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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/views/controls/button/custom_button.h" | 5 #include "ui/views/controls/button/custom_button.h" |
| 6 | 6 |
| 7 #include "base/macros.h" | 7 #include "base/macros.h" |
| 8 #include "base/memory/ptr_util.h" | 8 #include "base/memory/ptr_util.h" |
| 9 #include "base/run_loop.h" | 9 #include "base/run_loop.h" |
| 10 #include "build/build_config.h" | 10 #include "build/build_config.h" |
| 11 #include "testing/gtest/include/gtest/gtest.h" | 11 #include "testing/gtest/include/gtest/gtest.h" |
| 12 #include "ui/base/layout.h" | 12 #include "ui/base/layout.h" |
| 13 #include "ui/display/screen.h" | 13 #include "ui/display/screen.h" |
| 14 #include "ui/events/event_utils.h" | 14 #include "ui/events/event_utils.h" |
| 15 #include "ui/events/test/event_generator.h" | 15 #include "ui/events/test/event_generator.h" |
| 16 #include "ui/views/animation/ink_drop_host.h" | 16 #include "ui/views/animation/ink_drop_host.h" |
| 17 #include "ui/views/animation/ink_drop_impl.h" | 17 #include "ui/views/animation/ink_drop_impl.h" |
| 18 #include "ui/views/animation/test/ink_drop_host_view_test_api.h" | 18 #include "ui/views/animation/test/ink_drop_host_view_test_api.h" |
| 19 #include "ui/views/animation/test/test_ink_drop.h" | 19 #include "ui/views/animation/test/test_ink_drop.h" |
| 20 #include "ui/views/animation/test/test_ink_drop_host.h" | 20 #include "ui/views/animation/test/test_ink_drop_host.h" |
| 21 #include "ui/views/context_menu_controller.h" | 21 #include "ui/views/context_menu_controller.h" |
| 22 #include "ui/views/controls/button/checkbox.h" | 22 #include "ui/views/controls/button/checkbox.h" |
| 23 #include "ui/views/controls/button/image_button.h" | 23 #include "ui/views/controls/button/image_button.h" |
| 24 #include "ui/views/controls/button/label_button.h" | 24 #include "ui/views/controls/button/label_button.h" |
| 25 #include "ui/views/controls/button/menu_button.h" | 25 #include "ui/views/controls/button/menu_button.h" |
| 26 #include "ui/views/controls/button/radio_button.h" | 26 #include "ui/views/controls/button/radio_button.h" |
| 27 #include "ui/views/controls/button/toggle_button.h" | 27 #include "ui/views/controls/button/toggle_button.h" |
| 28 #include "ui/views/controls/link.h" | 28 #include "ui/views/controls/link.h" |
| 29 #include "ui/views/controls/textfield/textfield.h" | 29 #include "ui/views/controls/textfield/textfield.h" |
| 30 #include "ui/views/style/platform_style.h" | |
| 30 #include "ui/views/test/views_test_base.h" | 31 #include "ui/views/test/views_test_base.h" |
| 31 | 32 |
| 32 #if defined(USE_AURA) | 33 #if defined(USE_AURA) |
| 33 #include "ui/aura/test/test_cursor_client.h" | 34 #include "ui/aura/test/test_cursor_client.h" |
| 34 #include "ui/aura/window.h" | 35 #include "ui/aura/window.h" |
| 35 #include "ui/aura/window_event_dispatcher.h" | 36 #include "ui/aura/window_event_dispatcher.h" |
| 36 #endif | 37 #endif |
| 37 | 38 |
| 38 namespace views { | 39 namespace views { |
| 39 | 40 |
| (...skipping 111 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 151 widget_->SetContentsView(button_); | 152 widget_->SetContentsView(button_); |
| 152 } | 153 } |
| 153 | 154 |
| 154 protected: | 155 protected: |
| 155 Widget* widget() { return widget_.get(); } | 156 Widget* widget() { return widget_.get(); } |
| 156 TestCustomButton* button() { return button_; } | 157 TestCustomButton* button() { return button_; } |
| 157 void SetDraggedView(View* dragged_view) { | 158 void SetDraggedView(View* dragged_view) { |
| 158 widget_->dragged_view_ = dragged_view; | 159 widget_->dragged_view_ = dragged_view; |
| 159 } | 160 } |
| 160 | 161 |
| 161 void SimulateKeyEvent(ui::KeyEvent* event) { widget()->OnKeyEvent(event); } | |
| 162 | |
| 163 private: | 162 private: |
| 164 std::unique_ptr<Widget> widget_; | 163 std::unique_ptr<Widget> widget_; |
| 165 TestCustomButton* button_ = nullptr; | 164 TestCustomButton* button_ = nullptr; |
| 166 | 165 |
| 167 DISALLOW_COPY_AND_ASSIGN(CustomButtonTest); | 166 DISALLOW_COPY_AND_ASSIGN(CustomButtonTest); |
| 168 }; | 167 }; |
| 169 | 168 |
| 170 // Tests that hover state changes correctly when visiblity/enableness changes. | 169 // Tests that hover state changes correctly when visiblity/enableness changes. |
| 171 TEST_F(CustomButtonTest, HoverStateOnVisibilityChange) { | 170 TEST_F(CustomButtonTest, HoverStateOnVisibilityChange) { |
| 172 ui::test::EventGenerator generator(widget()->GetNativeWindow()); | 171 ui::test::EventGenerator generator(widget()->GetNativeWindow()); |
| (...skipping 462 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 635 EXPECT_EQ(0, button()->ink_drop_layer_remove_count()); | 634 EXPECT_EQ(0, button()->ink_drop_layer_remove_count()); |
| 636 | 635 |
| 637 base::RunLoop().RunUntilIdle(); // Complete the Close(). | 636 base::RunLoop().RunUntilIdle(); // Complete the Close(). |
| 638 EXPECT_FALSE(button()->layer()); | 637 EXPECT_FALSE(button()->layer()); |
| 639 EXPECT_EQ(0, button()->ink_drop_layer_add_count()); | 638 EXPECT_EQ(0, button()->ink_drop_layer_add_count()); |
| 640 EXPECT_EQ(0, button()->ink_drop_layer_remove_count()); | 639 EXPECT_EQ(0, button()->ink_drop_layer_remove_count()); |
| 641 | 640 |
| 642 delete button(); | 641 delete button(); |
| 643 } | 642 } |
| 644 | 643 |
| 645 // Todo(karandeepb): On Mac, a button should get clicked on a Space key press | 644 // Verify that the Space key clicks the button on key-press on Mac, and |
| 646 // (and not release). Modify this test after fixing crbug.com/607429. | 645 // key-release on other platforms. |
| 647 // Test that Space Key behaves correctly on a focused button. | 646 TEST_F(CustomButtonTest, ActionOnSpace) { |
| 648 TEST_F(CustomButtonTest, ClickOnSpace) { | |
| 649 // Give focus to the button. | 647 // Give focus to the button. |
| 650 button()->SetFocusForPlatform(); | 648 button()->SetFocusForPlatform(); |
| 651 button()->RequestFocus(); | 649 button()->RequestFocus(); |
| 652 EXPECT_EQ(button(), widget()->GetFocusManager()->GetFocusedView()); | 650 EXPECT_TRUE(button()->HasFocus()); |
| 653 | 651 |
| 654 ui::KeyEvent space_press(ui::ET_KEY_PRESSED, ui::VKEY_SPACE, ui::EF_NONE); | 652 ui::KeyEvent space_press(ui::ET_KEY_PRESSED, ui::VKEY_SPACE, ui::EF_NONE); |
| 655 SimulateKeyEvent(&space_press); | 653 EXPECT_TRUE(button()->OnKeyPressed(space_press)); |
|
tapted
2017/01/04 04:54:31
why this change? (won't this bypass accelerator ha
karandeepb
2017/01/04 06:14:45
This seems more appropriate since we are unit-test
| |
| 654 | |
| 655 #if defined(OS_MACOSX) | |
| 656 EXPECT_EQ(CustomButton::STATE_NORMAL, button()->state()); | |
| 657 EXPECT_TRUE(button()->pressed()); | |
| 658 #else | |
| 656 EXPECT_EQ(CustomButton::STATE_PRESSED, button()->state()); | 659 EXPECT_EQ(CustomButton::STATE_PRESSED, button()->state()); |
| 657 EXPECT_FALSE(button()->pressed()); | 660 EXPECT_FALSE(button()->pressed()); |
| 661 #endif | |
| 658 | 662 |
| 659 ui::KeyEvent space_release(ui::ET_KEY_RELEASED, ui::VKEY_SPACE, ui::EF_NONE); | 663 ui::KeyEvent space_release(ui::ET_KEY_RELEASED, ui::VKEY_SPACE, ui::EF_NONE); |
| 660 SimulateKeyEvent(&space_release); | 664 |
| 665 #if defined(OS_MACOSX) | |
| 666 EXPECT_FALSE(button()->OnKeyReleased(space_release)); | |
| 667 #else | |
| 668 EXPECT_TRUE(button()->OnKeyReleased(space_release)); | |
| 669 #endif | |
| 670 | |
| 661 EXPECT_EQ(CustomButton::STATE_NORMAL, button()->state()); | 671 EXPECT_EQ(CustomButton::STATE_NORMAL, button()->state()); |
| 662 EXPECT_TRUE(button()->pressed()); | 672 EXPECT_TRUE(button()->pressed()); |
| 663 } | 673 } |
| 664 | 674 |
| 675 // Verify that the Return key clicks the button on key-press on all platforms | |
| 676 // except Mac. On Mac, the Return key performs the default action associated | |
| 677 // with a dialog. | |
| 678 TEST_F(CustomButtonTest, ActionOnReturn) { | |
| 679 // Give focus to the button. | |
| 680 button()->SetFocusForPlatform(); | |
| 681 button()->RequestFocus(); | |
| 682 EXPECT_TRUE(button()->HasFocus()); | |
| 683 | |
| 684 ui::KeyEvent return_press(ui::ET_KEY_PRESSED, ui::VKEY_RETURN, ui::EF_NONE); | |
| 685 | |
| 686 #if defined(OS_MACOSX) | |
| 687 EXPECT_FALSE(button()->OnKeyPressed(return_press)); | |
| 688 EXPECT_EQ(CustomButton::STATE_NORMAL, button()->state()); | |
| 689 EXPECT_FALSE(button()->pressed()); | |
| 690 #else | |
| 691 EXPECT_TRUE(button()->OnKeyPressed(return_press)); | |
| 692 EXPECT_EQ(CustomButton::STATE_NORMAL, button()->state()); | |
| 693 EXPECT_TRUE(button()->pressed()); | |
| 694 #endif | |
| 695 | |
| 696 ui::KeyEvent return_release(ui::ET_KEY_RELEASED, ui::VKEY_RETURN, | |
| 697 ui::EF_NONE); | |
| 698 EXPECT_FALSE(button()->OnKeyReleased(return_release)); | |
| 699 } | |
| 700 | |
| 665 } // namespace views | 701 } // namespace views |
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