| Index: ash/wm/window_cycle_controller_unittest.cc
|
| diff --git a/ash/wm/window_cycle_controller_unittest.cc b/ash/wm/window_cycle_controller_unittest.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..cf0709c2f7564f2b9a76f506f89e66da102c473a
|
| --- /dev/null
|
| +++ b/ash/wm/window_cycle_controller_unittest.cc
|
| @@ -0,0 +1,588 @@
|
| +// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "ash/wm/window_cycle_controller.h"
|
| +
|
| +#include <algorithm>
|
| +
|
| +#include "ash/session/session_state_delegate.h"
|
| +#include "ash/shelf/shelf.h"
|
| +#include "ash/shelf/shelf_widget.h"
|
| +#include "ash/shell.h"
|
| +#include "ash/shell_window_ids.h"
|
| +#include "ash/test/ash_test_base.h"
|
| +#include "ash/test/shelf_test_api.h"
|
| +#include "ash/test/shelf_view_test_api.h"
|
| +#include "ash/test/test_shelf_delegate.h"
|
| +#include "ash/test/test_shell_delegate.h"
|
| +#include "ash/wm/window_cycle_list.h"
|
| +#include "ash/wm/window_state.h"
|
| +#include "ash/wm/window_util.h"
|
| +#include "base/memory/scoped_ptr.h"
|
| +#include "ui/aura/client/aura_constants.h"
|
| +#include "ui/aura/client/screen_position_client.h"
|
| +#include "ui/aura/env.h"
|
| +#include "ui/aura/test/test_windows.h"
|
| +#include "ui/aura/window.h"
|
| +#include "ui/aura/window_event_dispatcher.h"
|
| +#include "ui/gfx/rect.h"
|
| +#include "ui/gfx/screen.h"
|
| +
|
| +namespace ash {
|
| +
|
| +using aura::test::CreateTestWindowWithId;
|
| +using aura::test::TestWindowDelegate;
|
| +using aura::Window;
|
| +
|
| +class WindowCycleControllerTest : public test::AshTestBase {
|
| + public:
|
| + WindowCycleControllerTest() {}
|
| + virtual ~WindowCycleControllerTest() {}
|
| +
|
| + virtual void SetUp() OVERRIDE {
|
| + test::AshTestBase::SetUp();
|
| + ASSERT_TRUE(test::TestShelfDelegate::instance());
|
| +
|
| + shelf_view_test_.reset(new test::ShelfViewTestAPI(
|
| + test::ShelfTestAPI(Shelf::ForPrimaryDisplay()).shelf_view()));
|
| + shelf_view_test_->SetAnimationDuration(1);
|
| + }
|
| +
|
| + aura::Window* CreatePanelWindow() {
|
| + gfx::Rect rect(100, 100);
|
| + aura::Window* window = CreateTestWindowInShellWithDelegateAndType(
|
| + NULL, ui::wm::WINDOW_TYPE_PANEL, 0, rect);
|
| + test::TestShelfDelegate::instance()->AddShelfItem(window);
|
| + shelf_view_test_->RunMessageLoopUntilAnimationsDone();
|
| + return window;
|
| + }
|
| +
|
| + private:
|
| + scoped_ptr<test::ShelfViewTestAPI> shelf_view_test_;
|
| +
|
| + DISALLOW_COPY_AND_ASSIGN(WindowCycleControllerTest);
|
| +};
|
| +
|
| +TEST_F(WindowCycleControllerTest, HandleCycleWindowBaseCases) {
|
| + WindowCycleController* controller =
|
| + Shell::GetInstance()->window_cycle_controller();
|
| +
|
| + // Cycling doesn't crash if there are no windows.
|
| + controller->HandleCycleWindow(WindowCycleController::FORWARD);
|
| +
|
| + // Create a single test window.
|
| + scoped_ptr<Window> window0(CreateTestWindowInShellWithId(0));
|
| + wm::ActivateWindow(window0.get());
|
| + EXPECT_TRUE(wm::IsActiveWindow(window0.get()));
|
| +
|
| + // Cycling works for a single window, even though nothing changes.
|
| + controller->HandleCycleWindow(WindowCycleController::FORWARD);
|
| + EXPECT_TRUE(wm::IsActiveWindow(window0.get()));
|
| +}
|
| +
|
| +// Verifies if there is only one window and it isn't active that cycling
|
| +// activates it.
|
| +TEST_F(WindowCycleControllerTest, SingleWindowNotActive) {
|
| + WindowCycleController* controller =
|
| + Shell::GetInstance()->window_cycle_controller();
|
| +
|
| + // Create a single test window.
|
| + scoped_ptr<Window> window0(CreateTestWindowInShellWithId(0));
|
| + wm::ActivateWindow(window0.get());
|
| + EXPECT_TRUE(wm::IsActiveWindow(window0.get()));
|
| +
|
| + // Rotate focus, this should move focus to another window that isn't part of
|
| + // the default container.
|
| + Shell::GetInstance()->RotateFocus(Shell::FORWARD);
|
| + EXPECT_FALSE(wm::IsActiveWindow(window0.get()));
|
| +
|
| + // Cycling should activate the window.
|
| + controller->HandleCycleWindow(WindowCycleController::FORWARD);
|
| + EXPECT_TRUE(wm::IsActiveWindow(window0.get()));
|
| +}
|
| +
|
| +TEST_F(WindowCycleControllerTest, HandleCycleWindow) {
|
| + WindowCycleController* controller =
|
| + Shell::GetInstance()->window_cycle_controller();
|
| +
|
| + // Set up several windows to use to test cycling. Create them in reverse
|
| + // order so they are stacked 0 over 1 over 2.
|
| + scoped_ptr<Window> window2(CreateTestWindowInShellWithId(2));
|
| + scoped_ptr<Window> window1(CreateTestWindowInShellWithId(1));
|
| + scoped_ptr<Window> window0(CreateTestWindowInShellWithId(0));
|
| + wm::ActivateWindow(window0.get());
|
| +
|
| + // Simulate pressing and releasing Alt-tab.
|
| + EXPECT_TRUE(wm::IsActiveWindow(window0.get()));
|
| + controller->HandleCycleWindow(WindowCycleController::FORWARD);
|
| +
|
| + // Window lists should return the topmost window in front.
|
| + ASSERT_TRUE(controller->window_cycle_list());
|
| + ASSERT_EQ(3u, controller->window_cycle_list()->windows().size());
|
| + ASSERT_EQ(window0.get(), controller->window_cycle_list()->windows()[0]);
|
| + ASSERT_EQ(window1.get(), controller->window_cycle_list()->windows()[1]);
|
| + ASSERT_EQ(window2.get(), controller->window_cycle_list()->windows()[2]);
|
| +
|
| + controller->StopCycling();
|
| + EXPECT_TRUE(wm::IsActiveWindow(window1.get()));
|
| +
|
| + // Pressing and releasing Alt-tab again should cycle back to the most-
|
| + // recently-used window in the current child order.
|
| + controller->HandleCycleWindow(WindowCycleController::FORWARD);
|
| + controller->StopCycling();
|
| + EXPECT_TRUE(wm::IsActiveWindow(window0.get()));
|
| +
|
| + // Pressing Alt-tab multiple times without releasing Alt should cycle through
|
| + // all the windows and wrap around.
|
| + controller->HandleCycleWindow(WindowCycleController::FORWARD);
|
| + EXPECT_TRUE(controller->IsCycling());
|
| + EXPECT_TRUE(wm::IsActiveWindow(window1.get()));
|
| +
|
| + controller->HandleCycleWindow(WindowCycleController::FORWARD);
|
| + EXPECT_TRUE(controller->IsCycling());
|
| + EXPECT_TRUE(wm::IsActiveWindow(window2.get()));
|
| +
|
| + controller->HandleCycleWindow(WindowCycleController::FORWARD);
|
| + EXPECT_TRUE(controller->IsCycling());
|
| + EXPECT_TRUE(wm::IsActiveWindow(window0.get()));
|
| +
|
| + controller->StopCycling();
|
| + EXPECT_FALSE(controller->IsCycling());
|
| + EXPECT_TRUE(wm::IsActiveWindow(window0.get()));
|
| +
|
| + // Reset our stacking order.
|
| + wm::ActivateWindow(window2.get());
|
| + wm::ActivateWindow(window1.get());
|
| + wm::ActivateWindow(window0.get());
|
| +
|
| + // Likewise we can cycle backwards through all the windows.
|
| + controller->HandleCycleWindow(WindowCycleController::BACKWARD);
|
| + EXPECT_TRUE(wm::IsActiveWindow(window2.get()));
|
| + controller->HandleCycleWindow(WindowCycleController::BACKWARD);
|
| + EXPECT_TRUE(wm::IsActiveWindow(window1.get()));
|
| + controller->HandleCycleWindow(WindowCycleController::BACKWARD);
|
| + EXPECT_TRUE(wm::IsActiveWindow(window0.get()));
|
| + controller->StopCycling();
|
| + EXPECT_TRUE(wm::IsActiveWindow(window0.get()));
|
| +
|
| + // When the screen is locked, cycling window does not take effect.
|
| + Shell::GetInstance()->session_state_delegate()->LockScreen();
|
| + EXPECT_TRUE(wm::IsActiveWindow(window0.get()));
|
| + controller->HandleCycleWindow(WindowCycleController::FORWARD);
|
| + EXPECT_TRUE(wm::IsActiveWindow(window0.get()));
|
| + controller->HandleCycleWindow(WindowCycleController::BACKWARD);
|
| + EXPECT_TRUE(wm::IsActiveWindow(window0.get()));
|
| +
|
| + Shell::GetInstance()->session_state_delegate()->UnlockScreen();
|
| + EXPECT_TRUE(wm::IsActiveWindow(window0.get()));
|
| + controller->HandleCycleWindow(WindowCycleController::FORWARD);
|
| + EXPECT_TRUE(wm::IsActiveWindow(window1.get()));
|
| + controller->HandleCycleWindow(WindowCycleController::FORWARD);
|
| + EXPECT_TRUE(wm::IsActiveWindow(window2.get()));
|
| +
|
| + // When a modal window is active, cycling window does not take effect.
|
| + aura::Window* modal_container =
|
| + ash::Shell::GetContainer(
|
| + Shell::GetPrimaryRootWindow(),
|
| + kShellWindowId_SystemModalContainer);
|
| + scoped_ptr<Window> modal_window(
|
| + CreateTestWindowWithId(-2, modal_container));
|
| + modal_window->SetProperty(aura::client::kModalKey, ui::MODAL_TYPE_SYSTEM);
|
| + wm::ActivateWindow(modal_window.get());
|
| + EXPECT_TRUE(wm::IsActiveWindow(modal_window.get()));
|
| + controller->HandleCycleWindow(WindowCycleController::FORWARD);
|
| + EXPECT_TRUE(wm::IsActiveWindow(modal_window.get()));
|
| + EXPECT_FALSE(wm::IsActiveWindow(window0.get()));
|
| + EXPECT_FALSE(wm::IsActiveWindow(window1.get()));
|
| + EXPECT_FALSE(wm::IsActiveWindow(window2.get()));
|
| + controller->HandleCycleWindow(WindowCycleController::BACKWARD);
|
| + EXPECT_TRUE(wm::IsActiveWindow(modal_window.get()));
|
| + EXPECT_FALSE(wm::IsActiveWindow(window0.get()));
|
| + EXPECT_FALSE(wm::IsActiveWindow(window1.get()));
|
| + EXPECT_FALSE(wm::IsActiveWindow(window2.get()));
|
| +}
|
| +
|
| +// Cycles between a maximized and normal window.
|
| +TEST_F(WindowCycleControllerTest, MaximizedWindow) {
|
| + // Create a couple of test windows.
|
| + scoped_ptr<Window> window0(CreateTestWindowInShellWithId(0));
|
| + scoped_ptr<Window> window1(CreateTestWindowInShellWithId(1));
|
| + wm::WindowState* window1_state = wm::GetWindowState(window1.get());
|
| + window1_state->Maximize();
|
| + window1_state->Activate();
|
| + EXPECT_TRUE(window1_state->IsActive());
|
| +
|
| + // Rotate focus, this should move focus to window0.
|
| + WindowCycleController* controller =
|
| + Shell::GetInstance()->window_cycle_controller();
|
| + controller->HandleCycleWindow(WindowCycleController::FORWARD);
|
| + EXPECT_TRUE(wm::GetWindowState(window0.get())->IsActive());
|
| +
|
| + // One more time.
|
| + controller->HandleCycleWindow(WindowCycleController::FORWARD);
|
| + EXPECT_TRUE(window1_state->IsActive());
|
| +}
|
| +
|
| +// Cycles to a minimized window.
|
| +TEST_F(WindowCycleControllerTest, Minimized) {
|
| + // Create a couple of test windows.
|
| + scoped_ptr<Window> window0(CreateTestWindowInShellWithId(0));
|
| + scoped_ptr<Window> window1(CreateTestWindowInShellWithId(1));
|
| + wm::WindowState* window0_state = wm::GetWindowState(window0.get());
|
| + wm::WindowState* window1_state = wm::GetWindowState(window1.get());
|
| +
|
| + window1_state->Minimize();
|
| + window0_state->Activate();
|
| + EXPECT_TRUE(window0_state->IsActive());
|
| +
|
| + // Rotate focus, this should move focus to window1 and unminimize it.
|
| + WindowCycleController* controller =
|
| + Shell::GetInstance()->window_cycle_controller();
|
| + controller->HandleCycleWindow(WindowCycleController::FORWARD);
|
| + EXPECT_FALSE(window1_state->IsMinimized());
|
| + EXPECT_TRUE(window1_state->IsActive());
|
| +
|
| + // One more time back to w0.
|
| + controller->HandleCycleWindow(WindowCycleController::FORWARD);
|
| + EXPECT_TRUE(window0_state->IsActive());
|
| +}
|
| +
|
| +TEST_F(WindowCycleControllerTest, AlwaysOnTopWindow) {
|
| + WindowCycleController* controller =
|
| + Shell::GetInstance()->window_cycle_controller();
|
| +
|
| + // Set up several windows to use to test cycling.
|
| + scoped_ptr<Window> window0(CreateTestWindowInShellWithId(0));
|
| + scoped_ptr<Window> window1(CreateTestWindowInShellWithId(1));
|
| +
|
| + Window* top_container =
|
| + Shell::GetContainer(
|
| + Shell::GetPrimaryRootWindow(),
|
| + kShellWindowId_AlwaysOnTopContainer);
|
| + scoped_ptr<Window> window2(CreateTestWindowWithId(2, top_container));
|
| + wm::ActivateWindow(window0.get());
|
| +
|
| + // Simulate pressing and releasing Alt-tab.
|
| + EXPECT_TRUE(wm::IsActiveWindow(window0.get()));
|
| + controller->HandleCycleWindow(WindowCycleController::FORWARD);
|
| +
|
| + // Window lists should return the topmost window in front.
|
| + ASSERT_TRUE(controller->window_cycle_list());
|
| + ASSERT_EQ(3u, controller->window_cycle_list()->windows().size());
|
| + EXPECT_EQ(window0.get(), controller->window_cycle_list()->windows()[0]);
|
| + EXPECT_EQ(window2.get(), controller->window_cycle_list()->windows()[1]);
|
| + EXPECT_EQ(window1.get(), controller->window_cycle_list()->windows()[2]);
|
| +
|
| + controller->StopCycling();
|
| + EXPECT_TRUE(wm::IsActiveWindow(window2.get()));
|
| +
|
| + controller->HandleCycleWindow(WindowCycleController::FORWARD);
|
| + EXPECT_TRUE(wm::IsActiveWindow(window0.get()));
|
| +
|
| + controller->StopCycling();
|
| +
|
| + controller->HandleCycleWindow(WindowCycleController::FORWARD);
|
| + EXPECT_TRUE(wm::IsActiveWindow(window2.get()));
|
| +
|
| + controller->HandleCycleWindow(WindowCycleController::FORWARD);
|
| + EXPECT_TRUE(wm::IsActiveWindow(window1.get()));
|
| +
|
| + controller->HandleCycleWindow(WindowCycleController::FORWARD);
|
| + EXPECT_TRUE(wm::IsActiveWindow(window0.get()));
|
| +}
|
| +
|
| +TEST_F(WindowCycleControllerTest, AlwaysOnTopMultiWindow) {
|
| + WindowCycleController* controller =
|
| + Shell::GetInstance()->window_cycle_controller();
|
| +
|
| + // Set up several windows to use to test cycling.
|
| + scoped_ptr<Window> window0(CreateTestWindowInShellWithId(0));
|
| + scoped_ptr<Window> window1(CreateTestWindowInShellWithId(1));
|
| +
|
| + Window* top_container =
|
| + Shell::GetContainer(
|
| + Shell::GetPrimaryRootWindow(),
|
| + kShellWindowId_AlwaysOnTopContainer);
|
| + scoped_ptr<Window> window2(CreateTestWindowWithId(2, top_container));
|
| + scoped_ptr<Window> window3(CreateTestWindowWithId(3, top_container));
|
| + wm::ActivateWindow(window0.get());
|
| +
|
| + // Simulate pressing and releasing Alt-tab.
|
| + EXPECT_TRUE(wm::IsActiveWindow(window0.get()));
|
| + controller->HandleCycleWindow(WindowCycleController::FORWARD);
|
| +
|
| + // Window lists should return the topmost window in front.
|
| + ASSERT_TRUE(controller->window_cycle_list());
|
| + ASSERT_EQ(4u, controller->window_cycle_list()->windows().size());
|
| + EXPECT_EQ(window0.get(), controller->window_cycle_list()->windows()[0]);
|
| + EXPECT_EQ(window3.get(), controller->window_cycle_list()->windows()[1]);
|
| + EXPECT_EQ(window2.get(), controller->window_cycle_list()->windows()[2]);
|
| + EXPECT_EQ(window1.get(), controller->window_cycle_list()->windows()[3]);
|
| +
|
| + controller->StopCycling();
|
| + EXPECT_TRUE(wm::IsActiveWindow(window3.get()));
|
| +
|
| + controller->HandleCycleWindow(WindowCycleController::FORWARD);
|
| + EXPECT_TRUE(wm::IsActiveWindow(window0.get()));
|
| +
|
| + controller->StopCycling();
|
| +
|
| + controller->HandleCycleWindow(WindowCycleController::FORWARD);
|
| + EXPECT_TRUE(wm::IsActiveWindow(window3.get()));
|
| +
|
| + controller->HandleCycleWindow(WindowCycleController::FORWARD);
|
| + EXPECT_TRUE(wm::IsActiveWindow(window2.get()));
|
| +
|
| + controller->HandleCycleWindow(WindowCycleController::FORWARD);
|
| + EXPECT_TRUE(wm::IsActiveWindow(window1.get()));
|
| +
|
| + controller->HandleCycleWindow(WindowCycleController::FORWARD);
|
| + EXPECT_TRUE(wm::IsActiveWindow(window0.get()));
|
| +}
|
| +
|
| +TEST_F(WindowCycleControllerTest, AlwaysOnTopMultipleRootWindows) {
|
| + if (!SupportsMultipleDisplays())
|
| + return;
|
| +
|
| + // Set up a second root window
|
| + UpdateDisplay("1000x600,600x400");
|
| + aura::Window::Windows root_windows = Shell::GetAllRootWindows();
|
| + ASSERT_EQ(2U, root_windows.size());
|
| +
|
| + WindowCycleController* controller =
|
| + Shell::GetInstance()->window_cycle_controller();
|
| +
|
| + Shell::GetInstance()->set_target_root_window(root_windows[0]);
|
| +
|
| + // Create two windows in the primary root.
|
| + scoped_ptr<Window> window0(CreateTestWindowInShellWithId(0));
|
| + EXPECT_EQ(root_windows[0], window0->GetRootWindow());
|
| + Window* top_container0 =
|
| + Shell::GetContainer(
|
| + root_windows[0],
|
| + kShellWindowId_AlwaysOnTopContainer);
|
| + scoped_ptr<Window> window1(CreateTestWindowWithId(1, top_container0));
|
| + EXPECT_EQ(root_windows[0], window1->GetRootWindow());
|
| +
|
| + // And two on the secondary root.
|
| + Shell::GetInstance()->set_target_root_window(root_windows[1]);
|
| + scoped_ptr<Window> window2(CreateTestWindowInShellWithId(2));
|
| + EXPECT_EQ(root_windows[1], window2->GetRootWindow());
|
| +
|
| + Window* top_container1 =
|
| + Shell::GetContainer(
|
| + root_windows[1],
|
| + kShellWindowId_AlwaysOnTopContainer);
|
| + scoped_ptr<Window> window3(CreateTestWindowWithId(3, top_container1));
|
| + EXPECT_EQ(root_windows[1], window3->GetRootWindow());
|
| +
|
| + // Move the active root window to the secondary.
|
| + Shell::GetInstance()->set_target_root_window(root_windows[1]);
|
| +
|
| + wm::ActivateWindow(window2.get());
|
| +
|
| + EXPECT_EQ(root_windows[0], window0->GetRootWindow());
|
| + EXPECT_EQ(root_windows[0], window1->GetRootWindow());
|
| + EXPECT_EQ(root_windows[1], window2->GetRootWindow());
|
| + EXPECT_EQ(root_windows[1], window3->GetRootWindow());
|
| +
|
| + // Simulate pressing and releasing Alt-tab.
|
| + EXPECT_TRUE(wm::IsActiveWindow(window2.get()));
|
| + controller->HandleCycleWindow(WindowCycleController::FORWARD);
|
| +
|
| + // Window lists should return the topmost window in front.
|
| + ASSERT_TRUE(controller->window_cycle_list());
|
| + ASSERT_EQ(4u, controller->window_cycle_list()->windows().size());
|
| + EXPECT_EQ(window2.get(), controller->window_cycle_list()->windows()[0]);
|
| + EXPECT_EQ(window3.get(), controller->window_cycle_list()->windows()[1]);
|
| + EXPECT_EQ(window1.get(), controller->window_cycle_list()->windows()[2]);
|
| + EXPECT_EQ(window0.get(), controller->window_cycle_list()->windows()[3]);
|
| +
|
| + controller->StopCycling();
|
| + EXPECT_TRUE(wm::IsActiveWindow(window3.get()));
|
| +
|
| + controller->HandleCycleWindow(WindowCycleController::FORWARD);
|
| + EXPECT_TRUE(wm::IsActiveWindow(window2.get()));
|
| +
|
| + controller->StopCycling();
|
| +
|
| + controller->HandleCycleWindow(WindowCycleController::FORWARD);
|
| + EXPECT_TRUE(wm::IsActiveWindow(window3.get()));
|
| +
|
| + controller->HandleCycleWindow(WindowCycleController::FORWARD);
|
| + EXPECT_TRUE(wm::IsActiveWindow(window1.get()));
|
| +
|
| + controller->HandleCycleWindow(WindowCycleController::FORWARD);
|
| + EXPECT_TRUE(wm::IsActiveWindow(window0.get()));
|
| +
|
| + controller->HandleCycleWindow(WindowCycleController::FORWARD);
|
| + EXPECT_TRUE(wm::IsActiveWindow(window2.get()));
|
| +}
|
| +
|
| +TEST_F(WindowCycleControllerTest, MostRecentlyUsed) {
|
| + WindowCycleController* controller =
|
| + Shell::GetInstance()->window_cycle_controller();
|
| +
|
| + // Set up several windows to use to test cycling.
|
| + scoped_ptr<Window> window0(CreateTestWindowInShellWithId(0));
|
| + scoped_ptr<Window> window1(CreateTestWindowInShellWithId(1));
|
| + scoped_ptr<Window> window2(CreateTestWindowInShellWithId(2));
|
| +
|
| + wm::ActivateWindow(window0.get());
|
| +
|
| + // Simulate pressing and releasing Alt-tab.
|
| + EXPECT_TRUE(wm::IsActiveWindow(window0.get()));
|
| + controller->HandleCycleWindow(WindowCycleController::FORWARD);
|
| +
|
| + // Window lists should return the topmost window in front.
|
| + ASSERT_TRUE(controller->window_cycle_list());
|
| + ASSERT_EQ(3u, controller->window_cycle_list()->windows().size());
|
| + EXPECT_EQ(window0.get(), controller->window_cycle_list()->windows()[0]);
|
| + EXPECT_EQ(window2.get(), controller->window_cycle_list()->windows()[1]);
|
| + EXPECT_EQ(window1.get(), controller->window_cycle_list()->windows()[2]);
|
| +
|
| + controller->HandleCycleWindow(WindowCycleController::FORWARD);
|
| + controller->StopCycling();
|
| + EXPECT_TRUE(wm::IsActiveWindow(window1.get()));
|
| +
|
| +
|
| + controller->HandleCycleWindow(WindowCycleController::FORWARD);
|
| + EXPECT_TRUE(wm::IsActiveWindow(window0.get()));
|
| +
|
| + controller->StopCycling();
|
| +
|
| + controller->HandleCycleWindow(WindowCycleController::FORWARD);
|
| + EXPECT_TRUE(wm::IsActiveWindow(window1.get()));
|
| +
|
| + controller->HandleCycleWindow(WindowCycleController::FORWARD);
|
| + EXPECT_TRUE(wm::IsActiveWindow(window2.get()));
|
| +
|
| + controller->HandleCycleWindow(WindowCycleController::FORWARD);
|
| + EXPECT_TRUE(wm::IsActiveWindow(window0.get()));
|
| +}
|
| +
|
| +// Tests that beginning window selection hides the app list.
|
| +TEST_F(WindowCycleControllerTest, SelectingHidesAppList) {
|
| + WindowCycleController* controller =
|
| + Shell::GetInstance()->window_cycle_controller();
|
| +
|
| + scoped_ptr<aura::Window> window0(CreateTestWindowInShellWithId(0));
|
| + scoped_ptr<aura::Window> window1(CreateTestWindowInShellWithId(1));
|
| + Shell::GetInstance()->ToggleAppList(NULL);
|
| + EXPECT_TRUE(Shell::GetInstance()->GetAppListTargetVisibility());
|
| + controller->HandleCycleWindow(WindowCycleController::FORWARD);
|
| + EXPECT_FALSE(Shell::GetInstance()->GetAppListTargetVisibility());
|
| +}
|
| +
|
| +// Tests that cycling through windows shows and minimizes windows as they
|
| +// are passed.
|
| +TEST_F(WindowCycleControllerTest, CyclePreservesMinimization) {
|
| + WindowCycleController* controller =
|
| + Shell::GetInstance()->window_cycle_controller();
|
| +
|
| + scoped_ptr<aura::Window> window0(CreateTestWindowInShellWithId(0));
|
| + scoped_ptr<aura::Window> window1(CreateTestWindowInShellWithId(1));
|
| + wm::ActivateWindow(window1.get());
|
| + wm::GetWindowState(window1.get())->Minimize();
|
| + wm::ActivateWindow(window0.get());
|
| + EXPECT_TRUE(wm::IsWindowMinimized(window1.get()));
|
| +
|
| + // On window 2.
|
| + controller->HandleCycleWindow(WindowCycleController::FORWARD);
|
| + EXPECT_FALSE(wm::IsWindowMinimized(window1.get()));
|
| +
|
| + // Back on window 1.
|
| + controller->HandleCycleWindow(WindowCycleController::FORWARD);
|
| + EXPECT_TRUE(wm::IsWindowMinimized(window1.get()));
|
| +
|
| + controller->StopCycling();
|
| +
|
| + EXPECT_TRUE(wm::IsWindowMinimized(window1.get()));
|
| +}
|
| +
|
| +// Tests cycles between panel and normal windows.
|
| +TEST_F(WindowCycleControllerTest, CyclePanels) {
|
| + WindowCycleController* controller =
|
| + Shell::GetInstance()->window_cycle_controller();
|
| +
|
| + scoped_ptr<aura::Window> window0(CreateTestWindowInShellWithId(0));
|
| + scoped_ptr<aura::Window> panel0(CreatePanelWindow());
|
| + scoped_ptr<aura::Window> panel1(CreatePanelWindow());
|
| + wm::ActivateWindow(window0.get());
|
| + wm::ActivateWindow(panel1.get());
|
| + wm::ActivateWindow(panel0.get());
|
| + EXPECT_TRUE(wm::IsActiveWindow(panel0.get()));
|
| +
|
| + controller->HandleCycleWindow(WindowCycleController::FORWARD);
|
| + controller->StopCycling();
|
| + EXPECT_TRUE(wm::IsActiveWindow(panel1.get()));
|
| +
|
| + // Cycling again should select the most recently used panel.
|
| + controller->HandleCycleWindow(WindowCycleController::FORWARD);
|
| + controller->StopCycling();
|
| + EXPECT_TRUE(wm::IsActiveWindow(panel0.get()));
|
| +
|
| + // Cycling twice again should select the first window.
|
| + controller->HandleCycleWindow(WindowCycleController::FORWARD);
|
| + controller->HandleCycleWindow(WindowCycleController::FORWARD);
|
| + controller->StopCycling();
|
| + EXPECT_TRUE(wm::IsActiveWindow(window0.get()));
|
| +}
|
| +
|
| +// Tests cycles between panel and normal windows.
|
| +TEST_F(WindowCycleControllerTest, CyclePanelsDestroyed) {
|
| + WindowCycleController* controller =
|
| + Shell::GetInstance()->window_cycle_controller();
|
| +
|
| + scoped_ptr<aura::Window> window0(CreateTestWindowInShellWithId(0));
|
| + scoped_ptr<aura::Window> window1(CreateTestWindowInShellWithId(1));
|
| + scoped_ptr<aura::Window> window2(CreateTestWindowInShellWithId(2));
|
| + scoped_ptr<aura::Window> panel0(CreatePanelWindow());
|
| + scoped_ptr<aura::Window> panel1(CreatePanelWindow());
|
| + wm::ActivateWindow(window2.get());
|
| + wm::ActivateWindow(panel1.get());
|
| + wm::ActivateWindow(panel0.get());
|
| + wm::ActivateWindow(window1.get());
|
| + wm::ActivateWindow(window0.get());
|
| + EXPECT_TRUE(wm::IsActiveWindow(window0.get()));
|
| +
|
| + // Cycling once highlights window2.
|
| + controller->HandleCycleWindow(WindowCycleController::FORWARD);
|
| + // All panels are destroyed.
|
| + panel0.reset();
|
| + panel1.reset();
|
| + // Cycling again should now select window2.
|
| + controller->HandleCycleWindow(WindowCycleController::FORWARD);
|
| + controller->StopCycling();
|
| + EXPECT_TRUE(wm::IsActiveWindow(window2.get()));
|
| +}
|
| +
|
| +// Tests cycles between panel and normal windows.
|
| +TEST_F(WindowCycleControllerTest, CycleMruPanelDestroyed) {
|
| + WindowCycleController* controller =
|
| + Shell::GetInstance()->window_cycle_controller();
|
| +
|
| + scoped_ptr<aura::Window> window0(CreateTestWindowInShellWithId(0));
|
| + scoped_ptr<aura::Window> window1(CreateTestWindowInShellWithId(1));
|
| + scoped_ptr<aura::Window> panel0(CreatePanelWindow());
|
| + scoped_ptr<aura::Window> panel1(CreatePanelWindow());
|
| + wm::ActivateWindow(panel1.get());
|
| + wm::ActivateWindow(panel0.get());
|
| + wm::ActivateWindow(window1.get());
|
| + wm::ActivateWindow(window0.get());
|
| + EXPECT_TRUE(wm::IsActiveWindow(window0.get()));
|
| +
|
| + // Cycling once highlights window2.
|
| + controller->HandleCycleWindow(WindowCycleController::FORWARD);
|
| +
|
| + // Panel 1 is the next item as the MRU panel, removing it should make panel 2
|
| + // the next window to be selected.
|
| + panel0.reset();
|
| + // Cycling again should now select panel1.
|
| + controller->HandleCycleWindow(WindowCycleController::FORWARD);
|
| + controller->StopCycling();
|
| + EXPECT_TRUE(wm::IsActiveWindow(panel1.get()));
|
| +}
|
| +
|
| +} // namespace ash
|
|
|