Index: ash/wm/window_cycle_controller.h |
diff --git a/ash/wm/window_cycle_controller.h b/ash/wm/window_cycle_controller.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..f1b377545c43ca7307cbd1075155e9aa4f3e498d |
--- /dev/null |
+++ b/ash/wm/window_cycle_controller.h |
@@ -0,0 +1,82 @@ |
+// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
tdanderson
2014/05/01 18:51:39
Make sure you have the right headers for new files
Nina
2014/05/01 20:41:16
Done.
|
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef ASH_WM_WINDOW_CYCLE_CONTROLLER_H_ |
+#define ASH_WM_WINDOW_CYCLE_CONTROLLER_H_ |
+ |
+#include "ash/ash_export.h" |
+#include "base/basictypes.h" |
+#include "base/memory/scoped_ptr.h" |
+ |
+namespace ui { |
+class EventHandler; |
+} |
+ |
+namespace ash { |
+ |
+class WindowCycleList; |
+ |
+// Controls cycling through windows with the keyboard, for example, via alt-tab. |
tdanderson
2014/05/01 18:51:39
"for example" -> this implies that there are other
Nina
2014/05/01 20:41:16
Ah, I forgot to update the comments. The previous
|
+// Windows are sorted primarily by most recently used, and then by screen order. |
+// We activate windows as you cycle through them, so the order on the screen |
+// may change during the gesture, but the most recently used list isn't updated |
+// until the cycling ends. Thus we maintain the state of the windows |
+// at the beginning of the gesture so you can cycle through in a consistent |
+// order. |
+class ASH_EXPORT WindowCycleController { |
+ public: |
+ enum Direction { |
tdanderson
2014/05/01 18:51:39
It feels unnecessary to define identical enums in
Nina
2014/05/01 20:41:16
Done.
|
+ FORWARD, |
+ BACKWARD |
+ }; |
+ WindowCycleController(); |
+ virtual ~WindowCycleController(); |
+ |
+ // Returns true if cycling through windows is enabled. This is false at |
+ // certain times, such as when the lock screen is visible. |
+ static bool CanCycle(); |
+ |
+ // Cycles between windows in the given |direction|. If |is_alt_down| then |
tdanderson
2014/05/01 18:51:39
You mention |is_alt_down| in this comment, but I d
Nina
2014/05/01 20:41:16
My bad, again, I removed that boolean because we n
|
+ // interprets this call as the start of a multi-step cycle sequence and |
+ // installs a key filter to watch for alt being released. |
+ void HandleCycleWindow(Direction direction); |
+ |
+ // Cycles between windows without maintaining a multi-step cycle sequence |
tdanderson
2014/05/01 18:51:39
I don't understand what a "multi-step cycle sequen
Nina
2014/05/01 20:41:16
Sorry, this function should be removed, it was use
|
+ // (see above). |
tdanderson
2014/05/01 18:51:39
Avoid saying above/below in comments, since the or
Nina
2014/05/01 20:41:16
Gotcha.
|
+ void HandleLinearCycleWindow(); |
tdanderson
2014/05/01 18:51:39
I don't see where HandleLinearCycleWindow() is cal
Nina
2014/05/01 20:41:16
It was used when you could cycle between
windows w
|
+ |
+ // Informs the controller that the Alt key has been released and it can |
+ // terminate the existing multi-step cycle. |
+ void AltKeyReleased(); |
+ |
+ // Returns true if we are in the middle of a window cycling gesture. |
+ bool IsCycling() const { return windows_.get() != NULL; } |
+ |
+ // Returns the WindowCycleList. Really only useful for testing. |
+ const WindowCycleList* windows() const { return windows_.get(); } |
+ |
+ private: |
+ // Call to start cycling windows. You must call StopCycling() when done. |
tdanderson
2014/05/01 18:51:39
"You must call" implies that you're expecting anot
Nina
2014/05/01 20:41:16
Done.
|
+ void StartCycling(); |
+ |
+ // Cycles to the next or previous window based on |direction|. |
+ void Step(Direction direction); |
+ |
+ // Installs an event filter to watch for release of the alt key. |
+ void InstallEventFilter(); |
+ |
+ // Stops the current window cycle and cleans up the event filter. |
tdanderson
2014/05/01 18:51:39
"cleans up" -> "removes"
Nina
2014/05/01 20:41:16
Done.
|
+ void StopCycling(); |
+ |
+ scoped_ptr<WindowCycleList> windows_; |
tdanderson
2014/05/01 18:51:39
I'd prefer this to be called window_cycle_list_ or
Nina
2014/05/01 20:41:16
Done.
|
+ |
+ // Event handler to watch for release of alt key. |
+ scoped_ptr<ui::EventHandler> event_handler_; |
+ |
+ DISALLOW_COPY_AND_ASSIGN(WindowCycleController); |
+}; |
+ |
+} // namespace ash |
+ |
+#endif // ASH_WM_WINDOW_CYCLE_CONTROLLER_H_ |