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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/wm/overview/window_selector.h" | 5 #include "ash/wm/overview/window_selector.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 | 8 |
| 9 #include "ash/ash_switches.h" | 9 #include "ash/ash_switches.h" |
| 10 #include "ash/root_window_controller.h" | 10 #include "ash/root_window_controller.h" |
| 11 #include "ash/shell.h" | 11 #include "ash/shell.h" |
| 12 #include "ash/switchable_windows.h" | 12 #include "ash/switchable_windows.h" |
| 13 #include "ash/wm/overview/window_overview.h" | 13 #include "ash/wm/overview/window_overview.h" |
| 14 #include "ash/wm/overview/window_selector_delegate.h" | 14 #include "ash/wm/overview/window_selector_delegate.h" |
| 15 #include "ash/wm/overview/window_selector_panels.h" | 15 #include "ash/wm/overview/window_selector_panels.h" |
| 16 #include "ash/wm/overview/window_selector_window.h" | 16 #include "ash/wm/overview/window_selector_window.h" |
| 17 #include "ash/wm/window_state.h" | 17 #include "ash/wm/window_state.h" |
| 18 #include "base/auto_reset.h" | 18 #include "base/auto_reset.h" |
| 19 #include "base/command_line.h" | 19 #include "base/command_line.h" |
| 20 #include "base/metrics/histogram.h" | 20 #include "base/metrics/histogram.h" |
| 21 #include "base/strings/string_number_conversions.h" | 21 #include "base/strings/string_number_conversions.h" |
| 22 #include "ui/aura/client/focus_client.h" | 22 #include "ui/aura/client/focus_client.h" |
| 23 #include "ui/aura/window.h" | 23 #include "ui/aura/window.h" |
| 24 #include "ui/aura/window_event_dispatcher.h" | |
| 25 #include "ui/aura/window_observer.h" | 24 #include "ui/aura/window_observer.h" |
| 26 #include "ui/events/event.h" | |
| 27 #include "ui/events/event_handler.h" | |
| 28 #include "ui/wm/core/window_util.h" | 25 #include "ui/wm/core/window_util.h" |
| 29 #include "ui/wm/public/activation_client.h" | 26 #include "ui/wm/public/activation_client.h" |
| 30 | 27 |
| 31 namespace ash { | 28 namespace ash { |
| 32 | 29 |
| 33 namespace { | 30 namespace { |
| 34 | 31 |
| 35 // A comparator for locating a given selectable window. | 32 // A comparator for locating a given selectable window. |
| 36 struct WindowSelectorItemComparator | 33 struct WindowSelectorItemComparator |
| 37 : public std::unary_function<WindowSelectorItem*, bool> { | 34 : public std::unary_function<WindowSelectorItem*, bool> { |
| (...skipping 29 matching lines...) Expand all Loading... |
| 67 : root_window(root) { | 64 : root_window(root) { |
| 68 } | 65 } |
| 69 | 66 |
| 70 bool operator()(WindowSelectorItem* item) const { | 67 bool operator()(WindowSelectorItem* item) const { |
| 71 return item->GetRootWindow() == root_window; | 68 return item->GetRootWindow() == root_window; |
| 72 } | 69 } |
| 73 | 70 |
| 74 const aura::Window* root_window; | 71 const aura::Window* root_window; |
| 75 }; | 72 }; |
| 76 | 73 |
| 77 // Filter to watch for the termination of a keyboard gesture to cycle through | |
| 78 // multiple windows. | |
| 79 class WindowSelectorEventFilter : public ui::EventHandler { | |
| 80 public: | |
| 81 WindowSelectorEventFilter(WindowSelector* selector); | |
| 82 virtual ~WindowSelectorEventFilter(); | |
| 83 | |
| 84 // Overridden from ui::EventHandler: | |
| 85 virtual void OnKeyEvent(ui::KeyEvent* event) OVERRIDE; | |
| 86 | |
| 87 private: | |
| 88 // A weak pointer to the WindowSelector which owns this instance. | |
| 89 WindowSelector* selector_; | |
| 90 | |
| 91 DISALLOW_COPY_AND_ASSIGN(WindowSelectorEventFilter); | |
| 92 }; | |
| 93 | |
| 94 // Watch for all keyboard events by filtering the root window. | |
| 95 WindowSelectorEventFilter::WindowSelectorEventFilter(WindowSelector* selector) | |
| 96 : selector_(selector) { | |
| 97 Shell::GetInstance()->AddPreTargetHandler(this); | |
| 98 } | |
| 99 | |
| 100 WindowSelectorEventFilter::~WindowSelectorEventFilter() { | |
| 101 Shell::GetInstance()->RemovePreTargetHandler(this); | |
| 102 } | |
| 103 | |
| 104 void WindowSelectorEventFilter::OnKeyEvent(ui::KeyEvent* event) { | |
| 105 // Views uses VKEY_MENU for both left and right Alt keys. | |
| 106 if (event->key_code() == ui::VKEY_MENU && | |
| 107 event->type() == ui::ET_KEY_RELEASED) { | |
| 108 selector_->SelectWindow(); | |
| 109 // Warning: |this| will be deleted from here on. | |
| 110 } | |
| 111 } | |
| 112 | |
| 113 // Triggers a shelf visibility update on all root window controllers. | 74 // Triggers a shelf visibility update on all root window controllers. |
| 114 void UpdateShelfVisibility() { | 75 void UpdateShelfVisibility() { |
| 115 Shell::RootWindowControllerList root_window_controllers = | 76 Shell::RootWindowControllerList root_window_controllers = |
| 116 Shell::GetInstance()->GetAllRootWindowControllers(); | 77 Shell::GetInstance()->GetAllRootWindowControllers(); |
| 117 for (Shell::RootWindowControllerList::iterator iter = | 78 for (Shell::RootWindowControllerList::iterator iter = |
| 118 root_window_controllers.begin(); | 79 root_window_controllers.begin(); |
| 119 iter != root_window_controllers.end(); ++iter) { | 80 iter != root_window_controllers.end(); ++iter) { |
| 120 (*iter)->UpdateShelfVisibility(); | 81 (*iter)->UpdateShelfVisibility(); |
| 121 } | 82 } |
| 122 } | 83 } |
| 123 | 84 |
| 124 // Returns the window immediately below |window| in the current container. | |
| 125 aura::Window* GetWindowBelow(aura::Window* window) { | |
| 126 aura::Window* parent = window->parent(); | |
| 127 if (!parent) | |
| 128 return NULL; | |
| 129 aura::Window* below = NULL; | |
| 130 for (aura::Window::Windows::const_iterator iter = parent->children().begin(); | |
| 131 iter != parent->children().end(); ++iter) { | |
| 132 if (*iter == window) | |
| 133 return below; | |
| 134 below = *iter; | |
| 135 } | |
| 136 NOTREACHED(); | |
| 137 return NULL; | |
| 138 } | |
| 139 | |
| 140 } // namespace | 85 } // namespace |
| 141 | 86 |
| 142 // This class restores and moves a window to the front of the stacking order for | |
| 143 // the duration of the class's scope. | |
| 144 class ScopedShowWindow : public aura::WindowObserver { | |
| 145 public: | |
| 146 ScopedShowWindow(); | |
| 147 virtual ~ScopedShowWindow(); | |
| 148 | |
| 149 // Show |window| at the top of the stacking order. | |
| 150 void Show(aura::Window* window); | |
| 151 | |
| 152 // Cancel restoring the window on going out of scope. | |
| 153 void CancelRestore(); | |
| 154 | |
| 155 aura::Window* window() { return window_; } | |
| 156 | |
| 157 // aura::WindowObserver: | |
| 158 virtual void OnWillRemoveWindow(aura::Window* window) OVERRIDE; | |
| 159 | |
| 160 private: | |
| 161 // The window being shown. | |
| 162 aura::Window* window_; | |
| 163 | |
| 164 // The window immediately below where window_ belongs. | |
| 165 aura::Window* stack_window_above_; | |
| 166 | |
| 167 // If true, minimize window_ on going out of scope. | |
| 168 bool minimized_; | |
| 169 | |
| 170 DISALLOW_COPY_AND_ASSIGN(ScopedShowWindow); | |
| 171 }; | |
| 172 | |
| 173 ScopedShowWindow::ScopedShowWindow() | |
| 174 : window_(NULL), | |
| 175 stack_window_above_(NULL), | |
| 176 minimized_(false) { | |
| 177 } | |
| 178 | |
| 179 void ScopedShowWindow::Show(aura::Window* window) { | |
| 180 DCHECK(!window_); | |
| 181 window_ = window; | |
| 182 stack_window_above_ = GetWindowBelow(window); | |
| 183 minimized_ = wm::GetWindowState(window)->IsMinimized(); | |
| 184 window_->parent()->AddObserver(this); | |
| 185 window_->Show(); | |
| 186 wm::GetWindowState(window_)->Activate(); | |
| 187 } | |
| 188 | |
| 189 ScopedShowWindow::~ScopedShowWindow() { | |
| 190 if (window_) { | |
| 191 window_->parent()->RemoveObserver(this); | |
| 192 | |
| 193 // Restore window's stacking position. | |
| 194 if (stack_window_above_) | |
| 195 window_->parent()->StackChildAbove(window_, stack_window_above_); | |
| 196 else | |
| 197 window_->parent()->StackChildAtBottom(window_); | |
| 198 | |
| 199 // Restore minimized state. | |
| 200 if (minimized_) | |
| 201 wm::GetWindowState(window_)->Minimize(); | |
| 202 } | |
| 203 } | |
| 204 | |
| 205 void ScopedShowWindow::CancelRestore() { | |
| 206 if (!window_) | |
| 207 return; | |
| 208 window_->parent()->RemoveObserver(this); | |
| 209 window_ = stack_window_above_ = NULL; | |
| 210 } | |
| 211 | |
| 212 void ScopedShowWindow::OnWillRemoveWindow(aura::Window* window) { | |
| 213 if (window == window_) { | |
| 214 CancelRestore(); | |
| 215 } else if (window == stack_window_above_) { | |
| 216 // If the window this window was above is removed, use the next window down | |
| 217 // as the restore marker. | |
| 218 stack_window_above_ = GetWindowBelow(stack_window_above_); | |
| 219 } | |
| 220 } | |
| 221 | |
| 222 WindowSelector::WindowSelector(const WindowList& windows, | 87 WindowSelector::WindowSelector(const WindowList& windows, |
| 223 WindowSelector::Mode mode, | |
| 224 WindowSelectorDelegate* delegate) | 88 WindowSelectorDelegate* delegate) |
| 225 : mode_(mode), | 89 : delegate_(delegate), |
| 226 delegate_(delegate), | |
| 227 selected_window_(0), | 90 selected_window_(0), |
| 228 restore_focus_window_(aura::client::GetFocusClient( | 91 restore_focus_window_(aura::client::GetFocusClient( |
| 229 Shell::GetPrimaryRootWindow())->GetFocusedWindow()), | 92 Shell::GetPrimaryRootWindow())->GetFocusedWindow()), |
| 230 ignore_activations_(false) { | 93 ignore_activations_(false) { |
| 231 DCHECK(delegate_); | 94 DCHECK(delegate_); |
| 232 | 95 |
| 233 if (restore_focus_window_) | 96 if (restore_focus_window_) |
| 234 restore_focus_window_->AddObserver(this); | 97 restore_focus_window_->AddObserver(this); |
| 235 | 98 |
| 236 std::vector<WindowSelectorPanels*> panels_items; | 99 std::vector<WindowSelectorPanels*> panels_items; |
| (...skipping 36 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 273 for (aura::Window::Windows::const_iterator iter = root_windows.begin(); | 136 for (aura::Window::Windows::const_iterator iter = root_windows.begin(); |
| 274 iter != root_windows.end(); ++iter) { | 137 iter != root_windows.end(); ++iter) { |
| 275 for (size_t i = 0; i < kSwitchableWindowContainerIdsLength; ++i) { | 138 for (size_t i = 0; i < kSwitchableWindowContainerIdsLength; ++i) { |
| 276 aura::Window* container = Shell::GetContainer(*iter, | 139 aura::Window* container = Shell::GetContainer(*iter, |
| 277 kSwitchableWindowContainerIds[i]); | 140 kSwitchableWindowContainerIds[i]); |
| 278 container->AddObserver(this); | 141 container->AddObserver(this); |
| 279 observed_windows_.insert(container); | 142 observed_windows_.insert(container); |
| 280 } | 143 } |
| 281 } | 144 } |
| 282 | 145 |
| 283 if (mode == WindowSelector::CYCLE) { | 146 StartOverview(); |
| 284 cycle_start_time_ = base::Time::Now(); | |
| 285 event_handler_.reset(new WindowSelectorEventFilter(this)); | |
| 286 } else { | |
| 287 StartOverview(); | |
| 288 } | |
| 289 } | 147 } |
| 290 | 148 |
| 291 WindowSelector::~WindowSelector() { | 149 WindowSelector::~WindowSelector() { |
| 292 ResetFocusRestoreWindow(true); | 150 ResetFocusRestoreWindow(true); |
| 293 for (std::set<aura::Window*>::iterator iter = observed_windows_.begin(); | 151 for (std::set<aura::Window*>::iterator iter = observed_windows_.begin(); |
| 294 iter != observed_windows_.end(); ++iter) { | 152 iter != observed_windows_.end(); ++iter) { |
| 295 (*iter)->RemoveObserver(this); | 153 (*iter)->RemoveObserver(this); |
| 296 } | 154 } |
| 297 Shell::GetInstance()->activation_client()->RemoveObserver(this); | 155 Shell::GetInstance()->activation_client()->RemoveObserver(this); |
| 298 aura::Window::Windows root_windows = Shell::GetAllRootWindows(); | 156 aura::Window::Windows root_windows = Shell::GetAllRootWindows(); |
| 299 window_overview_.reset(); | 157 window_overview_.reset(); |
| 300 // Clearing the window list resets the ignored_by_shelf flag on the windows. | 158 // Clearing the window list resets the ignored_by_shelf flag on the windows. |
| 301 windows_.clear(); | 159 windows_.clear(); |
| 302 UpdateShelfVisibility(); | 160 UpdateShelfVisibility(); |
| 303 | 161 |
| 304 if (!cycle_start_time_.is_null()) { | 162 if (!cycle_start_time_.is_null()) { |
| 305 UMA_HISTOGRAM_MEDIUM_TIMES("Ash.WindowSelector.CycleTime", | 163 UMA_HISTOGRAM_MEDIUM_TIMES("Ash.WindowSelector.CycleTime", |
| 306 base::Time::Now() - cycle_start_time_); | 164 base::Time::Now() - cycle_start_time_); |
| 307 } | 165 } |
| 308 } | 166 } |
| 309 | 167 |
| 310 void WindowSelector::Step(WindowSelector::Direction direction) { | |
| 311 DCHECK(!windows_.empty()); | |
| 312 // Upgrade to CYCLE mode if currently in OVERVIEW mode. | |
| 313 if (mode_ != CYCLE) { | |
| 314 event_handler_.reset(new WindowSelectorEventFilter(this)); | |
| 315 DCHECK(window_overview_); | |
| 316 // Set the initial selection window to animate to the new selection. | |
| 317 window_overview_->SetSelection(selected_window_); | |
| 318 window_overview_->MoveToSingleRootWindow( | |
| 319 windows_[selected_window_]->GetRootWindow()); | |
| 320 mode_ = CYCLE; | |
| 321 } | |
| 322 | |
| 323 selected_window_ = (selected_window_ + windows_.size() + | |
| 324 (direction == WindowSelector::FORWARD ? 1 : -1)) % windows_.size(); | |
| 325 if (window_overview_) { | |
| 326 window_overview_->SetSelection(selected_window_); | |
| 327 } else { | |
| 328 base::AutoReset<bool> restoring_focus(&ignore_activations_, true); | |
| 329 showing_window_.reset(new ScopedShowWindow); | |
| 330 showing_window_->Show(windows_[selected_window_]->SelectionWindow()); | |
| 331 } | |
| 332 } | |
| 333 | |
| 334 void WindowSelector::SelectWindow() { | 168 void WindowSelector::SelectWindow() { |
| 335 SelectWindow(windows_[selected_window_]->SelectionWindow()); | 169 SelectWindow(windows_[selected_window_]->SelectionWindow()); |
| 336 } | 170 } |
| 337 | 171 |
| 338 void WindowSelector::SelectWindow(aura::Window* window) { | 172 void WindowSelector::SelectWindow(aura::Window* window) { |
| 339 ResetFocusRestoreWindow(false); | 173 ResetFocusRestoreWindow(false); |
| 340 if (showing_window_ && showing_window_->window() == window) | |
| 341 showing_window_->CancelRestore(); | |
| 342 ScopedVector<WindowSelectorItem>::iterator iter = | 174 ScopedVector<WindowSelectorItem>::iterator iter = |
| 343 std::find_if(windows_.begin(), windows_.end(), | 175 std::find_if(windows_.begin(), windows_.end(), |
| 344 WindowSelectorItemTargetComparator(window)); | 176 WindowSelectorItemTargetComparator(window)); |
| 345 DCHECK(iter != windows_.end()); | 177 DCHECK(iter != windows_.end()); |
| 346 // The selected window should not be minimized when window selection is | 178 // The selected window should not be minimized when window selection is |
| 347 // ended. | 179 // ended. |
| 348 (*iter)->RestoreWindowOnExit(window); | 180 (*iter)->RestoreWindowOnExit(window); |
| 349 delegate_->OnWindowSelected(window); | 181 delegate_->OnWindowSelected(window); |
| 350 } | 182 } |
| 351 | 183 |
| (...skipping 29 matching lines...) Expand all Loading... |
| 381 restore_focus_window_ = NULL; | 213 restore_focus_window_ = NULL; |
| 382 if (iter == windows_.end()) | 214 if (iter == windows_.end()) |
| 383 return; | 215 return; |
| 384 | 216 |
| 385 (*iter)->RemoveWindow(window); | 217 (*iter)->RemoveWindow(window); |
| 386 // If there are still windows in this selector entry then the overview is | 218 // If there are still windows in this selector entry then the overview is |
| 387 // still active and the active selection remains the same. | 219 // still active and the active selection remains the same. |
| 388 if (!(*iter)->empty()) | 220 if (!(*iter)->empty()) |
| 389 return; | 221 return; |
| 390 | 222 |
| 391 size_t deleted_index = iter - windows_.begin(); | |
| 392 windows_.erase(iter); | 223 windows_.erase(iter); |
| 393 if (windows_.empty()) { | 224 if (windows_.empty()) { |
| 394 CancelSelection(); | 225 CancelSelection(); |
| 395 return; | 226 return; |
| 396 } | 227 } |
| 397 if (window_overview_) | 228 if (window_overview_) |
| 398 window_overview_->OnWindowsChanged(); | 229 window_overview_->OnWindowsChanged(); |
| 399 if (mode_ == CYCLE && selected_window_ >= deleted_index) { | |
| 400 if (selected_window_ > deleted_index) | |
| 401 selected_window_--; | |
| 402 selected_window_ = selected_window_ % windows_.size(); | |
| 403 if (window_overview_) | |
| 404 window_overview_->SetSelection(selected_window_); | |
| 405 } | |
| 406 } | 230 } |
| 407 | 231 |
| 408 void WindowSelector::OnWindowBoundsChanged(aura::Window* window, | 232 void WindowSelector::OnWindowBoundsChanged(aura::Window* window, |
| 409 const gfx::Rect& old_bounds, | 233 const gfx::Rect& old_bounds, |
| 410 const gfx::Rect& new_bounds) { | 234 const gfx::Rect& new_bounds) { |
| 411 if (!window_overview_) | 235 if (!window_overview_) |
| 412 return; | 236 return; |
| 413 | 237 |
| 414 ScopedVector<WindowSelectorItem>::iterator iter = | 238 ScopedVector<WindowSelectorItem>::iterator iter = |
| 415 std::find_if(windows_.begin(), windows_.end(), | 239 std::find_if(windows_.begin(), windows_.end(), |
| (...skipping 26 matching lines...) Expand all Loading... |
| 442 ResetFocusRestoreWindow(false); | 266 ResetFocusRestoreWindow(false); |
| 443 CancelSelection(); | 267 CancelSelection(); |
| 444 } | 268 } |
| 445 | 269 |
| 446 void WindowSelector::StartOverview() { | 270 void WindowSelector::StartOverview() { |
| 447 DCHECK(!window_overview_); | 271 DCHECK(!window_overview_); |
| 448 // Remove focus from active window before entering overview. | 272 // Remove focus from active window before entering overview. |
| 449 aura::client::GetFocusClient( | 273 aura::client::GetFocusClient( |
| 450 Shell::GetPrimaryRootWindow())->FocusWindow(NULL); | 274 Shell::GetPrimaryRootWindow())->FocusWindow(NULL); |
| 451 | 275 |
| 452 aura::Window* overview_root = NULL; | 276 window_overview_.reset(new WindowOverview(this, &windows_)); |
| 453 if (mode_ == CYCLE) | |
| 454 overview_root = windows_[selected_window_]->GetRootWindow(); | |
| 455 window_overview_.reset(new WindowOverview(this, &windows_, overview_root)); | |
| 456 if (mode_ == CYCLE) | |
| 457 window_overview_->SetSelection(selected_window_); | |
| 458 UpdateShelfVisibility(); | 277 UpdateShelfVisibility(); |
| 459 } | 278 } |
| 460 | 279 |
| 461 void WindowSelector::ResetFocusRestoreWindow(bool focus) { | 280 void WindowSelector::ResetFocusRestoreWindow(bool focus) { |
| 462 if (!restore_focus_window_) | 281 if (!restore_focus_window_) |
| 463 return; | 282 return; |
| 464 if (focus) { | 283 if (focus) { |
| 465 base::AutoReset<bool> restoring_focus(&ignore_activations_, true); | 284 base::AutoReset<bool> restoring_focus(&ignore_activations_, true); |
| 466 restore_focus_window_->Focus(); | 285 restore_focus_window_->Focus(); |
| 467 } | 286 } |
| 468 // If the window is in the observed_windows_ list it needs to continue to be | 287 // If the window is in the observed_windows_ list it needs to continue to be |
| 469 // observed. | 288 // observed. |
| 470 if (observed_windows_.find(restore_focus_window_) == | 289 if (observed_windows_.find(restore_focus_window_) == |
| 471 observed_windows_.end()) { | 290 observed_windows_.end()) { |
| 472 restore_focus_window_->RemoveObserver(this); | 291 restore_focus_window_->RemoveObserver(this); |
| 473 } | 292 } |
| 474 restore_focus_window_ = NULL; | 293 restore_focus_window_ = NULL; |
| 475 } | 294 } |
| 476 | 295 |
| 477 } // namespace ash | 296 } // namespace ash |
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