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Unified Diff: third_party/WebKit/Source/core/paint/PaintPropertyTreeBuilder.cpp

Issue 2608543002: Store compositor element id in paint properties for animated objects. (Closed)
Patch Set: Move element id to paint property nodes. Created 4 years ago
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Index: third_party/WebKit/Source/core/paint/PaintPropertyTreeBuilder.cpp
diff --git a/third_party/WebKit/Source/core/paint/PaintPropertyTreeBuilder.cpp b/third_party/WebKit/Source/core/paint/PaintPropertyTreeBuilder.cpp
index 73f96a4428f0e55551d71fce2edcff3d61d89874..e3fa5639aa24f37eb929a15a8fc84530de9755bc 100644
--- a/third_party/WebKit/Source/core/paint/PaintPropertyTreeBuilder.cpp
+++ b/third_party/WebKit/Source/core/paint/PaintPropertyTreeBuilder.cpp
@@ -4,6 +4,7 @@
#include "core/paint/PaintPropertyTreeBuilder.h"
+#include "core/dom/DOMNodeIds.h"
#include "core/frame/FrameView.h"
#include "core/frame/LocalFrame.h"
#include "core/frame/Settings.h"
@@ -375,12 +376,17 @@ void PaintPropertyTreeBuilder::updateTransform(
if (style.preserves3D() && !renderingContextID)
renderingContextID = PtrHash<const LayoutObject>::hash(&object);
+ CompositorElementId compositorElementId;
+ if (style.hasCurrentTransformAnimation()) {
wkorman 2016/12/29 20:22:54 To call out, I made a judgement call here (and sam
Xianzhu 2016/12/29 20:40:38 Is there any extra cost for a paint property node
wkorman 2016/12/29 20:59:15 Yes, we use DOMNodeIds::idForNode() which uses a W
+ updateCompositorElementId(object, compositorElementId);
+ }
+
auto& properties =
object.getMutableForPainting().ensurePaintProperties();
context.forceSubtreeUpdate |= properties.updateTransform(
context.current.transform, matrix, transformOrigin(box),
context.current.shouldFlattenInheritedTransform, renderingContextID,
- compositingReasons);
+ compositingReasons, compositorElementId);
hasTransform = true;
}
}
@@ -484,16 +490,23 @@ void PaintPropertyTreeBuilder::updateEffect(
}
CompositingReasons compositingReasons =
- CompositingReasonFinder::requiresCompositingForEffectAnimation(
- object.styleRef());
+ CompositingReasonFinder::requiresCompositingForEffectAnimation(style);
if (compositingReasons != CompositingReasonNone)
effectNodeNeeded = true;
+ CompositorElementId compositorElementId;
+ if (style.hasCurrentOpacityAnimation() ||
+ style.hasCurrentFilterAnimation() ||
+ style.hasCurrentBackdropFilterAnimation()) {
+ updateCompositorElementId(object, compositorElementId);
+ }
+
if (effectNodeNeeded) {
auto& properties = object.getMutableForPainting().ensurePaintProperties();
context.forceSubtreeUpdate |= properties.updateEffect(
context.currentEffect, context.current.transform, outputClip,
- std::move(filter), opacity, blendMode, compositingReasons);
+ std::move(filter), opacity, blendMode, compositingReasons,
+ compositorElementId);
} else {
if (auto* properties = object.getMutableForPainting().paintProperties())
context.forceSubtreeUpdate |= properties->clearEffect();
@@ -835,6 +848,13 @@ void PaintPropertyTreeBuilder::updateOutOfFlowContext(
}
}
+void PaintPropertyTreeBuilder::updateCompositorElementId(
+ const LayoutObject& object,
+ CompositorElementId& compositorElementId) {
+ compositorElementId = createCompositorElementId(
+ DOMNodeIds::idForNode(object.node()), CompositorSubElementId::Primary);
+}
+
// Override ContainingBlockContext based on the properties of a containing block
// that was previously walked in a subtree other than the current subtree being
// walked. Used for out-of-flow positioned descendants of multi-column spanner

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