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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "media/mojo/services/mojo_cdm_service.h" | 5 #include "media/mojo/services/mojo_cdm_service.h" |
6 | 6 |
7 #include <map> | 7 #include <map> |
8 #include <utility> | 8 #include <utility> |
9 | 9 |
10 #include "base/bind.h" | 10 #include "base/bind.h" |
11 #include "base/lazy_instance.h" | 11 #include "base/lazy_instance.h" |
12 #include "base/macros.h" | 12 #include "base/macros.h" |
13 #include "base/memory/ptr_util.h" | 13 #include "base/memory/ptr_util.h" |
14 #include "base/synchronization/lock.h" | 14 #include "base/synchronization/lock.h" |
15 #include "media/base/cdm_config.h" | 15 #include "media/base/cdm_config.h" |
16 #include "media/base/cdm_context.h" | 16 #include "media/base/cdm_context.h" |
17 #include "media/base/cdm_factory.h" | 17 #include "media/base/cdm_factory.h" |
18 #include "media/base/cdm_key_information.h" | 18 #include "media/base/cdm_key_information.h" |
19 #include "media/base/key_systems.h" | 19 #include "media/base/key_systems.h" |
20 #include "media/mojo/common/media_type_converters.h" | 20 #include "media/mojo/common/media_type_converters.h" |
21 #include "media/mojo/services/mojo_cdm_service_context.h" | 21 #include "media/mojo/services/mojo_cdm_service_context.h" |
22 #include "mojo/common/common_type_converters.h" | |
23 #include "url/gurl.h" | 22 #include "url/gurl.h" |
24 | 23 |
25 namespace media { | 24 namespace media { |
26 | 25 |
27 namespace { | 26 namespace { |
28 | 27 |
29 // Manages all CDMs created by MojoCdmService. Can only have one instance per | 28 // Manages all CDMs created by MojoCdmService. Can only have one instance per |
30 // process so use a LazyInstance to ensure this. | 29 // process so use a LazyInstance to ensure this. |
31 class CdmManager { | 30 class CdmManager { |
32 public: | 31 public: |
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250 | 249 |
251 void MojoCdmService::OnDecryptorConnectionError() { | 250 void MojoCdmService::OnDecryptorConnectionError() { |
252 DVLOG(2) << __func__; | 251 DVLOG(2) << __func__; |
253 | 252 |
254 // MojoDecryptorService has lost connectivity to it's client, so it can be | 253 // MojoDecryptorService has lost connectivity to it's client, so it can be |
255 // freed. | 254 // freed. |
256 decryptor_.reset(); | 255 decryptor_.reset(); |
257 } | 256 } |
258 | 257 |
259 } // namespace media | 258 } // namespace media |
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