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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include <stdint.h> | 5 #include <stdint.h> |
| 6 | 6 |
| 7 #include <memory> | 7 #include <memory> |
| 8 #include <vector> | 8 #include <vector> |
| 9 | 9 |
| 10 #include "base/bind.h" | 10 #include "base/bind.h" |
| 11 #include "base/macros.h" | 11 #include "base/macros.h" |
| 12 #include "base/message_loop/message_loop.h" | 12 #include "base/message_loop/message_loop.h" |
| 13 #include "base/run_loop.h" | 13 #include "base/run_loop.h" |
| 14 #include "base/test/simple_test_tick_clock.h" | 14 #include "base/test/simple_test_tick_clock.h" |
| 15 #include "base/threading/thread_task_runner_handle.h" | |
| 15 #include "media/base/gmock_callback_support.h" | 16 #include "media/base/gmock_callback_support.h" |
| 16 #include "media/base/mock_filters.h" | 17 #include "media/base/mock_filters.h" |
| 17 #include "media/base/test_helpers.h" | 18 #include "media/base/test_helpers.h" |
| 18 #include "media/renderers/renderer_impl.h" | 19 #include "media/renderers/renderer_impl.h" |
| 19 #include "testing/gtest/include/gtest/gtest.h" | 20 #include "testing/gtest/include/gtest/gtest.h" |
| 20 | 21 |
| 21 using ::testing::_; | 22 using ::testing::_; |
| 22 using ::testing::DoAll; | 23 using ::testing::DoAll; |
| 23 using ::testing::InSequence; | 24 using ::testing::InSequence; |
| 24 using ::testing::Mock; | 25 using ::testing::Mock; |
| 25 using ::testing::Return; | 26 using ::testing::Return; |
| 26 using ::testing::SaveArg; | 27 using ::testing::SaveArg; |
| 27 using ::testing::StrictMock; | 28 using ::testing::StrictMock; |
| 29 using ::testing::WithArg; | |
| 28 | 30 |
| 29 namespace media { | 31 namespace media { |
| 30 | 32 |
| 31 const int64_t kStartPlayingTimeInMs = 100; | 33 const int64_t kStartPlayingTimeInMs = 100; |
| 32 | 34 |
| 33 ACTION_P2(SetBufferingState, renderer_client, buffering_state) { | 35 ACTION_P2(SetBufferingState, renderer_client, buffering_state) { |
| 34 (*renderer_client)->OnBufferingStateChange(buffering_state); | 36 (*renderer_client)->OnBufferingStateChange(buffering_state); |
| 35 } | 37 } |
| 36 | 38 |
| 37 ACTION_P2(SetError, renderer_client, error) { | 39 ACTION_P2(SetError, renderer_client, error) { |
| (...skipping 708 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 746 .WillOnce(SaveArg<0>(&audio_stream_status_change_cb)); | 748 .WillOnce(SaveArg<0>(&audio_stream_status_change_cb)); |
| 747 EXPECT_CALL(*video_stream_, SetStreamStatusChangeCB(_)) | 749 EXPECT_CALL(*video_stream_, SetStreamStatusChangeCB(_)) |
| 748 .WillOnce(SaveArg<0>(&video_stream_status_change_cb)); | 750 .WillOnce(SaveArg<0>(&video_stream_status_change_cb)); |
| 749 SetAudioRendererInitializeExpectations(PIPELINE_OK); | 751 SetAudioRendererInitializeExpectations(PIPELINE_OK); |
| 750 SetVideoRendererInitializeExpectations(PIPELINE_OK); | 752 SetVideoRendererInitializeExpectations(PIPELINE_OK); |
| 751 InitializeAndExpect(PIPELINE_OK); | 753 InitializeAndExpect(PIPELINE_OK); |
| 752 Play(); | 754 Play(); |
| 753 | 755 |
| 754 // Verify that DemuxerStream status changes cause the corresponding | 756 // Verify that DemuxerStream status changes cause the corresponding |
| 755 // audio/video renderer to be flushed and restarted. | 757 // audio/video renderer to be flushed and restarted. |
| 756 base::TimeDelta time0; | 758 base::TimeDelta time0; |
|
xhwang
2017/01/04 19:34:02
What does time0 exactly mean? Maybe this should be
servolk
2017/01/04 21:29:30
There's no special meaning to this, it's just a du
| |
| 757 EXPECT_CALL(time_source_, StopTicking()); | 759 EXPECT_CALL(time_source_, StopTicking()); |
| 758 EXPECT_CALL(*audio_renderer_, Flush(_)).WillOnce(RunClosure<0>()); | 760 EXPECT_CALL(*audio_renderer_, Flush(_)).WillOnce(RunClosure<0>()); |
| 759 EXPECT_CALL(*audio_renderer_, StartPlaying()).Times(1); | 761 EXPECT_CALL(*audio_renderer_, StartPlaying()).Times(1); |
| 760 audio_stream_status_change_cb.Run(false, time0); | 762 audio_stream_status_change_cb.Run(false, time0); |
| 761 | 763 |
| 762 EXPECT_CALL(*video_renderer_, Flush(_)).WillOnce(RunClosure<0>()); | 764 EXPECT_CALL(*video_renderer_, Flush(_)).WillOnce(RunClosure<0>()); |
| 763 EXPECT_CALL(*video_renderer_, StartPlayingFrom(_)).Times(1); | 765 EXPECT_CALL(*video_renderer_, StartPlayingFrom(_)).Times(1); |
| 764 video_stream_status_change_cb.Run(false, time0); | 766 video_stream_status_change_cb.Run(false, time0); |
| 765 } | 767 } |
| 766 | 768 |
| 769 ACTION(PostCallback) { | |
| 770 base::ThreadTaskRunnerHandle::Get()->PostTask(FROM_HERE, arg0); | |
| 771 } | |
| 772 | |
| 773 ACTION(PostQuitWhenIdle) { | |
| 774 base::ThreadTaskRunnerHandle::Get()->PostTask( | |
| 775 FROM_HERE, base::MessageLoop::QuitWhenIdleClosure()); | |
| 776 } | |
| 777 | |
| 778 // Stream status changes are handled asynchronously by the renderer and may take | |
| 779 // some time to process. This test verifies that all status changes are | |
| 780 // processed correctly by the renderer even if status changes of the stream | |
| 781 // happen much faster than the renderer can process them. In that case the | |
| 782 // renderer may postpone processing status changes, but still must process all | |
| 783 // of them eventually. | |
| 784 TEST_F(RendererImplTest, PostponedStreamStatusNotificationHandling) { | |
| 785 CreateAudioAndVideoStream(); | |
| 786 | |
| 787 DemuxerStream::StreamStatusChangeCB audio_stream_status_change_cb; | |
| 788 DemuxerStream::StreamStatusChangeCB video_stream_status_change_cb; | |
| 789 EXPECT_CALL(*audio_stream_, SetStreamStatusChangeCB(_)) | |
| 790 .WillOnce(SaveArg<0>(&audio_stream_status_change_cb)); | |
| 791 EXPECT_CALL(*video_stream_, SetStreamStatusChangeCB(_)) | |
| 792 .WillOnce(SaveArg<0>(&video_stream_status_change_cb)); | |
| 793 SetAudioRendererInitializeExpectations(PIPELINE_OK); | |
| 794 SetVideoRendererInitializeExpectations(PIPELINE_OK); | |
| 795 InitializeAndExpect(PIPELINE_OK); | |
| 796 Play(); | |
| 797 | |
| 798 EXPECT_CALL(callbacks_, OnBufferingStateChange(BUFFERING_HAVE_ENOUGH)) | |
| 799 .Times(2); | |
| 800 | |
| 801 base::TimeDelta time0; | |
| 802 EXPECT_CALL(time_source_, StopTicking()).Times(2); | |
| 803 EXPECT_CALL(time_source_, StartTicking()).Times(2); | |
| 804 EXPECT_CALL(*audio_renderer_, Flush(_)) | |
| 805 .Times(2) | |
| 806 .WillRepeatedly(DoAll( | |
| 807 SetBufferingState(&audio_renderer_client_, BUFFERING_HAVE_NOTHING), | |
| 808 WithArg<0>(PostCallback()))); | |
| 809 EXPECT_CALL(*audio_renderer_, StartPlaying()) | |
| 810 .Times(2) | |
| 811 .WillOnce( | |
| 812 SetBufferingState(&audio_renderer_client_, BUFFERING_HAVE_ENOUGH)) | |
| 813 .WillOnce(DoAll( | |
| 814 SetBufferingState(&audio_renderer_client_, BUFFERING_HAVE_ENOUGH), | |
| 815 PostQuitWhenIdle())); | |
| 816 // The first stream status change will be processed immediately. Each status | |
| 817 // change processing involves Flush + StartPlaying when the Flush is done. The | |
| 818 // Flush operation is async in this case, so the second status change will be | |
| 819 // postponed by renderer until after processing the first one is finished. But | |
| 820 // we must still get two pairs of Flush/StartPlaying calls eventually. | |
| 821 audio_stream_status_change_cb.Run(false, time0); | |
| 822 audio_stream_status_change_cb.Run(true, time0); | |
| 823 base::RunLoop().Run(); | |
| 824 | |
| 825 EXPECT_CALL(*video_renderer_, Flush(_)) | |
| 826 .Times(2) | |
| 827 .WillRepeatedly(DoAll( | |
| 828 SetBufferingState(&video_renderer_client_, BUFFERING_HAVE_NOTHING), | |
| 829 WithArg<0>(PostCallback()))); | |
| 830 EXPECT_CALL(*video_renderer_, StartPlayingFrom(time0)) | |
| 831 .Times(2) | |
| 832 .WillOnce( | |
| 833 SetBufferingState(&video_renderer_client_, BUFFERING_HAVE_ENOUGH)) | |
| 834 .WillOnce(DoAll( | |
| 835 SetBufferingState(&video_renderer_client_, BUFFERING_HAVE_ENOUGH), | |
| 836 PostQuitWhenIdle())); | |
| 837 // The first stream status change will be processed immediately. Each status | |
| 838 // change processing involves Flush + StartPlaying when the Flush is done. The | |
| 839 // Flush operation is async in this case, so the second status change will be | |
| 840 // postponed by renderer until after processing the first one is finished. But | |
| 841 // we must still get two pairs of Flush/StartPlaying calls eventually. | |
| 842 video_stream_status_change_cb.Run(false, time0); | |
| 843 video_stream_status_change_cb.Run(true, time0); | |
| 844 base::RunLoop().Run(); | |
| 845 } | |
| 846 | |
| 767 } // namespace media | 847 } // namespace media |
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