| Index: native_client_sdk/doc_generated/devguide/coding/message-system.html
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| diff --git a/native_client_sdk/doc_generated/devguide/coding/message-system.html b/native_client_sdk/doc_generated/devguide/coding/message-system.html
|
| index 87f84b3e6c5fbeac6735b86d474d15c6d75d96e1..ef09cdf3d1b4fec9fb32c590173cecf1d7c3885d 100644
|
| --- a/native_client_sdk/doc_generated/devguide/coding/message-system.html
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| +++ b/native_client_sdk/doc_generated/devguide/coding/message-system.html
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| @@ -58,7 +58,7 @@ HandleMessage(), PostMessage())</li>
|
| <p>Native Client modules and JavaScript communicate by sending messages to each
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| other. The most basic form of a message is a string. Messages support many
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| JavaScript types, including ints, arrays, array buffers, and dictionaries (see
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| -<a class="reference external" href="h/native-client/pepper_stable/cpp/classpp_1_1_var">pp::Var</a>,
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| +<a class="reference external" href="/native-client/pepper_stable/cpp/classpp_1_1_var">pp::Var</a>,
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| <a class="reference external" href="/native-client/pepper_stable/cpp/classpp_1_1_var_array_buffer">pp:VarArrayBuffer</a>, and the
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| general <a class="reference external" href="/native-client/pepper_stable/c/struct_p_p_b___messaging__1__0">messaging system documentation</a>). It’s up to
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| you to decide on the type of message and define how to process the messages on
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|
|