Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(374)

Unified Diff: cc/trees/property_tree_unittest.cc

Issue 2608163007: Fix property tree test indentation typo. (Closed)
Patch Set: Created 3 years, 11 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
« no previous file with comments | « no previous file | no next file » | no next file with comments »
Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
Index: cc/trees/property_tree_unittest.cc
diff --git a/cc/trees/property_tree_unittest.cc b/cc/trees/property_tree_unittest.cc
index 66840c4ad1c61528c14d26da5e7f655352209e4f..40113d30f791fca26f8279b8cd7814f9305b4df7 100644
--- a/cc/trees/property_tree_unittest.cc
+++ b/cc/trees/property_tree_unittest.cc
@@ -38,537 +38,537 @@ TEST(PropertyTreeTest, ComputeTransformRoot) {
bool success = tree.CombineInversesBetween(0, 1, &transform);
EXPECT_TRUE(success);
EXPECT_TRANSFORMATION_MATRIX_EQ(expected, transform);
- }
-
- TEST(PropertyTreeTest, SetNeedsUpdate) {
- PropertyTrees property_trees;
- TransformTree& tree = property_trees.transform_tree;
- TransformNode contents_root;
- contents_root.source_node_id = 0;
- contents_root.id = tree.Insert(contents_root, 0);
- tree.SetTargetId(contents_root.id, 0);
-
- EXPECT_FALSE(tree.needs_update());
- tree.SetRootTransformsAndScales(0.6f, 1.f, gfx::Transform(), gfx::PointF());
- EXPECT_TRUE(tree.needs_update());
- tree.set_needs_update(false);
- tree.SetRootTransformsAndScales(0.6f, 1.f, gfx::Transform(), gfx::PointF());
- EXPECT_FALSE(tree.needs_update());
- }
-
- TEST(PropertyTreeTest, ComputeTransformChild) {
- PropertyTrees property_trees;
- TransformTree& tree = property_trees.transform_tree;
- TransformNode contents_root;
- contents_root.local.Translate(2, 2);
- contents_root.source_node_id = 0;
- contents_root.id = tree.Insert(contents_root, 0);
- tree.SetTargetId(contents_root.id, 0);
- tree.UpdateTransforms(contents_root.id);
-
- TransformNode child;
- child.local.Translate(3, 3);
- child.source_node_id = 1;
- child.id = tree.Insert(child, contents_root.id);
- tree.SetTargetId(child.id, 0);
-
- tree.UpdateTransforms(child.id);
-
- gfx::Transform expected;
- gfx::Transform transform;
-
- expected.Translate(3, 3);
- tree.CombineTransformsBetween(2, 1, &transform);
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected, transform);
-
- transform.MakeIdentity();
- expected.MakeIdentity();
- expected.Translate(-3, -3);
- bool success = tree.CombineInversesBetween(1, 2, &transform);
- EXPECT_TRUE(success);
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected, transform);
-
- transform.MakeIdentity();
- expected.MakeIdentity();
- expected.Translate(5, 5);
- tree.CombineTransformsBetween(2, 0, &transform);
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected, transform);
-
- transform.MakeIdentity();
- expected.MakeIdentity();
- expected.Translate(-5, -5);
- success = tree.CombineInversesBetween(0, 2, &transform);
- EXPECT_TRUE(success);
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected, transform);
- }
-
- TEST(PropertyTreeTest, ComputeTransformSibling) {
- PropertyTrees property_trees;
- TransformTree& tree = property_trees.transform_tree;
- TransformNode contents_root;
- contents_root.source_node_id = 0;
- contents_root.local.Translate(2, 2);
- contents_root.id = tree.Insert(contents_root, 0);
- tree.SetTargetId(contents_root.id, 0);
- tree.UpdateTransforms(1);
-
- TransformNode child;
- child.local.Translate(3, 3);
- child.source_node_id = 1;
- child.id = tree.Insert(child, 1);
- tree.SetTargetId(child.id, 0);
-
- TransformNode sibling;
- sibling.local.Translate(7, 7);
- sibling.source_node_id = 1;
- sibling.id = tree.Insert(sibling, 1);
- tree.SetTargetId(sibling.id, 0);
-
- tree.UpdateTransforms(2);
- tree.UpdateTransforms(3);
-
- gfx::Transform expected;
- gfx::Transform transform;
-
- expected.Translate(4, 4);
- tree.CombineTransformsBetween(3, 2, &transform);
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected, transform);
-
- transform.MakeIdentity();
- expected.MakeIdentity();
- expected.Translate(-4, -4);
- bool success = tree.CombineInversesBetween(2, 3, &transform);
- EXPECT_TRUE(success);
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected, transform);
- }
-
- TEST(PropertyTreeTest, ComputeTransformSiblingSingularAncestor) {
- // In this test, we have the following tree:
- // root
- // + singular
- // + child
- // + sibling
- // Since the lowest common ancestor of |child| and |sibling| has a singular
- // transform, we cannot use screen space transforms to compute change of
- // basis
- // transforms between these nodes.
- PropertyTrees property_trees;
- TransformTree& tree = property_trees.transform_tree;
- TransformNode contents_root;
- contents_root.local.Translate(2, 2);
- contents_root.source_node_id = 0;
- contents_root.id = tree.Insert(contents_root, 0);
- tree.SetTargetId(contents_root.id, 0);
- tree.UpdateTransforms(1);
-
- TransformNode singular;
- singular.local.matrix().set(2, 2, 0.0);
- singular.source_node_id = 1;
- singular.id = tree.Insert(singular, 1);
- tree.SetTargetId(singular.id, 0);
-
- TransformNode child;
- child.local.Translate(3, 3);
- child.source_node_id = 2;
- child.id = tree.Insert(child, 2);
- tree.SetTargetId(child.id, 0);
-
- TransformNode sibling;
- sibling.local.Translate(7, 7);
- sibling.source_node_id = 2;
- sibling.id = tree.Insert(sibling, 2);
- tree.SetTargetId(sibling.id, 0);
-
- tree.UpdateTransforms(2);
- tree.UpdateTransforms(3);
- tree.UpdateTransforms(4);
-
- gfx::Transform expected;
- gfx::Transform transform;
-
- expected.Translate(4, 4);
- tree.CombineTransformsBetween(4, 3, &transform);
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected, transform);
-
- transform.MakeIdentity();
- expected.MakeIdentity();
- expected.Translate(-4, -4);
- bool success = tree.CombineInversesBetween(3, 4, &transform);
- EXPECT_TRUE(success);
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected, transform);
- }
-
- TEST(PropertyTreeTest, TransformsWithFlattening) {
- PropertyTrees property_trees;
- TransformTree& tree = property_trees.transform_tree;
- EffectTree& effect_tree = property_trees.effect_tree;
-
- int grand_parent = tree.Insert(TransformNode(), 0);
- int effect_grand_parent = effect_tree.Insert(EffectNode(), 0);
- effect_tree.Node(effect_grand_parent)->has_render_surface = true;
- effect_tree.Node(effect_grand_parent)->transform_id = grand_parent;
- effect_tree.Node(effect_grand_parent)->surface_contents_scale =
- gfx::Vector2dF(1.f, 1.f);
- tree.SetContentTargetId(grand_parent, grand_parent);
- tree.SetTargetId(grand_parent, grand_parent);
- tree.Node(grand_parent)->source_node_id = 0;
-
- gfx::Transform rotation_about_x;
- rotation_about_x.RotateAboutXAxis(15);
-
- int parent = tree.Insert(TransformNode(), grand_parent);
- int effect_parent = effect_tree.Insert(EffectNode(), effect_grand_parent);
- effect_tree.Node(effect_parent)->transform_id = parent;
- effect_tree.Node(effect_parent)->has_render_surface = true;
- effect_tree.Node(effect_parent)->surface_contents_scale =
- gfx::Vector2dF(1.f, 1.f);
- tree.SetTargetId(parent, grand_parent);
- tree.SetContentTargetId(parent, parent);
- tree.Node(parent)->source_node_id = grand_parent;
- tree.Node(parent)->local = rotation_about_x;
-
- int child = tree.Insert(TransformNode(), parent);
- tree.SetTargetId(child, parent);
- tree.SetContentTargetId(child, parent);
- tree.Node(child)->source_node_id = parent;
- tree.Node(child)->flattens_inherited_transform = true;
- tree.Node(child)->local = rotation_about_x;
-
- int grand_child = tree.Insert(TransformNode(), child);
- tree.SetTargetId(grand_child, parent);
- tree.SetContentTargetId(grand_child, parent);
- tree.Node(grand_child)->source_node_id = child;
- tree.Node(grand_child)->flattens_inherited_transform = true;
- tree.Node(grand_child)->local = rotation_about_x;
-
- tree.set_needs_update(true);
- draw_property_utils::ComputeTransforms(&tree);
- property_trees.ResetCachedData();
-
- gfx::Transform flattened_rotation_about_x = rotation_about_x;
- flattened_rotation_about_x.FlattenTo2d();
-
- gfx::Transform to_target;
- property_trees.GetToTarget(child, effect_parent, &to_target);
- EXPECT_TRANSFORMATION_MATRIX_EQ(rotation_about_x, to_target);
-
- EXPECT_TRANSFORMATION_MATRIX_EQ(
- flattened_rotation_about_x * rotation_about_x, tree.ToScreen(child));
-
- property_trees.GetToTarget(grand_child, effect_parent, &to_target);
- EXPECT_TRANSFORMATION_MATRIX_EQ(
- flattened_rotation_about_x * rotation_about_x, to_target);
-
- EXPECT_TRANSFORMATION_MATRIX_EQ(flattened_rotation_about_x *
- flattened_rotation_about_x *
- rotation_about_x,
- tree.ToScreen(grand_child));
-
- gfx::Transform grand_child_to_child;
- tree.CombineTransformsBetween(grand_child, child, &grand_child_to_child);
- EXPECT_TRANSFORMATION_MATRIX_EQ(rotation_about_x, grand_child_to_child);
-
- // Remove flattening at grand_child, and recompute transforms.
- tree.Node(grand_child)->flattens_inherited_transform = false;
- tree.set_needs_update(true);
- draw_property_utils::ComputeTransforms(&tree);
-
- property_trees.GetToTarget(grand_child, effect_parent, &to_target);
- EXPECT_TRANSFORMATION_MATRIX_EQ(rotation_about_x * rotation_about_x,
- to_target);
-
- EXPECT_TRANSFORMATION_MATRIX_EQ(
- flattened_rotation_about_x * rotation_about_x * rotation_about_x,
- tree.ToScreen(grand_child));
-
- grand_child_to_child.MakeIdentity();
- tree.CombineTransformsBetween(grand_child, child, &grand_child_to_child);
- EXPECT_TRANSFORMATION_MATRIX_EQ(rotation_about_x, grand_child_to_child);
- }
-
- TEST(PropertyTreeTest, MultiplicationOrder) {
- PropertyTrees property_trees;
- TransformTree& tree = property_trees.transform_tree;
- TransformNode contents_root;
- contents_root.local.Translate(2, 2);
- contents_root.source_node_id = 0;
- contents_root.id = tree.Insert(contents_root, 0);
- tree.SetTargetId(contents_root.id, 0);
- tree.UpdateTransforms(1);
-
- TransformNode child;
- child.local.Scale(2, 2);
- child.source_node_id = 1;
- child.id = tree.Insert(child, 1);
- tree.SetTargetId(child.id, 0);
-
- tree.UpdateTransforms(2);
-
- gfx::Transform expected;
- expected.Translate(2, 2);
- expected.Scale(2, 2);
-
- gfx::Transform transform;
- gfx::Transform inverse;
-
- tree.CombineTransformsBetween(2, 0, &transform);
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected, transform);
-
- bool success = tree.CombineInversesBetween(0, 2, &inverse);
- EXPECT_TRUE(success);
-
- transform = transform * inverse;
- expected.MakeIdentity();
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected, transform);
- }
-
- TEST(PropertyTreeTest, ComputeTransformWithUninvertibleTransform) {
- PropertyTrees property_trees;
- TransformTree& tree = property_trees.transform_tree;
- TransformNode contents_root;
- contents_root.source_node_id = 0;
- contents_root.id = tree.Insert(contents_root, 0);
- tree.SetTargetId(contents_root.id, 0);
- tree.UpdateTransforms(1);
-
- TransformNode child;
- child.local.Scale(0, 0);
- child.source_node_id = 1;
- child.id = tree.Insert(child, 1);
- tree.SetTargetId(child.id, 0);
-
- tree.UpdateTransforms(2);
-
- gfx::Transform expected;
- expected.Scale(0, 0);
-
- gfx::Transform transform;
- gfx::Transform inverse;
-
- tree.CombineTransformsBetween(2, 1, &transform);
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected, transform);
-
- // To compute this would require inverting the 0 matrix, so we cannot
- // succeed.
- bool success = tree.CombineInversesBetween(1, 2, &inverse);
- EXPECT_FALSE(success);
- }
-
- TEST(PropertyTreeTest, ComputeTransformToTargetWithZeroSurfaceContentsScale) {
- PropertyTrees property_trees;
- TransformTree& tree = property_trees.transform_tree;
- TransformNode contents_root;
- contents_root.source_node_id = 0;
- contents_root.id = tree.Insert(contents_root, 0);
- tree.SetTargetId(contents_root.id, 0);
- tree.UpdateTransforms(1);
-
- TransformNode grand_parent;
- grand_parent.local.Scale(2.f, 0.f);
- grand_parent.source_node_id = 1;
- int grand_parent_id = tree.Insert(grand_parent, 1);
- tree.SetTargetId(grand_parent_id, 0);
- tree.SetContentTargetId(grand_parent_id, grand_parent_id);
- tree.UpdateTransforms(grand_parent_id);
-
- TransformNode parent;
- parent.local.Translate(1.f, 1.f);
- parent.source_node_id = grand_parent_id;
- int parent_id = tree.Insert(parent, grand_parent_id);
- tree.SetTargetId(parent_id, grand_parent_id);
- tree.SetContentTargetId(parent_id, grand_parent_id);
- tree.UpdateTransforms(parent_id);
-
- TransformNode child;
- child.local.Translate(3.f, 4.f);
- child.source_node_id = parent_id;
- int child_id = tree.Insert(child, parent_id);
- tree.SetTargetId(child_id, grand_parent_id);
- tree.SetContentTargetId(child_id, grand_parent_id);
- tree.UpdateTransforms(child_id);
-
- gfx::Transform expected_transform;
- expected_transform.Translate(4.f, 5.f);
-
- gfx::Transform transform;
- tree.CombineTransformsBetween(child_id, grand_parent_id, &transform);
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_transform, transform);
-
- tree.Node(grand_parent_id)->local.MakeIdentity();
- tree.Node(grand_parent_id)->local.Scale(0.f, 2.f);
- tree.Node(grand_parent_id)->needs_local_transform_update = true;
- tree.set_needs_update(true);
-
- draw_property_utils::ComputeTransforms(&tree);
-
- transform.MakeIdentity();
- tree.CombineTransformsBetween(child_id, grand_parent_id, &transform);
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_transform, transform);
-
- tree.Node(grand_parent_id)->local.MakeIdentity();
- tree.Node(grand_parent_id)->local.Scale(0.f, 0.f);
- tree.Node(grand_parent_id)->needs_local_transform_update = true;
- tree.set_needs_update(true);
-
- draw_property_utils::ComputeTransforms(&tree);
-
- transform.MakeIdentity();
- tree.CombineTransformsBetween(child_id, grand_parent_id, &transform);
- EXPECT_TRANSFORMATION_MATRIX_EQ(expected_transform, transform);
- }
-
- TEST(PropertyTreeTest, FlatteningWhenDestinationHasOnlyFlatAncestors) {
- // This tests that flattening is performed correctly when
- // destination and its ancestors are flat, but there are 3d transforms
- // and flattening between the source and destination.
- PropertyTrees property_trees;
- TransformTree& tree = property_trees.transform_tree;
-
- int parent = tree.Insert(TransformNode(), 0);
- tree.SetContentTargetId(parent, parent);
- tree.SetTargetId(parent, parent);
- tree.Node(parent)->source_node_id = 0;
- tree.Node(parent)->local.Translate(2, 2);
-
- gfx::Transform rotation_about_x;
- rotation_about_x.RotateAboutXAxis(15);
-
- int child = tree.Insert(TransformNode(), parent);
- tree.SetContentTargetId(child, child);
- tree.SetTargetId(child, child);
- tree.Node(child)->source_node_id = parent;
- tree.Node(child)->local = rotation_about_x;
-
- int grand_child = tree.Insert(TransformNode(), child);
- tree.SetContentTargetId(grand_child, grand_child);
- tree.SetTargetId(grand_child, grand_child);
- tree.Node(grand_child)->source_node_id = child;
- tree.Node(grand_child)->flattens_inherited_transform = true;
-
- tree.set_needs_update(true);
- draw_property_utils::ComputeTransforms(&tree);
-
- gfx::Transform flattened_rotation_about_x = rotation_about_x;
- flattened_rotation_about_x.FlattenTo2d();
-
- gfx::Transform grand_child_to_parent;
- tree.CombineTransformsBetween(grand_child, parent, &grand_child_to_parent);
- EXPECT_TRANSFORMATION_MATRIX_EQ(flattened_rotation_about_x,
- grand_child_to_parent);
- }
-
- TEST(PropertyTreeTest, ScreenSpaceOpacityUpdateTest) {
- // This tests that screen space opacity is updated for the subtree when
- // opacity of a node changes.
- PropertyTrees property_trees;
- EffectTree& tree = property_trees.effect_tree;
-
- int parent = tree.Insert(EffectNode(), 0);
- int child = tree.Insert(EffectNode(), parent);
-
- EXPECT_EQ(tree.Node(child)->screen_space_opacity, 1.f);
- tree.Node(parent)->opacity = 0.5f;
- tree.set_needs_update(true);
- draw_property_utils::ComputeEffects(&tree);
- EXPECT_EQ(tree.Node(child)->screen_space_opacity, 0.5f);
-
- tree.Node(child)->opacity = 0.5f;
- tree.set_needs_update(true);
- draw_property_utils::ComputeEffects(&tree);
- EXPECT_EQ(tree.Node(child)->screen_space_opacity, 0.25f);
- }
-
- TEST(PropertyTreeTest, NonIntegerTranslationTest) {
- // This tests that when a node has non-integer translation, the information
- // is propagated to the subtree.
- PropertyTrees property_trees;
- TransformTree& tree = property_trees.transform_tree;
-
- int parent = tree.Insert(TransformNode(), 0);
- tree.SetTargetId(parent, parent);
- tree.Node(parent)->source_node_id = 0;
- tree.Node(parent)->local.Translate(1.5f, 1.5f);
-
- int child = tree.Insert(TransformNode(), parent);
- tree.SetTargetId(child, parent);
- tree.Node(child)->local.Translate(1, 1);
- tree.Node(child)->source_node_id = parent;
- tree.set_needs_update(true);
- draw_property_utils::ComputeTransforms(&tree);
- EXPECT_FALSE(
- tree.Node(parent)->node_and_ancestors_have_only_integer_translation);
- EXPECT_FALSE(
- tree.Node(child)->node_and_ancestors_have_only_integer_translation);
-
- tree.Node(parent)->local.Translate(0.5f, 0.5f);
- tree.Node(child)->local.Translate(0.5f, 0.5f);
- tree.Node(parent)->needs_local_transform_update = true;
- tree.Node(child)->needs_local_transform_update = true;
- tree.set_needs_update(true);
- draw_property_utils::ComputeTransforms(&tree);
- EXPECT_TRUE(
- tree.Node(parent)->node_and_ancestors_have_only_integer_translation);
- EXPECT_FALSE(
- tree.Node(child)->node_and_ancestors_have_only_integer_translation);
-
- tree.Node(child)->local.Translate(0.5f, 0.5f);
- tree.Node(child)->needs_local_transform_update = true;
- tree.SetTargetId(child, child);
- tree.set_needs_update(true);
- draw_property_utils::ComputeTransforms(&tree);
- EXPECT_TRUE(
- tree.Node(parent)->node_and_ancestors_have_only_integer_translation);
- EXPECT_TRUE(
- tree.Node(child)->node_and_ancestors_have_only_integer_translation);
- }
-
- TEST(PropertyTreeTest, SingularTransformSnapTest) {
- // This tests that to_target transform is not snapped when it has a singular
- // transform.
- PropertyTrees property_trees;
- TransformTree& tree = property_trees.transform_tree;
- EffectTree& effect_tree = property_trees.effect_tree;
-
- int parent = tree.Insert(TransformNode(), 0);
- int effect_parent = effect_tree.Insert(EffectNode(), 0);
- effect_tree.Node(effect_parent)->has_render_surface = true;
- effect_tree.Node(effect_parent)->surface_contents_scale =
- gfx::Vector2dF(1.f, 1.f);
- tree.SetTargetId(parent, parent);
- tree.Node(parent)->scrolls = true;
- tree.Node(parent)->source_node_id = 0;
-
- int child = tree.Insert(TransformNode(), parent);
- TransformNode* child_node = tree.Node(child);
- tree.SetTargetId(child, parent);
- child_node->scrolls = true;
- child_node->local.Scale3d(6.0f, 6.0f, 0.0f);
- child_node->local.Translate(1.3f, 1.3f);
- child_node->source_node_id = parent;
- tree.set_needs_update(true);
-
- draw_property_utils::ComputeTransforms(&tree);
- property_trees.ResetCachedData();
-
- gfx::Transform from_target;
- gfx::Transform to_target;
- property_trees.GetToTarget(child, effect_parent, &to_target);
- EXPECT_FALSE(to_target.GetInverse(&from_target));
- // The following checks are to ensure that snapping is skipped because of
- // singular transform (and not because of other reasons which also cause
- // snapping to be skipped).
- EXPECT_TRUE(child_node->scrolls);
- property_trees.GetToTarget(child, effect_parent, &to_target);
- EXPECT_TRUE(to_target.IsScaleOrTranslation());
- EXPECT_FALSE(child_node->to_screen_is_potentially_animated);
- EXPECT_FALSE(child_node->ancestors_are_invertible);
-
- gfx::Transform rounded;
- property_trees.GetToTarget(child, effect_parent, &rounded);
- rounded.RoundTranslationComponents();
- property_trees.GetToTarget(child, effect_parent, &to_target);
- EXPECT_NE(to_target, rounded);
- }
+}
+
+TEST(PropertyTreeTest, SetNeedsUpdate) {
+ PropertyTrees property_trees;
+ TransformTree& tree = property_trees.transform_tree;
+ TransformNode contents_root;
+ contents_root.source_node_id = 0;
+ contents_root.id = tree.Insert(contents_root, 0);
+ tree.SetTargetId(contents_root.id, 0);
+
+ EXPECT_FALSE(tree.needs_update());
+ tree.SetRootTransformsAndScales(0.6f, 1.f, gfx::Transform(), gfx::PointF());
+ EXPECT_TRUE(tree.needs_update());
+ tree.set_needs_update(false);
+ tree.SetRootTransformsAndScales(0.6f, 1.f, gfx::Transform(), gfx::PointF());
+ EXPECT_FALSE(tree.needs_update());
+}
+
+TEST(PropertyTreeTest, ComputeTransformChild) {
+ PropertyTrees property_trees;
+ TransformTree& tree = property_trees.transform_tree;
+ TransformNode contents_root;
+ contents_root.local.Translate(2, 2);
+ contents_root.source_node_id = 0;
+ contents_root.id = tree.Insert(contents_root, 0);
+ tree.SetTargetId(contents_root.id, 0);
+ tree.UpdateTransforms(contents_root.id);
+
+ TransformNode child;
+ child.local.Translate(3, 3);
+ child.source_node_id = 1;
+ child.id = tree.Insert(child, contents_root.id);
+ tree.SetTargetId(child.id, 0);
+
+ tree.UpdateTransforms(child.id);
+
+ gfx::Transform expected;
+ gfx::Transform transform;
+
+ expected.Translate(3, 3);
+ tree.CombineTransformsBetween(2, 1, &transform);
+ EXPECT_TRANSFORMATION_MATRIX_EQ(expected, transform);
+
+ transform.MakeIdentity();
+ expected.MakeIdentity();
+ expected.Translate(-3, -3);
+ bool success = tree.CombineInversesBetween(1, 2, &transform);
+ EXPECT_TRUE(success);
+ EXPECT_TRANSFORMATION_MATRIX_EQ(expected, transform);
+
+ transform.MakeIdentity();
+ expected.MakeIdentity();
+ expected.Translate(5, 5);
+ tree.CombineTransformsBetween(2, 0, &transform);
+ EXPECT_TRANSFORMATION_MATRIX_EQ(expected, transform);
+
+ transform.MakeIdentity();
+ expected.MakeIdentity();
+ expected.Translate(-5, -5);
+ success = tree.CombineInversesBetween(0, 2, &transform);
+ EXPECT_TRUE(success);
+ EXPECT_TRANSFORMATION_MATRIX_EQ(expected, transform);
+}
+
+TEST(PropertyTreeTest, ComputeTransformSibling) {
+ PropertyTrees property_trees;
+ TransformTree& tree = property_trees.transform_tree;
+ TransformNode contents_root;
+ contents_root.source_node_id = 0;
+ contents_root.local.Translate(2, 2);
+ contents_root.id = tree.Insert(contents_root, 0);
+ tree.SetTargetId(contents_root.id, 0);
+ tree.UpdateTransforms(1);
+
+ TransformNode child;
+ child.local.Translate(3, 3);
+ child.source_node_id = 1;
+ child.id = tree.Insert(child, 1);
+ tree.SetTargetId(child.id, 0);
+
+ TransformNode sibling;
+ sibling.local.Translate(7, 7);
+ sibling.source_node_id = 1;
+ sibling.id = tree.Insert(sibling, 1);
+ tree.SetTargetId(sibling.id, 0);
+
+ tree.UpdateTransforms(2);
+ tree.UpdateTransforms(3);
+
+ gfx::Transform expected;
+ gfx::Transform transform;
+
+ expected.Translate(4, 4);
+ tree.CombineTransformsBetween(3, 2, &transform);
+ EXPECT_TRANSFORMATION_MATRIX_EQ(expected, transform);
+
+ transform.MakeIdentity();
+ expected.MakeIdentity();
+ expected.Translate(-4, -4);
+ bool success = tree.CombineInversesBetween(2, 3, &transform);
+ EXPECT_TRUE(success);
+ EXPECT_TRANSFORMATION_MATRIX_EQ(expected, transform);
+}
+
+TEST(PropertyTreeTest, ComputeTransformSiblingSingularAncestor) {
+ // In this test, we have the following tree:
+ // root
+ // + singular
+ // + child
+ // + sibling
+ // Since the lowest common ancestor of |child| and |sibling| has a singular
+ // transform, we cannot use screen space transforms to compute change of
+ // basis
+ // transforms between these nodes.
+ PropertyTrees property_trees;
+ TransformTree& tree = property_trees.transform_tree;
+ TransformNode contents_root;
+ contents_root.local.Translate(2, 2);
+ contents_root.source_node_id = 0;
+ contents_root.id = tree.Insert(contents_root, 0);
+ tree.SetTargetId(contents_root.id, 0);
+ tree.UpdateTransforms(1);
+
+ TransformNode singular;
+ singular.local.matrix().set(2, 2, 0.0);
+ singular.source_node_id = 1;
+ singular.id = tree.Insert(singular, 1);
+ tree.SetTargetId(singular.id, 0);
+
+ TransformNode child;
+ child.local.Translate(3, 3);
+ child.source_node_id = 2;
+ child.id = tree.Insert(child, 2);
+ tree.SetTargetId(child.id, 0);
+
+ TransformNode sibling;
+ sibling.local.Translate(7, 7);
+ sibling.source_node_id = 2;
+ sibling.id = tree.Insert(sibling, 2);
+ tree.SetTargetId(sibling.id, 0);
+
+ tree.UpdateTransforms(2);
+ tree.UpdateTransforms(3);
+ tree.UpdateTransforms(4);
+
+ gfx::Transform expected;
+ gfx::Transform transform;
+
+ expected.Translate(4, 4);
+ tree.CombineTransformsBetween(4, 3, &transform);
+ EXPECT_TRANSFORMATION_MATRIX_EQ(expected, transform);
+
+ transform.MakeIdentity();
+ expected.MakeIdentity();
+ expected.Translate(-4, -4);
+ bool success = tree.CombineInversesBetween(3, 4, &transform);
+ EXPECT_TRUE(success);
+ EXPECT_TRANSFORMATION_MATRIX_EQ(expected, transform);
+}
+
+TEST(PropertyTreeTest, TransformsWithFlattening) {
+ PropertyTrees property_trees;
+ TransformTree& tree = property_trees.transform_tree;
+ EffectTree& effect_tree = property_trees.effect_tree;
+
+ int grand_parent = tree.Insert(TransformNode(), 0);
+ int effect_grand_parent = effect_tree.Insert(EffectNode(), 0);
+ effect_tree.Node(effect_grand_parent)->has_render_surface = true;
+ effect_tree.Node(effect_grand_parent)->transform_id = grand_parent;
+ effect_tree.Node(effect_grand_parent)->surface_contents_scale =
+ gfx::Vector2dF(1.f, 1.f);
+ tree.SetContentTargetId(grand_parent, grand_parent);
+ tree.SetTargetId(grand_parent, grand_parent);
+ tree.Node(grand_parent)->source_node_id = 0;
+
+ gfx::Transform rotation_about_x;
+ rotation_about_x.RotateAboutXAxis(15);
+
+ int parent = tree.Insert(TransformNode(), grand_parent);
+ int effect_parent = effect_tree.Insert(EffectNode(), effect_grand_parent);
+ effect_tree.Node(effect_parent)->transform_id = parent;
+ effect_tree.Node(effect_parent)->has_render_surface = true;
+ effect_tree.Node(effect_parent)->surface_contents_scale =
+ gfx::Vector2dF(1.f, 1.f);
+ tree.SetTargetId(parent, grand_parent);
+ tree.SetContentTargetId(parent, parent);
+ tree.Node(parent)->source_node_id = grand_parent;
+ tree.Node(parent)->local = rotation_about_x;
+
+ int child = tree.Insert(TransformNode(), parent);
+ tree.SetTargetId(child, parent);
+ tree.SetContentTargetId(child, parent);
+ tree.Node(child)->source_node_id = parent;
+ tree.Node(child)->flattens_inherited_transform = true;
+ tree.Node(child)->local = rotation_about_x;
+
+ int grand_child = tree.Insert(TransformNode(), child);
+ tree.SetTargetId(grand_child, parent);
+ tree.SetContentTargetId(grand_child, parent);
+ tree.Node(grand_child)->source_node_id = child;
+ tree.Node(grand_child)->flattens_inherited_transform = true;
+ tree.Node(grand_child)->local = rotation_about_x;
+
+ tree.set_needs_update(true);
+ draw_property_utils::ComputeTransforms(&tree);
+ property_trees.ResetCachedData();
+
+ gfx::Transform flattened_rotation_about_x = rotation_about_x;
+ flattened_rotation_about_x.FlattenTo2d();
+
+ gfx::Transform to_target;
+ property_trees.GetToTarget(child, effect_parent, &to_target);
+ EXPECT_TRANSFORMATION_MATRIX_EQ(rotation_about_x, to_target);
+
+ EXPECT_TRANSFORMATION_MATRIX_EQ(flattened_rotation_about_x * rotation_about_x,
+ tree.ToScreen(child));
+
+ property_trees.GetToTarget(grand_child, effect_parent, &to_target);
+ EXPECT_TRANSFORMATION_MATRIX_EQ(flattened_rotation_about_x * rotation_about_x,
+ to_target);
+
+ EXPECT_TRANSFORMATION_MATRIX_EQ(flattened_rotation_about_x *
+ flattened_rotation_about_x *
+ rotation_about_x,
+ tree.ToScreen(grand_child));
+
+ gfx::Transform grand_child_to_child;
+ tree.CombineTransformsBetween(grand_child, child, &grand_child_to_child);
+ EXPECT_TRANSFORMATION_MATRIX_EQ(rotation_about_x, grand_child_to_child);
+
+ // Remove flattening at grand_child, and recompute transforms.
+ tree.Node(grand_child)->flattens_inherited_transform = false;
+ tree.set_needs_update(true);
+ draw_property_utils::ComputeTransforms(&tree);
+
+ property_trees.GetToTarget(grand_child, effect_parent, &to_target);
+ EXPECT_TRANSFORMATION_MATRIX_EQ(rotation_about_x * rotation_about_x,
+ to_target);
+
+ EXPECT_TRANSFORMATION_MATRIX_EQ(
+ flattened_rotation_about_x * rotation_about_x * rotation_about_x,
+ tree.ToScreen(grand_child));
+
+ grand_child_to_child.MakeIdentity();
+ tree.CombineTransformsBetween(grand_child, child, &grand_child_to_child);
+ EXPECT_TRANSFORMATION_MATRIX_EQ(rotation_about_x, grand_child_to_child);
+}
+
+TEST(PropertyTreeTest, MultiplicationOrder) {
+ PropertyTrees property_trees;
+ TransformTree& tree = property_trees.transform_tree;
+ TransformNode contents_root;
+ contents_root.local.Translate(2, 2);
+ contents_root.source_node_id = 0;
+ contents_root.id = tree.Insert(contents_root, 0);
+ tree.SetTargetId(contents_root.id, 0);
+ tree.UpdateTransforms(1);
+
+ TransformNode child;
+ child.local.Scale(2, 2);
+ child.source_node_id = 1;
+ child.id = tree.Insert(child, 1);
+ tree.SetTargetId(child.id, 0);
+
+ tree.UpdateTransforms(2);
+
+ gfx::Transform expected;
+ expected.Translate(2, 2);
+ expected.Scale(2, 2);
+
+ gfx::Transform transform;
+ gfx::Transform inverse;
+
+ tree.CombineTransformsBetween(2, 0, &transform);
+ EXPECT_TRANSFORMATION_MATRIX_EQ(expected, transform);
+
+ bool success = tree.CombineInversesBetween(0, 2, &inverse);
+ EXPECT_TRUE(success);
+
+ transform = transform * inverse;
+ expected.MakeIdentity();
+ EXPECT_TRANSFORMATION_MATRIX_EQ(expected, transform);
+}
+
+TEST(PropertyTreeTest, ComputeTransformWithUninvertibleTransform) {
+ PropertyTrees property_trees;
+ TransformTree& tree = property_trees.transform_tree;
+ TransformNode contents_root;
+ contents_root.source_node_id = 0;
+ contents_root.id = tree.Insert(contents_root, 0);
+ tree.SetTargetId(contents_root.id, 0);
+ tree.UpdateTransforms(1);
+
+ TransformNode child;
+ child.local.Scale(0, 0);
+ child.source_node_id = 1;
+ child.id = tree.Insert(child, 1);
+ tree.SetTargetId(child.id, 0);
+
+ tree.UpdateTransforms(2);
+
+ gfx::Transform expected;
+ expected.Scale(0, 0);
+
+ gfx::Transform transform;
+ gfx::Transform inverse;
+
+ tree.CombineTransformsBetween(2, 1, &transform);
+ EXPECT_TRANSFORMATION_MATRIX_EQ(expected, transform);
+
+ // To compute this would require inverting the 0 matrix, so we cannot
+ // succeed.
+ bool success = tree.CombineInversesBetween(1, 2, &inverse);
+ EXPECT_FALSE(success);
+}
+
+TEST(PropertyTreeTest, ComputeTransformToTargetWithZeroSurfaceContentsScale) {
+ PropertyTrees property_trees;
+ TransformTree& tree = property_trees.transform_tree;
+ TransformNode contents_root;
+ contents_root.source_node_id = 0;
+ contents_root.id = tree.Insert(contents_root, 0);
+ tree.SetTargetId(contents_root.id, 0);
+ tree.UpdateTransforms(1);
+
+ TransformNode grand_parent;
+ grand_parent.local.Scale(2.f, 0.f);
+ grand_parent.source_node_id = 1;
+ int grand_parent_id = tree.Insert(grand_parent, 1);
+ tree.SetTargetId(grand_parent_id, 0);
+ tree.SetContentTargetId(grand_parent_id, grand_parent_id);
+ tree.UpdateTransforms(grand_parent_id);
+
+ TransformNode parent;
+ parent.local.Translate(1.f, 1.f);
+ parent.source_node_id = grand_parent_id;
+ int parent_id = tree.Insert(parent, grand_parent_id);
+ tree.SetTargetId(parent_id, grand_parent_id);
+ tree.SetContentTargetId(parent_id, grand_parent_id);
+ tree.UpdateTransforms(parent_id);
+
+ TransformNode child;
+ child.local.Translate(3.f, 4.f);
+ child.source_node_id = parent_id;
+ int child_id = tree.Insert(child, parent_id);
+ tree.SetTargetId(child_id, grand_parent_id);
+ tree.SetContentTargetId(child_id, grand_parent_id);
+ tree.UpdateTransforms(child_id);
+
+ gfx::Transform expected_transform;
+ expected_transform.Translate(4.f, 5.f);
+
+ gfx::Transform transform;
+ tree.CombineTransformsBetween(child_id, grand_parent_id, &transform);
+ EXPECT_TRANSFORMATION_MATRIX_EQ(expected_transform, transform);
+
+ tree.Node(grand_parent_id)->local.MakeIdentity();
+ tree.Node(grand_parent_id)->local.Scale(0.f, 2.f);
+ tree.Node(grand_parent_id)->needs_local_transform_update = true;
+ tree.set_needs_update(true);
+
+ draw_property_utils::ComputeTransforms(&tree);
+
+ transform.MakeIdentity();
+ tree.CombineTransformsBetween(child_id, grand_parent_id, &transform);
+ EXPECT_TRANSFORMATION_MATRIX_EQ(expected_transform, transform);
+
+ tree.Node(grand_parent_id)->local.MakeIdentity();
+ tree.Node(grand_parent_id)->local.Scale(0.f, 0.f);
+ tree.Node(grand_parent_id)->needs_local_transform_update = true;
+ tree.set_needs_update(true);
+
+ draw_property_utils::ComputeTransforms(&tree);
+
+ transform.MakeIdentity();
+ tree.CombineTransformsBetween(child_id, grand_parent_id, &transform);
+ EXPECT_TRANSFORMATION_MATRIX_EQ(expected_transform, transform);
+}
+
+TEST(PropertyTreeTest, FlatteningWhenDestinationHasOnlyFlatAncestors) {
+ // This tests that flattening is performed correctly when
+ // destination and its ancestors are flat, but there are 3d transforms
+ // and flattening between the source and destination.
+ PropertyTrees property_trees;
+ TransformTree& tree = property_trees.transform_tree;
+
+ int parent = tree.Insert(TransformNode(), 0);
+ tree.SetContentTargetId(parent, parent);
+ tree.SetTargetId(parent, parent);
+ tree.Node(parent)->source_node_id = 0;
+ tree.Node(parent)->local.Translate(2, 2);
+
+ gfx::Transform rotation_about_x;
+ rotation_about_x.RotateAboutXAxis(15);
+
+ int child = tree.Insert(TransformNode(), parent);
+ tree.SetContentTargetId(child, child);
+ tree.SetTargetId(child, child);
+ tree.Node(child)->source_node_id = parent;
+ tree.Node(child)->local = rotation_about_x;
+
+ int grand_child = tree.Insert(TransformNode(), child);
+ tree.SetContentTargetId(grand_child, grand_child);
+ tree.SetTargetId(grand_child, grand_child);
+ tree.Node(grand_child)->source_node_id = child;
+ tree.Node(grand_child)->flattens_inherited_transform = true;
+
+ tree.set_needs_update(true);
+ draw_property_utils::ComputeTransforms(&tree);
+
+ gfx::Transform flattened_rotation_about_x = rotation_about_x;
+ flattened_rotation_about_x.FlattenTo2d();
+
+ gfx::Transform grand_child_to_parent;
+ tree.CombineTransformsBetween(grand_child, parent, &grand_child_to_parent);
+ EXPECT_TRANSFORMATION_MATRIX_EQ(flattened_rotation_about_x,
+ grand_child_to_parent);
+}
+
+TEST(PropertyTreeTest, ScreenSpaceOpacityUpdateTest) {
+ // This tests that screen space opacity is updated for the subtree when
+ // opacity of a node changes.
+ PropertyTrees property_trees;
+ EffectTree& tree = property_trees.effect_tree;
+
+ int parent = tree.Insert(EffectNode(), 0);
+ int child = tree.Insert(EffectNode(), parent);
+
+ EXPECT_EQ(tree.Node(child)->screen_space_opacity, 1.f);
+ tree.Node(parent)->opacity = 0.5f;
+ tree.set_needs_update(true);
+ draw_property_utils::ComputeEffects(&tree);
+ EXPECT_EQ(tree.Node(child)->screen_space_opacity, 0.5f);
+
+ tree.Node(child)->opacity = 0.5f;
+ tree.set_needs_update(true);
+ draw_property_utils::ComputeEffects(&tree);
+ EXPECT_EQ(tree.Node(child)->screen_space_opacity, 0.25f);
+}
+
+TEST(PropertyTreeTest, NonIntegerTranslationTest) {
+ // This tests that when a node has non-integer translation, the information
+ // is propagated to the subtree.
+ PropertyTrees property_trees;
+ TransformTree& tree = property_trees.transform_tree;
+
+ int parent = tree.Insert(TransformNode(), 0);
+ tree.SetTargetId(parent, parent);
+ tree.Node(parent)->source_node_id = 0;
+ tree.Node(parent)->local.Translate(1.5f, 1.5f);
+
+ int child = tree.Insert(TransformNode(), parent);
+ tree.SetTargetId(child, parent);
+ tree.Node(child)->local.Translate(1, 1);
+ tree.Node(child)->source_node_id = parent;
+ tree.set_needs_update(true);
+ draw_property_utils::ComputeTransforms(&tree);
+ EXPECT_FALSE(
+ tree.Node(parent)->node_and_ancestors_have_only_integer_translation);
+ EXPECT_FALSE(
+ tree.Node(child)->node_and_ancestors_have_only_integer_translation);
+
+ tree.Node(parent)->local.Translate(0.5f, 0.5f);
+ tree.Node(child)->local.Translate(0.5f, 0.5f);
+ tree.Node(parent)->needs_local_transform_update = true;
+ tree.Node(child)->needs_local_transform_update = true;
+ tree.set_needs_update(true);
+ draw_property_utils::ComputeTransforms(&tree);
+ EXPECT_TRUE(
+ tree.Node(parent)->node_and_ancestors_have_only_integer_translation);
+ EXPECT_FALSE(
+ tree.Node(child)->node_and_ancestors_have_only_integer_translation);
+
+ tree.Node(child)->local.Translate(0.5f, 0.5f);
+ tree.Node(child)->needs_local_transform_update = true;
+ tree.SetTargetId(child, child);
+ tree.set_needs_update(true);
+ draw_property_utils::ComputeTransforms(&tree);
+ EXPECT_TRUE(
+ tree.Node(parent)->node_and_ancestors_have_only_integer_translation);
+ EXPECT_TRUE(
+ tree.Node(child)->node_and_ancestors_have_only_integer_translation);
+}
+
+TEST(PropertyTreeTest, SingularTransformSnapTest) {
+ // This tests that to_target transform is not snapped when it has a singular
+ // transform.
+ PropertyTrees property_trees;
+ TransformTree& tree = property_trees.transform_tree;
+ EffectTree& effect_tree = property_trees.effect_tree;
+
+ int parent = tree.Insert(TransformNode(), 0);
+ int effect_parent = effect_tree.Insert(EffectNode(), 0);
+ effect_tree.Node(effect_parent)->has_render_surface = true;
+ effect_tree.Node(effect_parent)->surface_contents_scale =
+ gfx::Vector2dF(1.f, 1.f);
+ tree.SetTargetId(parent, parent);
+ tree.Node(parent)->scrolls = true;
+ tree.Node(parent)->source_node_id = 0;
+
+ int child = tree.Insert(TransformNode(), parent);
+ TransformNode* child_node = tree.Node(child);
+ tree.SetTargetId(child, parent);
+ child_node->scrolls = true;
+ child_node->local.Scale3d(6.0f, 6.0f, 0.0f);
+ child_node->local.Translate(1.3f, 1.3f);
+ child_node->source_node_id = parent;
+ tree.set_needs_update(true);
+
+ draw_property_utils::ComputeTransforms(&tree);
+ property_trees.ResetCachedData();
+
+ gfx::Transform from_target;
+ gfx::Transform to_target;
+ property_trees.GetToTarget(child, effect_parent, &to_target);
+ EXPECT_FALSE(to_target.GetInverse(&from_target));
+ // The following checks are to ensure that snapping is skipped because of
+ // singular transform (and not because of other reasons which also cause
+ // snapping to be skipped).
+ EXPECT_TRUE(child_node->scrolls);
+ property_trees.GetToTarget(child, effect_parent, &to_target);
+ EXPECT_TRUE(to_target.IsScaleOrTranslation());
+ EXPECT_FALSE(child_node->to_screen_is_potentially_animated);
+ EXPECT_FALSE(child_node->ancestors_are_invertible);
+
+ gfx::Transform rounded;
+ property_trees.GetToTarget(child, effect_parent, &rounded);
+ rounded.RoundTranslationComponents();
+ property_trees.GetToTarget(child, effect_parent, &to_target);
+ EXPECT_NE(to_target, rounded);
+}
} // namespace
} // namespace cc
« no previous file with comments | « no previous file | no next file » | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698