Chromium Code Reviews| Index: ash/wm/window_cycle_controller_unittest.cc |
| diff --git a/ash/wm/window_cycle_controller_unittest.cc b/ash/wm/window_cycle_controller_unittest.cc |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..c83c16e4a520036de3b89e12970f5539a7703a5a |
| --- /dev/null |
| +++ b/ash/wm/window_cycle_controller_unittest.cc |
| @@ -0,0 +1,590 @@ |
| +// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#include "ash/wm/window_cycle_controller.h" |
| + |
| +#include <algorithm> |
| + |
| +#include "ash/session/session_state_delegate.h" |
| +#include "ash/shelf/shelf.h" |
| +#include "ash/shelf/shelf_widget.h" |
| +#include "ash/shell.h" |
| +#include "ash/shell_window_ids.h" |
| +#include "ash/test/ash_test_base.h" |
| +#include "ash/test/shelf_test_api.h" |
| +#include "ash/test/shelf_view_test_api.h" |
| +#include "ash/test/test_shelf_delegate.h" |
| +#include "ash/test/test_shell_delegate.h" |
| +#include "ash/wm/window_cycle_list.h" |
| +#include "ash/wm/window_state.h" |
| +#include "ash/wm/window_util.h" |
| +#include "base/memory/scoped_ptr.h" |
| +#include "ui/aura/client/aura_constants.h" |
| +#include "ui/aura/client/screen_position_client.h" |
| +#include "ui/aura/env.h" |
| +#include "ui/aura/test/test_windows.h" |
| +#include "ui/aura/window.h" |
| +#include "ui/aura/window_event_dispatcher.h" |
| +#include "ui/gfx/rect.h" |
| +#include "ui/gfx/screen.h" |
| + |
| +namespace ash { |
| + |
| +using aura::test::CreateTestWindowWithId; |
| +using aura::test::TestWindowDelegate; |
| +using aura::Window; |
| + |
| +class WindowCycleControllerTest : public test::AshTestBase { |
| + public: |
| + WindowCycleControllerTest() {} |
| + virtual ~WindowCycleControllerTest() {} |
| + |
| + virtual void SetUp() OVERRIDE { |
| + test::AshTestBase::SetUp(); |
| + ASSERT_TRUE(test::TestShelfDelegate::instance()); |
| + |
| + shelf_view_test_.reset(new test::ShelfViewTestAPI( |
| + test::ShelfTestAPI(Shelf::ForPrimaryDisplay()).shelf_view())); |
| + shelf_view_test_->SetAnimationDuration(1); |
| + } |
| + |
| + aura::Window* CreatePanelWindow() { |
| + gfx::Rect rect(100, 100); |
| + aura::Window* window = CreateTestWindowInShellWithDelegateAndType( |
| + NULL, ui::wm::WINDOW_TYPE_PANEL, 0, rect); |
| + test::TestShelfDelegate::instance()->AddShelfItem(window); |
| + shelf_view_test_->RunMessageLoopUntilAnimationsDone(); |
| + return window; |
| + } |
| + |
| + private: |
| + scoped_ptr<test::ShelfViewTestAPI> shelf_view_test_; |
| + |
| + DISALLOW_COPY_AND_ASSIGN(WindowCycleControllerTest); |
| +}; |
| + |
| +TEST_F(WindowCycleControllerTest, HandleCycleWindowBaseCases) { |
|
tdanderson
2014/05/01 18:51:39
Include TEST=... in the issue description with any
Nina
2014/05/01 20:41:16
This unittest class existed in the past. I had to
tdanderson
2014/05/01 21:58:33
Ok, so if you're not adding new tests, then you ca
|
| + WindowCycleController* controller = |
| + Shell::GetInstance()->window_cycle_controller(); |
| + |
| + // Cycling doesn't crash if there are no windows. |
| + controller->HandleCycleWindow(WindowCycleController::FORWARD); |
| + |
| + // Create a single test window. |
| + scoped_ptr<Window> window0(CreateTestWindowInShellWithId(0)); |
| + wm::ActivateWindow(window0.get()); |
| + EXPECT_TRUE(wm::IsActiveWindow(window0.get())); |
| + |
| + // Cycling works for a single window, even though nothing changes. |
| + controller->HandleCycleWindow(WindowCycleController::FORWARD); |
| + EXPECT_TRUE(wm::IsActiveWindow(window0.get())); |
| +} |
| + |
| +// Verifies if there is only one window and it isn't active that cycling |
| +// activates it. |
| +TEST_F(WindowCycleControllerTest, SingleWindowNotActive) { |
| + WindowCycleController* controller = |
| + Shell::GetInstance()->window_cycle_controller(); |
| + |
| + // Create a single test window. |
| + scoped_ptr<Window> window0(CreateTestWindowInShellWithId(0)); |
| + wm::ActivateWindow(window0.get()); |
| + EXPECT_TRUE(wm::IsActiveWindow(window0.get())); |
| + |
| + // Rotate focus, this should move focus to another window that isn't part of |
| + // the default container. |
| + Shell::GetInstance()->RotateFocus(Shell::FORWARD); |
| + EXPECT_FALSE(wm::IsActiveWindow(window0.get())); |
| + |
| + // Cycling should activate the window. |
| + controller->HandleCycleWindow(WindowCycleController::FORWARD); |
| + EXPECT_TRUE(wm::IsActiveWindow(window0.get())); |
| +} |
| + |
| +TEST_F(WindowCycleControllerTest, HandleCycleWindow) { |
| + WindowCycleController* controller = |
| + Shell::GetInstance()->window_cycle_controller(); |
| + |
| + // Set up several windows to use to test cycling. Create them in reverse |
| + // order so they are stacked 0 over 1 over 2. |
| + scoped_ptr<Window> window2(CreateTestWindowInShellWithId(2)); |
| + scoped_ptr<Window> window1(CreateTestWindowInShellWithId(1)); |
| + scoped_ptr<Window> window0(CreateTestWindowInShellWithId(0)); |
| + wm::ActivateWindow(window0.get()); |
| + |
| + // Simulate pressing and releasing Alt-tab. |
| + EXPECT_TRUE(wm::IsActiveWindow(window0.get())); |
| + controller->HandleCycleWindow(WindowCycleController::FORWARD); |
| + |
| + // Window lists should return the topmost window in front. |
| + ASSERT_TRUE(controller->windows()); |
| + ASSERT_EQ(3u, controller->windows()->windows().size()); |
| + ASSERT_EQ(window0.get(), controller->windows()->windows()[0]); |
| + ASSERT_EQ(window1.get(), controller->windows()->windows()[1]); |
| + ASSERT_EQ(window2.get(), controller->windows()->windows()[2]); |
| + |
| + controller->AltKeyReleased(); |
| + EXPECT_TRUE(wm::IsActiveWindow(window1.get())); |
| + |
| + // Pressing and releasing Alt-tab again should cycle back to the most- |
| + // recently-used window in the current child order. |
| + controller->HandleCycleWindow(WindowCycleController::FORWARD); |
| + controller->AltKeyReleased(); |
| + EXPECT_TRUE(wm::IsActiveWindow(window0.get())); |
| + |
| + // Pressing Alt-tab multiple times without releasing Alt should cycle through |
| + // all the windows and wrap around. |
| + controller->HandleCycleWindow(WindowCycleController::FORWARD); |
| + EXPECT_TRUE(controller->IsCycling()); |
| + EXPECT_TRUE(wm::IsActiveWindow(window1.get())); |
| + |
| + controller->HandleCycleWindow(WindowCycleController::FORWARD); |
| + EXPECT_TRUE(controller->IsCycling()); |
| + EXPECT_TRUE(wm::IsActiveWindow(window2.get())); |
| + |
| + controller->HandleCycleWindow(WindowCycleController::FORWARD); |
| + EXPECT_TRUE(controller->IsCycling()); |
| + EXPECT_TRUE(wm::IsActiveWindow(window0.get())); |
| + |
| + controller->AltKeyReleased(); |
| + EXPECT_FALSE(controller->IsCycling()); |
| + EXPECT_TRUE(wm::IsActiveWindow(window0.get())); |
| + |
| + // Reset our stacking order. |
| + wm::ActivateWindow(window2.get()); |
| + wm::ActivateWindow(window1.get()); |
| + wm::ActivateWindow(window0.get()); |
| + |
| + // Likewise we can cycle backwards through all the windows. |
| + controller->HandleCycleWindow(WindowCycleController::BACKWARD); |
| + EXPECT_TRUE(wm::IsActiveWindow(window2.get())); |
| + controller->HandleCycleWindow(WindowCycleController::BACKWARD); |
| + EXPECT_TRUE(wm::IsActiveWindow(window1.get())); |
| + controller->HandleCycleWindow(WindowCycleController::BACKWARD); |
| + EXPECT_TRUE(wm::IsActiveWindow(window0.get())); |
| + controller->AltKeyReleased(); |
| + EXPECT_TRUE(wm::IsActiveWindow(window0.get())); |
| + |
| + // When the screen is locked, cycling window does not take effect. |
| + Shell::GetInstance()->session_state_delegate()->LockScreen(); |
| + EXPECT_TRUE(wm::IsActiveWindow(window0.get())); |
| + controller->HandleCycleWindow(WindowCycleController::FORWARD); |
| + EXPECT_TRUE(wm::IsActiveWindow(window0.get())); |
| + controller->HandleCycleWindow(WindowCycleController::BACKWARD); |
| + EXPECT_TRUE(wm::IsActiveWindow(window0.get())); |
| + |
| + Shell::GetInstance()->session_state_delegate()->UnlockScreen(); |
| + EXPECT_TRUE(wm::IsActiveWindow(window0.get())); |
| + controller->HandleCycleWindow(WindowCycleController::FORWARD); |
| + EXPECT_TRUE(wm::IsActiveWindow(window1.get())); |
| + controller->HandleCycleWindow(WindowCycleController::FORWARD); |
| + EXPECT_TRUE(wm::IsActiveWindow(window2.get())); |
| + |
| + // When a modal window is active, cycling window does not take effect. |
| + aura::Window* modal_container = |
| + ash::Shell::GetContainer( |
| + Shell::GetPrimaryRootWindow(), |
| + kShellWindowId_SystemModalContainer); |
| + scoped_ptr<Window> modal_window( |
| + CreateTestWindowWithId(-2, modal_container)); |
| + modal_window->SetProperty(aura::client::kModalKey, ui::MODAL_TYPE_SYSTEM); |
| + wm::ActivateWindow(modal_window.get()); |
| + EXPECT_TRUE(wm::IsActiveWindow(modal_window.get())); |
| + controller->HandleCycleWindow(WindowCycleController::FORWARD); |
| + EXPECT_TRUE(wm::IsActiveWindow(modal_window.get())); |
| + EXPECT_FALSE(wm::IsActiveWindow(window0.get())); |
| + EXPECT_FALSE(wm::IsActiveWindow(window1.get())); |
| + EXPECT_FALSE(wm::IsActiveWindow(window2.get())); |
| + controller->HandleCycleWindow(WindowCycleController::BACKWARD); |
| + EXPECT_TRUE(wm::IsActiveWindow(modal_window.get())); |
| + EXPECT_FALSE(wm::IsActiveWindow(window0.get())); |
| + EXPECT_FALSE(wm::IsActiveWindow(window1.get())); |
| + EXPECT_FALSE(wm::IsActiveWindow(window2.get())); |
| +} |
| + |
| +// Cycles between a maximized and normal window. |
| +TEST_F(WindowCycleControllerTest, MaximizedWindow) { |
| + // Create a couple of test windows. |
| + scoped_ptr<Window> window0(CreateTestWindowInShellWithId(0)); |
| + scoped_ptr<Window> window1(CreateTestWindowInShellWithId(1)); |
| + wm::WindowState* window1_state = wm::GetWindowState(window1.get()); |
| + window1_state->Maximize(); |
| + window1_state->Activate(); |
| + EXPECT_TRUE(window1_state->IsActive()); |
| + |
| + // Rotate focus, this should move focus to window0. |
| + WindowCycleController* controller = |
| + Shell::GetInstance()->window_cycle_controller(); |
| + controller->HandleCycleWindow(WindowCycleController::FORWARD); |
| + EXPECT_TRUE(wm::GetWindowState(window0.get())->IsActive()); |
| + |
| + // One more time. |
| + controller->HandleCycleWindow(WindowCycleController::FORWARD); |
| + EXPECT_TRUE(window1_state->IsActive()); |
| +} |
| + |
| +// Cycles to a minimized window. |
| +TEST_F(WindowCycleControllerTest, Minimized) { |
| + // Create a couple of test windows. |
| + scoped_ptr<Window> window0(CreateTestWindowInShellWithId(0)); |
| + scoped_ptr<Window> window1(CreateTestWindowInShellWithId(1)); |
| + wm::WindowState* window0_state = wm::GetWindowState(window0.get()); |
| + wm::WindowState* window1_state = wm::GetWindowState(window1.get()); |
| + |
| + window1_state->Minimize(); |
| + window0_state->Activate(); |
| + EXPECT_TRUE(window0_state->IsActive()); |
| + |
| + // Rotate focus, this should move focus to window1 and unminimize it. |
| + WindowCycleController* controller = |
| + Shell::GetInstance()->window_cycle_controller(); |
| + controller->HandleCycleWindow(WindowCycleController::FORWARD); |
| + EXPECT_FALSE(window1_state->IsMinimized()); |
| + EXPECT_TRUE(window1_state->IsActive()); |
| + |
| + // One more time back to w0. |
| + controller->HandleCycleWindow(WindowCycleController::FORWARD); |
| + EXPECT_TRUE(window0_state->IsActive()); |
| +} |
| + |
| +TEST_F(WindowCycleControllerTest, AlwaysOnTopWindow) { |
| + WindowCycleController* controller = |
| + Shell::GetInstance()->window_cycle_controller(); |
| + |
| + // Set up several windows to use to test cycling. |
| + scoped_ptr<Window> window0(CreateTestWindowInShellWithId(0)); |
| + scoped_ptr<Window> window1(CreateTestWindowInShellWithId(1)); |
| + |
| + Window* top_container = |
| + Shell::GetContainer( |
| + Shell::GetPrimaryRootWindow(), |
| + kShellWindowId_AlwaysOnTopContainer); |
| + scoped_ptr<Window> window2(CreateTestWindowWithId(2, top_container)); |
| + wm::ActivateWindow(window0.get()); |
| + |
| + // Simulate pressing and releasing Alt-tab. |
| + EXPECT_TRUE(wm::IsActiveWindow(window0.get())); |
| + controller->HandleCycleWindow(WindowCycleController::FORWARD); |
| + |
| + // Window lists should return the topmost window in front. |
| + ASSERT_TRUE(controller->windows()); |
| + ASSERT_EQ(3u, controller->windows()->windows().size()); |
| + EXPECT_EQ(window0.get(), controller->windows()->windows()[0]); |
| + EXPECT_EQ(window2.get(), controller->windows()->windows()[1]); |
| + EXPECT_EQ(window1.get(), controller->windows()->windows()[2]); |
| + |
| + controller->AltKeyReleased(); |
| + EXPECT_TRUE(wm::IsActiveWindow(window2.get())); |
| + |
| + controller->HandleCycleWindow(WindowCycleController::FORWARD); |
| + EXPECT_TRUE(wm::IsActiveWindow(window0.get())); |
| + |
| + controller->AltKeyReleased(); |
| + |
| + controller->HandleCycleWindow(WindowCycleController::FORWARD); |
| + EXPECT_TRUE(wm::IsActiveWindow(window2.get())); |
| + |
| + controller->HandleCycleWindow(WindowCycleController::FORWARD); |
| + EXPECT_TRUE(wm::IsActiveWindow(window1.get())); |
| + |
| + controller->HandleCycleWindow(WindowCycleController::FORWARD); |
| + EXPECT_TRUE(wm::IsActiveWindow(window0.get())); |
| +} |
| + |
| +TEST_F(WindowCycleControllerTest, AlwaysOnTopMultiWindow) { |
| + WindowCycleController* controller = |
| + Shell::GetInstance()->window_cycle_controller(); |
| + |
| + // Set up several windows to use to test cycling. |
| + scoped_ptr<Window> window0(CreateTestWindowInShellWithId(0)); |
| + scoped_ptr<Window> window1(CreateTestWindowInShellWithId(1)); |
| + |
| + Window* top_container = |
| + Shell::GetContainer( |
| + Shell::GetPrimaryRootWindow(), |
| + kShellWindowId_AlwaysOnTopContainer); |
| + scoped_ptr<Window> window2(CreateTestWindowWithId(2, top_container)); |
| + scoped_ptr<Window> window3(CreateTestWindowWithId(3, top_container)); |
| + wm::ActivateWindow(window0.get()); |
| + |
| + // Simulate pressing and releasing Alt-tab. |
| + EXPECT_TRUE(wm::IsActiveWindow(window0.get())); |
| + controller->HandleCycleWindow(WindowCycleController::FORWARD); |
| + |
| + // Window lists should return the topmost window in front. |
| + ASSERT_TRUE(controller->windows()); |
| + ASSERT_EQ(4u, controller->windows()->windows().size()); |
| + EXPECT_EQ(window0.get(), controller->windows()->windows()[0]); |
| + EXPECT_EQ(window3.get(), controller->windows()->windows()[1]); |
| + EXPECT_EQ(window2.get(), controller->windows()->windows()[2]); |
| + EXPECT_EQ(window1.get(), controller->windows()->windows()[3]); |
| + |
| + controller->AltKeyReleased(); |
| + EXPECT_TRUE(wm::IsActiveWindow(window3.get())); |
| + |
| + controller->HandleCycleWindow(WindowCycleController::FORWARD); |
| + EXPECT_TRUE(wm::IsActiveWindow(window0.get())); |
| + |
| + controller->AltKeyReleased(); |
| + |
| + controller->HandleCycleWindow(WindowCycleController::FORWARD); |
| + EXPECT_TRUE(wm::IsActiveWindow(window3.get())); |
| + |
| + controller->HandleCycleWindow(WindowCycleController::FORWARD); |
| + EXPECT_TRUE(wm::IsActiveWindow(window2.get())); |
| + |
| + controller->HandleCycleWindow(WindowCycleController::FORWARD); |
| + EXPECT_TRUE(wm::IsActiveWindow(window1.get())); |
| + |
| + controller->HandleCycleWindow(WindowCycleController::FORWARD); |
| + EXPECT_TRUE(wm::IsActiveWindow(window0.get())); |
| +} |
| + |
| +TEST_F(WindowCycleControllerTest, AlwaysOnTopMultipleRootWindows) { |
| + if (!SupportsMultipleDisplays()) |
| + return; |
| + |
| + // Set up a second root window |
| + UpdateDisplay("1000x600,600x400"); |
| + aura::Window::Windows root_windows = Shell::GetAllRootWindows(); |
| + ASSERT_EQ(2U, root_windows.size()); |
| + |
| + WindowCycleController* controller = |
| + Shell::GetInstance()->window_cycle_controller(); |
| + |
| + Shell::GetInstance()->set_target_root_window(root_windows[0]); |
| + |
| + // Create two windows in the primary root. |
| + scoped_ptr<Window> window0(CreateTestWindowInShellWithId(0)); |
| + EXPECT_EQ(root_windows[0], window0->GetRootWindow()); |
| + Window* top_container0 = |
| + Shell::GetContainer( |
| + root_windows[0], |
| + kShellWindowId_AlwaysOnTopContainer); |
| + scoped_ptr<Window> window1(CreateTestWindowWithId(1, top_container0)); |
| + EXPECT_EQ(root_windows[0], window1->GetRootWindow()); |
| + |
| + // And two on the secondary root. |
| + Shell::GetInstance()->set_target_root_window(root_windows[1]); |
| + scoped_ptr<Window> window2(CreateTestWindowInShellWithId(2)); |
| + EXPECT_EQ(root_windows[1], window2->GetRootWindow()); |
| + |
| + Window* top_container1 = |
| + Shell::GetContainer( |
| + root_windows[1], |
| + kShellWindowId_AlwaysOnTopContainer); |
| + scoped_ptr<Window> window3(CreateTestWindowWithId(3, top_container1)); |
| + EXPECT_EQ(root_windows[1], window3->GetRootWindow()); |
| + |
| + // Move the active root window to the secondary. |
| + Shell::GetInstance()->set_target_root_window(root_windows[1]); |
| + |
| + wm::ActivateWindow(window2.get()); |
| + |
| + EXPECT_EQ(root_windows[0], window0->GetRootWindow()); |
| + EXPECT_EQ(root_windows[0], window1->GetRootWindow()); |
| + EXPECT_EQ(root_windows[1], window2->GetRootWindow()); |
| + EXPECT_EQ(root_windows[1], window3->GetRootWindow()); |
| + |
| + // Simulate pressing and releasing Alt-tab. |
| + EXPECT_TRUE(wm::IsActiveWindow(window2.get())); |
| + controller->HandleCycleWindow(WindowCycleController::FORWARD); |
| + |
| + // Window lists should return the topmost window in front. |
| + ASSERT_TRUE(controller->windows()); |
| + ASSERT_EQ(4u, controller->windows()->windows().size()); |
| + EXPECT_EQ(window2.get(), controller->windows()->windows()[0]); |
| + EXPECT_EQ(window3.get(), controller->windows()->windows()[1]); |
| + EXPECT_EQ(window1.get(), controller->windows()->windows()[2]); |
| + EXPECT_EQ(window0.get(), controller->windows()->windows()[3]); |
| + |
| + controller->AltKeyReleased(); |
| + EXPECT_TRUE(wm::IsActiveWindow(window3.get())); |
| + |
| + controller->HandleCycleWindow(WindowCycleController::FORWARD); |
| + EXPECT_TRUE(wm::IsActiveWindow(window2.get())); |
| + |
| + controller->AltKeyReleased(); |
| + |
| + controller->HandleCycleWindow(WindowCycleController::FORWARD); |
| + EXPECT_TRUE(wm::IsActiveWindow(window3.get())); |
| + |
| + controller->HandleCycleWindow(WindowCycleController::FORWARD); |
| + EXPECT_TRUE(wm::IsActiveWindow(window1.get())); |
| + |
| + controller->HandleCycleWindow(WindowCycleController::FORWARD); |
| + EXPECT_TRUE(wm::IsActiveWindow(window0.get())); |
| + |
| + controller->HandleCycleWindow(WindowCycleController::FORWARD); |
| + EXPECT_TRUE(wm::IsActiveWindow(window2.get())); |
| +} |
| + |
| +TEST_F(WindowCycleControllerTest, MostRecentlyUsed) { |
| + WindowCycleController* controller = |
| + Shell::GetInstance()->window_cycle_controller(); |
| + |
| + // Set up several windows to use to test cycling. |
| + scoped_ptr<Window> window0(CreateTestWindowInShellWithId(0)); |
| + scoped_ptr<Window> window1(CreateTestWindowInShellWithId(1)); |
| + scoped_ptr<Window> window2(CreateTestWindowInShellWithId(2)); |
| + |
| + wm::ActivateWindow(window0.get()); |
| + |
| + // Simulate pressing and releasing Alt-tab. |
| + EXPECT_TRUE(wm::IsActiveWindow(window0.get())); |
| + controller->HandleCycleWindow(WindowCycleController::FORWARD); |
| + |
| + // Window lists should return the topmost window in front. |
| + ASSERT_TRUE(controller->windows()); |
| + ASSERT_EQ(3u, controller->windows()->windows().size()); |
| + EXPECT_EQ(window0.get(), controller->windows()->windows()[0]); |
| + EXPECT_EQ(window2.get(), controller->windows()->windows()[1]); |
| + EXPECT_EQ(window1.get(), controller->windows()->windows()[2]); |
| + |
| + controller->HandleCycleWindow(WindowCycleController::FORWARD); |
| + controller->AltKeyReleased(); |
| + EXPECT_TRUE(wm::IsActiveWindow(window1.get())); |
| + |
| + |
| + controller->HandleCycleWindow(WindowCycleController::FORWARD); |
| + EXPECT_TRUE(wm::IsActiveWindow(window0.get())); |
| + |
| + controller->AltKeyReleased(); |
| + |
| + controller->HandleCycleWindow(WindowCycleController::FORWARD); |
| + EXPECT_TRUE(wm::IsActiveWindow(window1.get())); |
| + |
| + controller->HandleCycleWindow(WindowCycleController::FORWARD); |
| + EXPECT_TRUE(wm::IsActiveWindow(window2.get())); |
| + |
| + controller->HandleCycleWindow(WindowCycleController::FORWARD); |
| + EXPECT_TRUE(wm::IsActiveWindow(window0.get())); |
| +} |
| + |
| +// Tests that beginning window selection hides the app list. |
| +TEST_F(WindowCycleControllerTest, SelectingHidesAppList) { |
| + WindowCycleController* controller = |
| + Shell::GetInstance()->window_cycle_controller(); |
| + |
| + gfx::Rect bounds(0, 0, 400, 400); |
| + scoped_ptr<aura::Window> window0(CreateTestWindowInShellWithId(0)); |
| + scoped_ptr<aura::Window> window1(CreateTestWindowInShellWithId(1)); |
| + Shell::GetInstance()->ToggleAppList(NULL); |
| + EXPECT_TRUE(Shell::GetInstance()->GetAppListTargetVisibility()); |
| + controller->HandleCycleWindow(WindowCycleController::FORWARD); |
| + EXPECT_FALSE(Shell::GetInstance()->GetAppListTargetVisibility()); |
| +} |
| + |
| +// Tests that cycling through windows shows and minimizes windows as they |
| +// are passed. |
| +TEST_F(WindowCycleControllerTest, CyclePreservesMinimization) { |
| + WindowCycleController* controller = |
| + Shell::GetInstance()->window_cycle_controller(); |
| + |
| + gfx::Rect bounds(0, 0, 400, 400); |
| + scoped_ptr<aura::Window> window0(CreateTestWindowInShellWithId(0)); |
| + scoped_ptr<aura::Window> window1(CreateTestWindowInShellWithId(1)); |
| + wm::ActivateWindow(window1.get()); |
| + wm::GetWindowState(window1.get())->Minimize(); |
| + wm::ActivateWindow(window0.get()); |
| + EXPECT_TRUE(wm::IsWindowMinimized(window1.get())); |
| + |
| + // On window 2. |
| + controller->HandleCycleWindow(WindowCycleController::FORWARD); |
| + EXPECT_FALSE(wm::IsWindowMinimized(window1.get())); |
| + |
| + // Back on window 1. |
| + controller->HandleCycleWindow(WindowCycleController::FORWARD); |
| + EXPECT_TRUE(wm::IsWindowMinimized(window1.get())); |
| + |
| + controller->AltKeyReleased(); |
| + |
| + EXPECT_TRUE(wm::IsWindowMinimized(window1.get())); |
| +} |
| + |
| +// Tests cycles between panel and normal windows. |
| +TEST_F(WindowCycleControllerTest, CyclePanels) { |
| + WindowCycleController* controller = |
| + Shell::GetInstance()->window_cycle_controller(); |
| + |
| + scoped_ptr<aura::Window> window0(CreateTestWindowInShellWithId(0)); |
| + scoped_ptr<aura::Window> panel0(CreatePanelWindow()); |
| + scoped_ptr<aura::Window> panel1(CreatePanelWindow()); |
| + wm::ActivateWindow(window0.get()); |
| + wm::ActivateWindow(panel1.get()); |
| + wm::ActivateWindow(panel0.get()); |
| + EXPECT_TRUE(wm::IsActiveWindow(panel0.get())); |
| + |
| + controller->HandleCycleWindow(WindowCycleController::FORWARD); |
| + controller->AltKeyReleased(); |
| + EXPECT_TRUE(wm::IsActiveWindow(panel1.get())); |
| + |
| + // Cycling again should select the most recently used panel. |
| + controller->HandleCycleWindow(WindowCycleController::FORWARD); |
| + controller->AltKeyReleased(); |
| + EXPECT_TRUE(wm::IsActiveWindow(panel0.get())); |
| + |
| + // Cycling twice again should select the first window. |
| + controller->HandleCycleWindow(WindowCycleController::FORWARD); |
| + controller->HandleCycleWindow(WindowCycleController::FORWARD); |
| + controller->AltKeyReleased(); |
| + EXPECT_TRUE(wm::IsActiveWindow(window0.get())); |
| +} |
| + |
| +// Tests cycles between panel and normal windows. |
| +TEST_F(WindowCycleControllerTest, CyclePanelsDestroyed) { |
| + WindowCycleController* controller = |
| + Shell::GetInstance()->window_cycle_controller(); |
| + |
| + scoped_ptr<aura::Window> window0(CreateTestWindowInShellWithId(0)); |
| + scoped_ptr<aura::Window> window1(CreateTestWindowInShellWithId(1)); |
| + scoped_ptr<aura::Window> window2(CreateTestWindowInShellWithId(2)); |
| + scoped_ptr<aura::Window> panel0(CreatePanelWindow()); |
| + scoped_ptr<aura::Window> panel1(CreatePanelWindow()); |
| + wm::ActivateWindow(window2.get()); |
| + wm::ActivateWindow(panel1.get()); |
| + wm::ActivateWindow(panel0.get()); |
| + wm::ActivateWindow(window1.get()); |
| + wm::ActivateWindow(window0.get()); |
| + EXPECT_TRUE(wm::IsActiveWindow(window0.get())); |
| + |
| + // Cycling once highlights window2. |
| + controller->HandleCycleWindow(WindowCycleController::FORWARD); |
| + // All panels are destroyed. |
| + panel0.reset(); |
| + panel1.reset(); |
| + // Cycling again should now select window3. |
| + controller->HandleCycleWindow(WindowCycleController::FORWARD); |
| + controller->AltKeyReleased(); |
| + EXPECT_TRUE(wm::IsActiveWindow(window2.get())); |
| +} |
| + |
| +// Tests cycles between panel and normal windows. |
| +TEST_F(WindowCycleControllerTest, CycleMruPanelDestroyed) { |
| + WindowCycleController* controller = |
| + Shell::GetInstance()->window_cycle_controller(); |
| + |
| + scoped_ptr<aura::Window> window0(CreateTestWindowInShellWithId(0)); |
| + scoped_ptr<aura::Window> window1(CreateTestWindowInShellWithId(1)); |
| + scoped_ptr<aura::Window> panel0(CreatePanelWindow()); |
| + scoped_ptr<aura::Window> panel1(CreatePanelWindow()); |
| + wm::ActivateWindow(panel1.get()); |
| + wm::ActivateWindow(panel0.get()); |
| + wm::ActivateWindow(window1.get()); |
| + wm::ActivateWindow(window0.get()); |
| + EXPECT_TRUE(wm::IsActiveWindow(window0.get())); |
| + |
| + // Cycling once highlights window2. |
| + controller->HandleCycleWindow(WindowCycleController::FORWARD); |
| + |
| + // Panel 1 is the next item as the MRU panel, removing it should make panel 2 |
| + // the next window to be selected. |
| + panel0.reset(); |
| + // Cycling again should now select window3. |
| + controller->HandleCycleWindow(WindowCycleController::FORWARD); |
| + controller->AltKeyReleased(); |
| + EXPECT_TRUE(wm::IsActiveWindow(panel1.get())); |
| +} |
| + |
| +} // namespace ash |