Index: include/core/SkShader.h |
diff --git a/include/core/SkShader.h b/include/core/SkShader.h |
index 32707d7313c789af8118cd9c4510aa94d715c5a9..bcb229d767143caaa0f68370300ddd610966e800 100644 |
--- a/include/core/SkShader.h |
+++ b/include/core/SkShader.h |
@@ -402,7 +402,8 @@ public: |
* @param tmy The tiling mode to use when sampling the bitmap in the y-direction. |
* @return Returns a new shader object. Note: this function never returns null. |
*/ |
- static SkShader* CreatePictureShader(SkPicture* src, TileMode tmx, TileMode tmy); |
+ static SkShader* CreatePictureShader(SkPicture* src, TileMode tmx, TileMode tmy, |
+ const SkMatrix* localMatrix = NULL); |
SK_TO_STRING_VIRT() |
SK_DEFINE_FLATTENABLE_TYPE(SkShader) |