Node* effect, | 69 ValueEffectControl LowerChangeTaggedToUint32(Node* node, Node* effect, |
70 Node* control); | 70 Node* control); |
71 ValueEffectControl LowerCheckBounds(Node* node, Node* frame_state, | 71 ValueEffectControl LowerCheckBounds(Node* node, Node* frame_state, |
72 Node* effect, Node* control); | 72 Node* effect, Node* control); |
73 ValueEffectControl LowerCheckMaps(Node* node, Node* frame_state, Node* effect, | 73 ValueEffectControl LowerCheckMaps(Node* node, Node* frame_state, Node* effect, |
74 Node* control); | 74 Node* control); |
75 ValueEffectControl LowerCheckNumber(Node* node, Node* frame_state, | 75 ValueEffectControl LowerCheckNumber(Node* node, Node* frame_state, |
76 Node* effect, Node* control); | 76 Node* effect, Node* control); |
77 ValueEffectControl LowerCheckString(Node* node, Node* frame_state, | 77 ValueEffectControl LowerCheckString(Node* node, Node* frame_state, |
78 Node* effect, Node* control); | 78 Node* effect, Node* control); |
| 79 ValueEffectControl LowerCheckInternalizedString(Node* node, Node* frame_state, |
| 80 Node* effect, Node* control); |
79 ValueEffectControl LowerCheckIf(Node* node, Node* frame_state, Node* effect, | 81 ValueEffectControl LowerCheckIf(Node* node, Node* frame_state, Node* effect, |
80 Node* control); | 82 Node* control); |
81 ValueEffectControl LowerCheckedInt32Add(Node* node, Node* frame_state, | 83 ValueEffectControl LowerCheckedInt32Add(Node* node, Node* frame_state, |
82 Node* effect, Node* control); | 84 Node* effect, Node* control); |
83 ValueEffectControl LowerCheckedInt32Sub(Node* node, Node* frame_state, | 85 ValueEffectControl LowerCheckedInt32Sub(Node* node, Node* frame_state, |
84 Node* effect, Node* control); | 86 Node* effect, Node* control); |
85 ValueEffectControl LowerCheckedInt32Div(Node* node, Node* frame_state, | 87 ValueEffectControl LowerCheckedInt32Div(Node* node, Node* frame_state, |
86 Node* effect, Node* control); | 88 Node* effect, Node* control); |
87 ValueEffectControl LowerCheckedInt32Mod(Node* node, Node* frame_state, | 89 ValueEffectControl LowerCheckedInt32Mod(Node* node, Node* frame_state, |
88 Node* effect, Node* control); | 90 Node* effect, Node* control); |
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236 SourcePositionTable* source_positions_; | 238 SourcePositionTable* source_positions_; |
237 | 239 |
238 SetOncePointer<Operator const> to_number_operator_; | 240 SetOncePointer<Operator const> to_number_operator_; |
239 }; | 241 }; |
240 | 242 |
241 } // namespace compiler | 243 } // namespace compiler |
242 } // namespace internal | 244 } // namespace internal |
243 } // namespace v8 | 245 } // namespace v8 |
244 | 246 |
245 #endif // V8_COMPILER_EFFECT_CONTROL_LINEARIZER_H_ | 247 #endif // V8_COMPILER_EFFECT_CONTROL_LINEARIZER_H_ |
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