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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include <stdint.h> | 5 #include <stdint.h> |
6 | 6 |
7 #include <memory> | 7 #include <memory> |
8 #include <vector> | 8 #include <vector> |
9 | 9 |
10 #include "base/bind.h" | 10 #include "base/bind.h" |
11 #include "base/macros.h" | 11 #include "base/macros.h" |
12 #include "base/message_loop/message_loop.h" | 12 #include "base/message_loop/message_loop.h" |
13 #include "base/run_loop.h" | 13 #include "base/run_loop.h" |
14 #include "base/test/simple_test_tick_clock.h" | 14 #include "base/test/simple_test_tick_clock.h" |
15 #include "base/threading/thread_task_runner_handle.h" | |
15 #include "media/base/gmock_callback_support.h" | 16 #include "media/base/gmock_callback_support.h" |
16 #include "media/base/mock_filters.h" | 17 #include "media/base/mock_filters.h" |
17 #include "media/base/test_helpers.h" | 18 #include "media/base/test_helpers.h" |
18 #include "media/renderers/renderer_impl.h" | 19 #include "media/renderers/renderer_impl.h" |
19 #include "testing/gtest/include/gtest/gtest.h" | 20 #include "testing/gtest/include/gtest/gtest.h" |
20 | 21 |
21 using ::testing::_; | 22 using ::testing::_; |
22 using ::testing::DoAll; | 23 using ::testing::DoAll; |
23 using ::testing::InSequence; | 24 using ::testing::InSequence; |
24 using ::testing::Mock; | 25 using ::testing::Mock; |
25 using ::testing::Return; | 26 using ::testing::Return; |
26 using ::testing::SaveArg; | 27 using ::testing::SaveArg; |
27 using ::testing::StrictMock; | 28 using ::testing::StrictMock; |
29 using ::testing::WithArg; | |
28 | 30 |
29 namespace media { | 31 namespace media { |
30 | 32 |
31 const int64_t kStartPlayingTimeInMs = 100; | 33 const int64_t kStartPlayingTimeInMs = 100; |
32 | 34 |
33 ACTION_P2(SetBufferingState, renderer_client, buffering_state) { | 35 ACTION_P2(SetBufferingState, renderer_client, buffering_state) { |
34 (*renderer_client)->OnBufferingStateChange(buffering_state); | 36 (*renderer_client)->OnBufferingStateChange(buffering_state); |
35 } | 37 } |
36 | 38 |
37 ACTION_P2(SetError, renderer_client, error) { | 39 ACTION_P2(SetError, renderer_client, error) { |
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746 .WillOnce(SaveArg<0>(&audio_stream_status_change_cb)); | 748 .WillOnce(SaveArg<0>(&audio_stream_status_change_cb)); |
747 EXPECT_CALL(*video_stream_, SetStreamStatusChangeCB(_)) | 749 EXPECT_CALL(*video_stream_, SetStreamStatusChangeCB(_)) |
748 .WillOnce(SaveArg<0>(&video_stream_status_change_cb)); | 750 .WillOnce(SaveArg<0>(&video_stream_status_change_cb)); |
749 SetAudioRendererInitializeExpectations(PIPELINE_OK); | 751 SetAudioRendererInitializeExpectations(PIPELINE_OK); |
750 SetVideoRendererInitializeExpectations(PIPELINE_OK); | 752 SetVideoRendererInitializeExpectations(PIPELINE_OK); |
751 InitializeAndExpect(PIPELINE_OK); | 753 InitializeAndExpect(PIPELINE_OK); |
752 Play(); | 754 Play(); |
753 | 755 |
754 // Verify that DemuxerStream status changes cause the corresponding | 756 // Verify that DemuxerStream status changes cause the corresponding |
755 // audio/video renderer to be flushed and restarted. | 757 // audio/video renderer to be flushed and restarted. |
756 base::TimeDelta time0; | 758 base::TimeDelta time0; |
xhwang
2017/01/04 19:34:02
What does time0 exactly mean? Maybe this should be
servolk
2017/01/04 21:29:30
There's no special meaning to this, it's just a du
| |
757 EXPECT_CALL(time_source_, StopTicking()); | 759 EXPECT_CALL(time_source_, StopTicking()); |
758 EXPECT_CALL(*audio_renderer_, Flush(_)).WillOnce(RunClosure<0>()); | 760 EXPECT_CALL(*audio_renderer_, Flush(_)).WillOnce(RunClosure<0>()); |
759 EXPECT_CALL(*audio_renderer_, StartPlaying()).Times(1); | 761 EXPECT_CALL(*audio_renderer_, StartPlaying()).Times(1); |
760 audio_stream_status_change_cb.Run(false, time0); | 762 audio_stream_status_change_cb.Run(false, time0); |
761 | 763 |
762 EXPECT_CALL(*video_renderer_, Flush(_)).WillOnce(RunClosure<0>()); | 764 EXPECT_CALL(*video_renderer_, Flush(_)).WillOnce(RunClosure<0>()); |
763 EXPECT_CALL(*video_renderer_, StartPlayingFrom(_)).Times(1); | 765 EXPECT_CALL(*video_renderer_, StartPlayingFrom(_)).Times(1); |
764 video_stream_status_change_cb.Run(false, time0); | 766 video_stream_status_change_cb.Run(false, time0); |
765 } | 767 } |
766 | 768 |
769 ACTION(PostCallback) { | |
770 base::ThreadTaskRunnerHandle::Get()->PostTask(FROM_HERE, arg0); | |
771 } | |
772 | |
773 ACTION(PostQuitWhenIdle) { | |
774 base::ThreadTaskRunnerHandle::Get()->PostTask( | |
775 FROM_HERE, base::MessageLoop::QuitWhenIdleClosure()); | |
776 } | |
777 | |
778 // Stream status changes are handled asynchronously by the renderer and may take | |
779 // some time to process. This test verifies that all status changes are | |
780 // processed correctly by the renderer even if status changes of the stream | |
781 // happen much faster than the renderer can process them. In that case the | |
782 // renderer may postpone processing status changes, but still must process all | |
783 // of them eventually. | |
784 TEST_F(RendererImplTest, PostponedStreamStatusNotificationHandling) { | |
785 CreateAudioAndVideoStream(); | |
786 | |
787 DemuxerStream::StreamStatusChangeCB audio_stream_status_change_cb; | |
788 DemuxerStream::StreamStatusChangeCB video_stream_status_change_cb; | |
789 EXPECT_CALL(*audio_stream_, SetStreamStatusChangeCB(_)) | |
790 .WillOnce(SaveArg<0>(&audio_stream_status_change_cb)); | |
791 EXPECT_CALL(*video_stream_, SetStreamStatusChangeCB(_)) | |
792 .WillOnce(SaveArg<0>(&video_stream_status_change_cb)); | |
793 SetAudioRendererInitializeExpectations(PIPELINE_OK); | |
794 SetVideoRendererInitializeExpectations(PIPELINE_OK); | |
795 InitializeAndExpect(PIPELINE_OK); | |
796 Play(); | |
797 | |
798 EXPECT_CALL(callbacks_, OnBufferingStateChange(BUFFERING_HAVE_ENOUGH)) | |
799 .Times(2); | |
800 | |
801 base::TimeDelta time0; | |
802 EXPECT_CALL(time_source_, StopTicking()).Times(2); | |
803 EXPECT_CALL(time_source_, StartTicking()).Times(2); | |
804 EXPECT_CALL(*audio_renderer_, Flush(_)) | |
805 .Times(2) | |
806 .WillRepeatedly(DoAll( | |
807 SetBufferingState(&audio_renderer_client_, BUFFERING_HAVE_NOTHING), | |
808 WithArg<0>(PostCallback()))); | |
809 EXPECT_CALL(*audio_renderer_, StartPlaying()) | |
810 .Times(2) | |
811 .WillOnce( | |
812 SetBufferingState(&audio_renderer_client_, BUFFERING_HAVE_ENOUGH)) | |
813 .WillOnce(DoAll( | |
814 SetBufferingState(&audio_renderer_client_, BUFFERING_HAVE_ENOUGH), | |
815 PostQuitWhenIdle())); | |
816 // The first stream status change will be processed immediately. Each status | |
817 // change processing involves Flush + StartPlaying when the Flush is done. The | |
818 // Flush operation is async in this case, so the second status change will be | |
819 // postponed by renderer until after processing the first one is finished. But | |
820 // we must still get two pairs of Flush/StartPlaying calls eventually. | |
821 audio_stream_status_change_cb.Run(false, time0); | |
822 audio_stream_status_change_cb.Run(true, time0); | |
823 base::RunLoop().Run(); | |
824 | |
825 EXPECT_CALL(*video_renderer_, Flush(_)) | |
826 .Times(2) | |
827 .WillRepeatedly(DoAll( | |
828 SetBufferingState(&video_renderer_client_, BUFFERING_HAVE_NOTHING), | |
829 WithArg<0>(PostCallback()))); | |
830 EXPECT_CALL(*video_renderer_, StartPlayingFrom(time0)) | |
831 .Times(2) | |
832 .WillOnce( | |
833 SetBufferingState(&video_renderer_client_, BUFFERING_HAVE_ENOUGH)) | |
834 .WillOnce(DoAll( | |
835 SetBufferingState(&video_renderer_client_, BUFFERING_HAVE_ENOUGH), | |
836 PostQuitWhenIdle())); | |
837 // The first stream status change will be processed immediately. Each status | |
838 // change processing involves Flush + StartPlaying when the Flush is done. The | |
839 // Flush operation is async in this case, so the second status change will be | |
840 // postponed by renderer until after processing the first one is finished. But | |
841 // we must still get two pairs of Flush/StartPlaying calls eventually. | |
842 video_stream_status_change_cb.Run(false, time0); | |
843 video_stream_status_change_cb.Run(true, time0); | |
844 base::RunLoop().Run(); | |
845 } | |
846 | |
767 } // namespace media | 847 } // namespace media |
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