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Unified Diff: third_party/WebKit/Source/platform/graphics/OffscreenCanvasFrameDispatcherImpl.cpp

Issue 2607373002: Linear filter for texture object in 2d context (Closed)
Patch Set: fix Created 3 years, 11 months ago
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Index: third_party/WebKit/Source/platform/graphics/OffscreenCanvasFrameDispatcherImpl.cpp
diff --git a/third_party/WebKit/Source/platform/graphics/OffscreenCanvasFrameDispatcherImpl.cpp b/third_party/WebKit/Source/platform/graphics/OffscreenCanvasFrameDispatcherImpl.cpp
index e392678fa20ea8be19fcb136b59be0d3d308087a..3447efd45f44ae5312db6e7e7c09813311fa0188 100644
--- a/third_party/WebKit/Source/platform/graphics/OffscreenCanvasFrameDispatcherImpl.cpp
+++ b/third_party/WebKit/Source/platform/graphics/OffscreenCanvasFrameDispatcherImpl.cpp
@@ -209,9 +209,6 @@ void OffscreenCanvasFrameDispatcherImpl::dispatchFrame(
cc::TransferableResource resource;
resource.id = m_nextResourceId;
resource.format = cc::ResourceFormat::RGBA_8888;
- // TODO(crbug.com/645590): filter should respect the image-rendering CSS
- // property of associated canvas element.
- resource.filter = GL_LINEAR;
resource.size = gfx::Size(m_width, m_height);
// TODO(crbug.com/646022): making this overlay-able.
resource.is_overlay_candidate = false;
@@ -281,6 +278,8 @@ void OffscreenCanvasFrameDispatcherImpl::dispatchFrame(
float vertexOpacity[4] = {1.f, 1.f, 1.f, 1.f};
// TODO(crbug.com/645994): this should be true when using style
// "image-rendering: pixelated".
+ // TODO(crbug.com/645590): filter should respect the image-rendering CSS
+ // property of associated canvas element.
const bool nearestNeighbor = false;
quad->SetAll(sqs, bounds, bounds, bounds, needsBlending, resource.id,
gfx::Size(), premultipliedAlpha, uvTopLeft, uvBottomRight,
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