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Side by Side Diff: trunk/src/ash/session/session_state_delegate.h

Issue 260783002: Revert 267158 "CleanUp: Introduce UserInfo. Move session_state s..." (Closed) Base URL: svn://svn.chromium.org/chrome/
Patch Set: Created 6 years, 7 months ago
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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef ASH_SESSION_SESSION_STATE_DELEGATE_H_
6 #define ASH_SESSION_SESSION_STATE_DELEGATE_H_
7
8 #include <string>
9 #include <vector>
10
11 #include "ash/ash_export.h"
12 #include "base/strings/string16.h"
13
14 namespace aura {
15 class Window;
16 } // namespace aura
17
18 namespace content {
19 class BrowserContext;
20 }
21
22 namespace gfx {
23 class ImageSkia;
24 } // namespace gfx
25
26 namespace ash {
27
28 class SessionStateObserver;
29 class UserInfo;
30
31 // The index for the multi-profile item to use. The list is always LRU sorted
32 // So that the index #0 is the currently active user.
33 typedef int MultiProfileIndex;
34
35 // A list of user_id.
36 typedef std::vector<std::string> UserIdList;
37
38 // Delegate for checking and modifying the session state.
39 // TODO(oshima): Replace MultiProfileIndex with BrowsreContext, bacause
40 // GetUserXXX are useful for non multi profile scenario in ash_shell.
41 class ASH_EXPORT SessionStateDelegate {
42 public:
43 // Defines the cycle direction for |CycleActiveUser|.
44 enum CycleUser {
45 CYCLE_TO_NEXT_USER = 0, // Cycle to the next user.
46 CYCLE_TO_PREVIOUS_USER, // Cycle to the previous user.
47 };
48
49 // Defines session state i.e. whether session is running or not and
50 // whether user session is blocked by things like multi-profile login.
51 enum SessionState {
52 // When primary user login UI is shown i.e. after boot or sign out,
53 // no active user session exists yet.
54 SESSION_STATE_LOGIN_PRIMARY = 0,
55
56 // Inside user session (including lock screen),
57 // no login UI (primary or multi-profiles) is shown.
58 SESSION_STATE_ACTIVE,
59
60 // When secondary user login UI is shown i.e. other users are
61 // already logged in and is currently adding another user to the session.
62 SESSION_STATE_LOGIN_SECONDARY,
63 };
64
65 virtual ~SessionStateDelegate() {};
66
67 // Returns the browser context for the user given by |index|.
68 virtual content::BrowserContext* GetBrowserContextByIndex(
69 MultiProfileIndex index) = 0;
70
71 // Returns the browser context associated with the window.
72 virtual content::BrowserContext* GetBrowserContextForWindow(
73 aura::Window* window) = 0;
74
75 // Returns the maximum possible number of logged in users.
76 virtual int GetMaximumNumberOfLoggedInUsers() const = 0;
77
78 // Returns the number of signed in users. If 0 is returned, there is either
79 // no session in progress or no active user.
80 virtual int NumberOfLoggedInUsers() const = 0;
81
82 // Returns |true| if the session has been fully started for the active user.
83 // When a user becomes active, the profile and browser UI are not immediately
84 // available. Only once this method starts returning |true| is the browser
85 // startup complete and both profile and UI are fully available.
86 virtual bool IsActiveUserSessionStarted() const = 0;
87
88 // Returns true if the screen can be locked.
89 virtual bool CanLockScreen() const = 0;
90
91 // Returns true if the screen is currently locked.
92 virtual bool IsScreenLocked() const = 0;
93
94 // Returns true if the screen should be locked when the system is about to
95 // suspend.
96 virtual bool ShouldLockScreenBeforeSuspending() const = 0;
97
98 // Locks the screen. The locking happens asynchronously.
99 virtual void LockScreen() = 0;
100
101 // Unlocks the screen.
102 virtual void UnlockScreen() = 0;
103
104 // Returns |true| if user session blocked by some overlying UI. It can be
105 // login screen, lock screen or screen for adding users into multi-profile
106 // session.
107 virtual bool IsUserSessionBlocked() const = 0;
108
109 // Returns current session state.
110 virtual SessionState GetSessionState() const = 0;
111
112 // TODO(oshima): consolidate these two GetUserInfo.
113
114 // Gets the user info for the user with the given |index|.
115 // Note that |index| can at maximum be |NumberOfLoggedInUsers() - 1|.
116 virtual const UserInfo* GetUserInfo(MultiProfileIndex index) const = 0;
117
118 // Gets the avatar image for the user associated with the |context|.
119 virtual const UserInfo* GetUserInfo(
120 content::BrowserContext* context) const = 0;
121
122 // Whether or not the window's title should show the avatar.
123 virtual bool ShouldShowAvatar(aura::Window* window) const = 0;
124
125 // Switches to another active user with |user_id|
126 // (if that user has already signed in).
127 virtual void SwitchActiveUser(const std::string& user_id) = 0;
128
129 // Switches the active user to the next or previous user, with the same
130 // ordering as GetLoggedInUsers.
131 virtual void CycleActiveUser(CycleUser cycle_user) = 0;
132
133 // Adds or removes sessions state observer.
134 virtual void AddSessionStateObserver(SessionStateObserver* observer) = 0;
135 virtual void RemoveSessionStateObserver(SessionStateObserver* observer) = 0;
136 };
137
138 } // namespace ash
139
140 #endif // ASH_SESSION_SESSION_STATE_DELEGATE_H_
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