Index: media/capture/video/video_capture_device_client.h |
diff --git a/media/capture/video/video_capture_device_client.h b/media/capture/video/video_capture_device_client.h |
index b2dcb0a15b188d6364b2e9142ee3bab264ac2b58..1984a76e3f3729f5f9215b1b6c6d85451d811abb 100644 |
--- a/media/capture/video/video_capture_device_client.h |
+++ b/media/capture/video/video_capture_device_client.h |
@@ -9,10 +9,12 @@ |
#include <stdint.h> |
#include <memory> |
+#include <set> |
#include "base/macros.h" |
#include "base/memory/ref_counted.h" |
#include "base/memory/weak_ptr.h" |
+#include "base/threading/thread_collision_warner.h" |
#include "media/capture/capture_export.h" |
#include "media/capture/video/video_capture_device.h" |
@@ -34,11 +36,6 @@ using VideoCaptureJpegDecoderFactoryCB = |
// v4l2_thread on Linux, and the UI thread for tab capture. |
// The owner is responsible for making sure that the instance outlives these |
// calls. |
-// |
-// It has an internal ref counted TextureWrapHelper class used to wrap incoming |
-// GpuMemoryBuffers into Texture backed VideoFrames. This class creates and |
-// manages the necessary entities to interact with the GPU process, notably an |
-// offscreen Context to avoid janking the UI thread. |
class CAPTURE_EXPORT VideoCaptureDeviceClient |
: public media::VideoCaptureDevice::Client, |
public base::SupportsWeakPtr<VideoCaptureDeviceClient> { |
@@ -103,6 +100,7 @@ class CAPTURE_EXPORT VideoCaptureDeviceClient |
// The receiver to which we post events. |
const std::unique_ptr<VideoFrameReceiver> receiver_; |
+ std::set<int> buffer_ids_known_by_receiver_; |
miu
2017/01/31 01:18:51
nit: std::vector<int> instead, for better CPU/memo
chfremer
2017/01/31 18:54:28
Done.
|
const VideoCaptureJpegDecoderFactoryCB jpeg_decoder_factory_callback_; |
std::unique_ptr<VideoCaptureJpegDecoder> external_jpeg_decoder_; |
@@ -123,6 +121,11 @@ class CAPTURE_EXPORT VideoCaptureDeviceClient |
media::VideoPixelFormat last_captured_pixel_format_; |
+ // Thread collision warner to ensure that producer-facing API is not called |
+ // concurrently. Producers are allowed to call from multiple threads, but not |
+ // concurrently. |
+ DFAKE_MUTEX(call_from_producer_); |
+ |
DISALLOW_COPY_AND_ASSIGN(VideoCaptureDeviceClient); |
}; |