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Unified Diff: ash/wm/window_cycle_list.cc

Issue 260883005: Separated alt-tab window cycle from overview mode (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 6 years, 8 months ago
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Index: ash/wm/window_cycle_list.cc
diff --git a/ash/wm/window_cycle_list.cc b/ash/wm/window_cycle_list.cc
new file mode 100644
index 0000000000000000000000000000000000000000..19f0dcc41a08355dfe6370c5e869722e1ff419bf
--- /dev/null
+++ b/ash/wm/window_cycle_list.cc
@@ -0,0 +1,186 @@
+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "ash/wm/window_cycle_list.h"
+
+#include "ash/shell.h"
+#include "ash/wm/mru_window_tracker.h"
+#include "ash/wm/window_animations.h"
+#include "ash/wm/window_state.h"
+#include "ash/wm/window_util.h"
+#include "ui/aura/window.h"
+
+namespace ash {
+
+// Returns the window immediately below |window| in the current container.
+aura::Window* GetWindowBelow(aura::Window* window) {
+ aura::Window* parent = window->parent();
+ if (!parent)
+ return NULL;
+ aura::Window* below = NULL;
+ for (aura::Window::Windows::const_iterator iter = parent->children().begin();
+ iter != parent->children().end(); ++iter) {
+ if (*iter == window)
+ return below;
+ below = *iter;
+ }
+ NOTREACHED();
+ return NULL;
+}
+
+// This class restores and moves a window to the front of the stacking order for
+// the duration of the class's scope.
+class ScopedShowWindow : public aura::WindowObserver {
+ public:
+ ScopedShowWindow();
+ virtual ~ScopedShowWindow();
+
+ // Show |window| at the top of the stacking order.
+ void Show(aura::Window* window);
+
+ // Cancel restoring the window on going out of scope.
+ void CancelRestore();
+
+ aura::Window* window() { return window_; }
+
+ // aura::WindowObserver:
+ virtual void OnWillRemoveWindow(aura::Window* window) OVERRIDE;
+
+ private:
+ // The window being shown.
+ aura::Window* window_;
+
+ // The window immediately below where window_ belongs.
+ aura::Window* stack_window_above_;
+
+ // If true, minimize window_ on going out of scope.
+ bool minimized_;
+
+ DISALLOW_COPY_AND_ASSIGN(ScopedShowWindow);
+};
+
+ScopedShowWindow::ScopedShowWindow()
+ : window_(NULL),
+ stack_window_above_(NULL),
+ minimized_(false) {
+}
+
+void ScopedShowWindow::Show(aura::Window* window) {
+ DCHECK(!window_);
+ window_ = window;
+ stack_window_above_ = GetWindowBelow(window);
+ minimized_ = wm::GetWindowState(window)->IsMinimized();
+ window_->parent()->AddObserver(this);
+ window_->Show();
+ wm::GetWindowState(window_)->Activate();
+}
+
+ScopedShowWindow::~ScopedShowWindow() {
+ if (window_) {
+ window_->parent()->RemoveObserver(this);
+
+ // Restore window's stacking position.
+ if (stack_window_above_)
+ window_->parent()->StackChildAbove(window_, stack_window_above_);
+ else
+ window_->parent()->StackChildAtBottom(window_);
+
+ // Restore minimized state.
+ if (minimized_)
+ wm::GetWindowState(window_)->Minimize();
+ }
+}
+
+void ScopedShowWindow::CancelRestore() {
+ if (!window_)
+ return;
+ window_->parent()->RemoveObserver(this);
+ window_ = stack_window_above_ = NULL;
+}
+
+void ScopedShowWindow::OnWillRemoveWindow(aura::Window* window) {
+ if (window == window_) {
+ CancelRestore();
+ } else if (window == stack_window_above_) {
+ // If the window this window was above is removed, use the next window down
+ // as the restore marker.
+ stack_window_above_ = GetWindowBelow(stack_window_above_);
+ }
+}
+
+WindowCycleList::WindowCycleList(const WindowList& windows)
+ : windows_(windows),
+ current_index_(-1) {
+ ash::Shell::GetInstance()->mru_window_tracker()->SetIgnoreActivations(true);
+ // Locate the currently active window in the list to use as our start point.
+ aura::Window* active_window = wm::GetActiveWindow();
+
+ // The active window may not be in the cycle list, which is expected if there
+ // are additional modal windows on the screen.
+ current_index_ = GetWindowIndex(active_window);
+
+ for (WindowList::const_iterator i = windows_.begin(); i != windows_.end();
+ ++i) {
+ (*i)->AddObserver(this);
+ }
+}
+
+WindowCycleList::~WindowCycleList() {
+ ash::Shell::GetInstance()->mru_window_tracker()->SetIgnoreActivations(false);
+ for (WindowList::const_iterator i = windows_.begin(); i != windows_.end();
+ ++i) {
+ (*i)->RemoveObserver(this);
+ }
+ if (showing_window_)
+ showing_window_->CancelRestore();
+}
+
+void WindowCycleList::Step(Direction direction) {
+ if (windows_.empty())
+ return;
+
+ if (current_index_ == -1) {
+ // We weren't able to find our active window in the shell delegate's
tdanderson 2014/05/01 18:51:39 This worries me a little bit. I feel that a precon
Nina 2014/05/01 20:41:16 Done.
+ // provided window list. Just switch to the first (or last) one.
+ current_index_ = (direction == FORWARD ? 0 : windows_.size() - 1);
tdanderson 2014/05/01 18:51:39 No () needed
Nina 2014/05/01 20:41:16 Done.
+ } else {
+ // When there is only one window, we should give a feedback to user.
tdanderson 2014/05/01 18:51:39 Double-check with the logs (or Rob if you can't fi
Nina 2014/05/01 20:41:16 Could not find anything on the logs, I asked Rob a
tdanderson 2014/05/01 21:58:33 I don't think that is necessary. If Rob is OK with
+ if (windows_.size() == 1) {
+ ::wm::AnimateWindow(windows_[0],
+ ::wm::WINDOW_ANIMATION_TYPE_BOUNCE);
tdanderson 2014/05/01 18:51:39 Spacing
Nina 2014/05/01 20:41:16 Done.
+ return;
+ }
+ // We're in a valid cycle, so step forward or backward.
+ current_index_ += (direction == FORWARD ? 1 : -1);
tdanderson 2014/05/01 18:51:39 No ()
Nina 2014/05/01 20:41:16 Done.
+ }
+ // Wrap to window list size.
+ current_index_ = (current_index_ + windows_.size()) % windows_.size();
+ DCHECK(windows_[current_index_]);
+ // Make sure the next window is visible.
+ showing_window_.reset(new ScopedShowWindow);
+ showing_window_->Show(windows_[current_index_]);
+}
+
+int WindowCycleList::GetWindowIndex(aura::Window* window) {
+ WindowList::const_iterator it =
+ std::find(windows_.begin(), windows_.end(), window);
+ if (it == windows_.end())
+ return -1; // Not found.
+ return it - windows_.begin();
+}
+
+void WindowCycleList::OnWindowDestroyed(aura::Window* window) {
+ window->RemoveObserver(this);
+
+ WindowList::iterator i = std::find(windows_.begin(), windows_.end(), window);
+ DCHECK(i != windows_.end());
+ int removed_index = static_cast<int>(i - windows_.begin());
+ windows_.erase(i);
+ if (current_index_ > removed_index)
tdanderson 2014/05/01 18:51:39 combine lines 180-183 into a single check
Nina 2014/05/01 20:41:16 Done.
+ current_index_--;
+ else if (current_index_ == static_cast<int>(windows_.size()))
+ current_index_--;
+}
+
+} // namespace ash
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