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Unified Diff: third_party/WebKit/Source/platform/graphics/OffscreenCanvasFrameDispatcherImpl.cpp

Issue 2607373002: Linear filter for texture object in 2d context (Closed)
Patch Set: fix Created 3 years, 11 months ago
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Index: third_party/WebKit/Source/platform/graphics/OffscreenCanvasFrameDispatcherImpl.cpp
diff --git a/third_party/WebKit/Source/platform/graphics/OffscreenCanvasFrameDispatcherImpl.cpp b/third_party/WebKit/Source/platform/graphics/OffscreenCanvasFrameDispatcherImpl.cpp
index 61331f8308302508f2389421354e8de745899dbd..42f55c251bf9af0b67276b5c59ea11d635d5b50f 100644
--- a/third_party/WebKit/Source/platform/graphics/OffscreenCanvasFrameDispatcherImpl.cpp
+++ b/third_party/WebKit/Source/platform/graphics/OffscreenCanvasFrameDispatcherImpl.cpp
@@ -199,9 +199,6 @@ void OffscreenCanvasFrameDispatcherImpl::dispatchFrame(
cc::TransferableResource resource;
resource.id = m_nextResourceId;
resource.format = cc::ResourceFormat::RGBA_8888;
- // TODO(crbug.com/645590): filter should respect the image-rendering CSS
- // property of associated canvas element.
- resource.filter = GL_LINEAR;
resource.size = gfx::Size(m_width, m_height);
// TODO(crbug.com/646022): making this overlay-able.
resource.is_overlay_candidate = false;
@@ -276,6 +273,9 @@ void OffscreenCanvasFrameDispatcherImpl::dispatchFrame(
gfx::Size(), premultipliedAlpha, uvTopLeft, uvBottomRight,
SK_ColorTRANSPARENT, vertexOpacity, yflipped, nearestNeighbor,
false);
+ // TODO(crbug.com/645590): filter should respect the image-rendering CSS
+ // property of associated canvas element.
+ quad->nearest_neighbor = false;
frame.render_pass_list.push_back(std::move(pass));
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