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Side by Side Diff: services/ui/public/cpp/surface_id_handler.h

Issue 2607063002: Remove mojo::Array. (Closed)
Patch Set: Created 3 years, 11 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef SERVICES_UI_PUBLIC_CPP_SURFACE_ID_HANDLER_H_ 5 #ifndef SERVICES_UI_PUBLIC_CPP_SURFACE_ID_HANDLER_H_
6 #define SERVICES_UI_PUBLIC_CPP_SURFACE_ID_HANDLER_H_ 6 #define SERVICES_UI_PUBLIC_CPP_SURFACE_ID_HANDLER_H_
7 7
8 #include <memory>
9
8 #include "cc/surfaces/surface_id.h" 10 #include "cc/surfaces/surface_id.h"
9 #include "ui/gfx/geometry/size.h" 11 #include "ui/gfx/geometry/size.h"
10 12
11 namespace cc { 13 namespace cc {
12 class SurfaceInfo; 14 class SurfaceInfo;
13 } 15 }
14 16
15 namespace ui { 17 namespace ui {
16 18
17 class Window; 19 class Window;
18 20
19 class SurfaceIdHandler { 21 class SurfaceIdHandler {
20 public: 22 public:
21 // Called when a child window allocates a new surface ID. 23 // Called when a child window allocates a new surface ID.
22 // If the handler wishes to retain ownership of the |surface_info|, 24 // If the handler wishes to retain ownership of the |surface_info|,
23 // it can move it. If a child's surface has been cleared then 25 // it can move it. If a child's surface has been cleared then
24 // |surface_info| will refer to a null pointer. 26 // |surface_info| will refer to a null pointer.
25 virtual void OnChildWindowSurfaceChanged( 27 virtual void OnChildWindowSurfaceChanged(
26 Window* window, 28 Window* window,
27 const cc::SurfaceInfo& surface_info) = 0; 29 const cc::SurfaceInfo& surface_info) = 0;
28 }; 30 };
29 31
30 } // namespace ui 32 } // namespace ui
31 33
32 #endif // SERVICES_UI_PUBLIC_CPP_SURFACE_ID_HANDLER_H_ 34 #endif // SERVICES_UI_PUBLIC_CPP_SURFACE_ID_HANDLER_H_
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