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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef DOMMatrixReadOnly_h | 5 #ifndef DOMMatrixReadOnly_h |
| 6 #define DOMMatrixReadOnly_h | 6 #define DOMMatrixReadOnly_h |
| 7 | 7 |
| 8 #include "bindings/core/v8/ExceptionState.h" | 8 #include "bindings/core/v8/ExceptionState.h" |
| 9 #include "bindings/core/v8/ScriptWrappable.h" | 9 #include "bindings/core/v8/ScriptWrappable.h" |
| 10 #include "core/dom/DOMTypedArray.h" | 10 #include "core/dom/DOMTypedArray.h" |
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| 54 double m34() const { return m_matrix->m34(); } | 54 double m34() const { return m_matrix->m34(); } |
| 55 double m41() const { return m_matrix->m41(); } | 55 double m41() const { return m_matrix->m41(); } |
| 56 double m42() const { return m_matrix->m42(); } | 56 double m42() const { return m_matrix->m42(); } |
| 57 double m43() const { return m_matrix->m43(); } | 57 double m43() const { return m_matrix->m43(); } |
| 58 double m44() const { return m_matrix->m44(); } | 58 double m44() const { return m_matrix->m44(); } |
| 59 | 59 |
| 60 bool is2D() const; | 60 bool is2D() const; |
| 61 bool isIdentity() const; | 61 bool isIdentity() const; |
| 62 | 62 |
| 63 DOMMatrix* multiply(DOMMatrixInit&, ExceptionState&); | 63 DOMMatrix* multiply(DOMMatrixInit&, ExceptionState&); |
| 64 DOMMatrix* multiply(DOMMatrixReadOnly*, ExceptionState&); |
| 64 DOMMatrix* translate(double tx = 0, double ty = 0, double tz = 0); | 65 DOMMatrix* translate(double tx = 0, double ty = 0, double tz = 0); |
| 65 DOMMatrix* scale(double sx = 1); | 66 DOMMatrix* scale(double sx = 1); |
| 66 DOMMatrix* scale(double sx, | 67 DOMMatrix* scale(double sx, |
| 67 double sy, | 68 double sy, |
| 68 double sz = 1, | 69 double sz = 1, |
| 69 double ox = 0, | 70 double ox = 0, |
| 70 double oy = 0, | 71 double oy = 0, |
| 71 double oz = 0); | 72 double oz = 0); |
| 72 DOMMatrix* scale3d(double scale = 1, | 73 DOMMatrix* scale3d(double scale = 1, |
| 73 double ox = 0, | 74 double ox = 0, |
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| 131 // supports 16-byte alignment but Oilpan doesn't. So we use an std::unique_ptr | 132 // supports 16-byte alignment but Oilpan doesn't. So we use an std::unique_ptr |
| 132 // to allocate TransformationMatrix on PartitionAlloc. | 133 // to allocate TransformationMatrix on PartitionAlloc. |
| 133 // TODO(oilpan): Oilpan should support 16-byte aligned allocations. | 134 // TODO(oilpan): Oilpan should support 16-byte aligned allocations. |
| 134 std::unique_ptr<TransformationMatrix> m_matrix; | 135 std::unique_ptr<TransformationMatrix> m_matrix; |
| 135 bool m_is2D; | 136 bool m_is2D; |
| 136 }; | 137 }; |
| 137 | 138 |
| 138 } // namespace blink | 139 } // namespace blink |
| 139 | 140 |
| 140 #endif | 141 #endif |
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