| Index: third_party/WebKit/Source/platform/graphics/OffscreenCanvasFrameDispatcherImpl.cpp
|
| diff --git a/third_party/WebKit/Source/platform/graphics/OffscreenCanvasFrameDispatcherImpl.cpp b/third_party/WebKit/Source/platform/graphics/OffscreenCanvasFrameDispatcherImpl.cpp
|
| index e392678fa20ea8be19fcb136b59be0d3d308087a..3447efd45f44ae5312db6e7e7c09813311fa0188 100644
|
| --- a/third_party/WebKit/Source/platform/graphics/OffscreenCanvasFrameDispatcherImpl.cpp
|
| +++ b/third_party/WebKit/Source/platform/graphics/OffscreenCanvasFrameDispatcherImpl.cpp
|
| @@ -209,9 +209,6 @@ void OffscreenCanvasFrameDispatcherImpl::dispatchFrame(
|
| cc::TransferableResource resource;
|
| resource.id = m_nextResourceId;
|
| resource.format = cc::ResourceFormat::RGBA_8888;
|
| - // TODO(crbug.com/645590): filter should respect the image-rendering CSS
|
| - // property of associated canvas element.
|
| - resource.filter = GL_LINEAR;
|
| resource.size = gfx::Size(m_width, m_height);
|
| // TODO(crbug.com/646022): making this overlay-able.
|
| resource.is_overlay_candidate = false;
|
| @@ -281,6 +278,8 @@ void OffscreenCanvasFrameDispatcherImpl::dispatchFrame(
|
| float vertexOpacity[4] = {1.f, 1.f, 1.f, 1.f};
|
| // TODO(crbug.com/645994): this should be true when using style
|
| // "image-rendering: pixelated".
|
| + // TODO(crbug.com/645590): filter should respect the image-rendering CSS
|
| + // property of associated canvas element.
|
| const bool nearestNeighbor = false;
|
| quad->SetAll(sqs, bounds, bounds, bounds, needsBlending, resource.id,
|
| gfx::Size(), premultipliedAlpha, uvTopLeft, uvBottomRight,
|
|
|