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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include <stddef.h> | 5 #include <stddef.h> |
6 | 6 |
7 #include "base/macros.h" | 7 #include "base/macros.h" |
8 #include "base/strings/utf_string_conversions.h" | 8 #include "base/strings/utf_string_conversions.h" |
9 #include "ui/base/hit_test.h" | 9 #include "ui/base/hit_test.h" |
10 #include "ui/events/event_processor.h" | 10 #include "ui/events/event_processor.h" |
11 #include "ui/views/bubble/bubble_border.h" | 11 #include "ui/views/bubble/bubble_border.h" |
12 #include "ui/views/bubble/bubble_frame_view.h" | 12 #include "ui/views/bubble/bubble_frame_view.h" |
13 #include "ui/views/controls/button/checkbox.h" | 13 #include "ui/views/controls/button/checkbox.h" |
14 #include "ui/views/controls/button/label_button.h" | 14 #include "ui/views/controls/button/label_button.h" |
15 #include "ui/views/controls/textfield/textfield.h" | 15 #include "ui/views/controls/textfield/textfield.h" |
16 #include "ui/views/test/views_test_base.h" | 16 #include "ui/views/test/views_test_base.h" |
17 #include "ui/views/widget/widget.h" | 17 #include "ui/views/widget/widget.h" |
18 #include "ui/views/window/dialog_client_view.h" | 18 #include "ui/views/window/dialog_client_view.h" |
19 #include "ui/views/window/dialog_delegate.h" | 19 #include "ui/views/window/dialog_delegate.h" |
20 | 20 |
| 21 #if defined(OS_MACOSX) |
| 22 #include "ui/base/test/scoped_fake_full_keyboard_access.h" |
| 23 #endif |
| 24 |
21 namespace views { | 25 namespace views { |
22 | 26 |
23 namespace { | 27 namespace { |
24 | 28 |
25 class TestDialog : public DialogDelegateView, public ButtonListener { | 29 class TestDialog : public DialogDelegateView, public ButtonListener { |
26 public: | 30 public: |
27 TestDialog() | 31 TestDialog() |
28 : input_(new views::Textfield()), | 32 : input_(new views::Textfield()), |
29 canceled_(false), | 33 canceled_(false), |
30 accepted_(false), | 34 accepted_(false), |
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264 | 268 |
265 dialog2->TearDown(); | 269 dialog2->TearDown(); |
266 } | 270 } |
267 | 271 |
268 // Tests default focus is assigned correctly when showing a new dialog. | 272 // Tests default focus is assigned correctly when showing a new dialog. |
269 TEST_F(DialogTest, InitialFocus) { | 273 TEST_F(DialogTest, InitialFocus) { |
270 EXPECT_TRUE(dialog()->input()->HasFocus()); | 274 EXPECT_TRUE(dialog()->input()->HasFocus()); |
271 EXPECT_EQ(dialog()->input(), dialog()->GetFocusManager()->GetFocusedView()); | 275 EXPECT_EQ(dialog()->input(), dialog()->GetFocusManager()->GetFocusedView()); |
272 } | 276 } |
273 | 277 |
| 278 // If the initially focused View provided is unfocusable, check the next |
| 279 // available focusable View is focused. |
| 280 TEST_F(DialogTest, UnfocusableInitialFocus) { |
| 281 #if defined(OS_MACOSX) |
| 282 // On Mac, make all buttons unfocusable by turning off full keyboard access. |
| 283 // This is the more common configuration, and if a dialog has a focusable |
| 284 // textfield, tree or table, that should obtain focus instead. |
| 285 ui::test::ScopedFakeFullKeyboardAccess::GetInstance() |
| 286 ->set_full_keyboard_access_state(false); |
| 287 #endif |
| 288 |
| 289 DialogDelegateView* dialog = new DialogDelegateView(); |
| 290 Textfield* textfield = new Textfield(); |
| 291 dialog->AddChildView(textfield); |
| 292 Widget* dialog_widget = |
| 293 DialogDelegate::CreateDialogWidget(dialog, GetContext(), nullptr); |
| 294 |
| 295 #if !defined(OS_MACOSX) |
| 296 // For non-Mac, turn off focusability on all the dialog's buttons manually. |
| 297 // This achieves the same effect as disabling full keyboard access. |
| 298 DialogClientView* dcv = dialog->GetDialogClientView(); |
| 299 dcv->ok_button()->SetFocusBehavior(View::FocusBehavior::NEVER); |
| 300 dcv->cancel_button()->SetFocusBehavior(View::FocusBehavior::NEVER); |
| 301 #endif |
| 302 |
| 303 // On showing the dialog, the initially focused View will be the OK button. |
| 304 // Since it is no longer focusable, focus should advance to the next focusable |
| 305 // View, which is |textfield|. |
| 306 dialog_widget->Show(); |
| 307 EXPECT_TRUE(textfield->HasFocus()); |
| 308 EXPECT_EQ(textfield, dialog->GetFocusManager()->GetFocusedView()); |
| 309 dialog_widget->Close(); |
| 310 } |
| 311 |
274 } // namespace views | 312 } // namespace views |
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