OLD | NEW |
1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_DEBUG_H_ | 5 #ifndef V8_DEBUG_H_ |
6 #define V8_DEBUG_H_ | 6 #define V8_DEBUG_H_ |
7 | 7 |
8 #include "allocation.h" | 8 #include "allocation.h" |
9 #include "arguments.h" | 9 #include "arguments.h" |
10 #include "assembler.h" | 10 #include "assembler.h" |
(...skipping 506 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
517 void ActivateStepIn(StackFrame* frame); | 517 void ActivateStepIn(StackFrame* frame); |
518 void ClearStepIn(); | 518 void ClearStepIn(); |
519 void ActivateStepOut(StackFrame* frame); | 519 void ActivateStepOut(StackFrame* frame); |
520 void ClearStepNext(); | 520 void ClearStepNext(); |
521 // Returns whether the compile succeeded. | 521 // Returns whether the compile succeeded. |
522 void RemoveDebugInfo(Handle<DebugInfo> debug_info); | 522 void RemoveDebugInfo(Handle<DebugInfo> debug_info); |
523 void SetAfterBreakTarget(JavaScriptFrame* frame); | 523 void SetAfterBreakTarget(JavaScriptFrame* frame); |
524 Handle<Object> CheckBreakPoints(Handle<Object> break_point); | 524 Handle<Object> CheckBreakPoints(Handle<Object> break_point); |
525 bool CheckBreakPoint(Handle<Object> break_point_object); | 525 bool CheckBreakPoint(Handle<Object> break_point_object); |
526 | 526 |
| 527 void MaybeRecompileFunctionForDebugging(Handle<JSFunction> function); |
| 528 void CollectSuspendedGenerators( |
| 529 List<Handle<JSGeneratorObject> > *suspended_generators); |
| 530 void RecompileAndRelocateSuspendedGenerators( |
| 531 const List<Handle<JSGeneratorObject> > &suspended_generators); |
| 532 |
527 // Global handle to debug context where all the debugger JavaScript code is | 533 // Global handle to debug context where all the debugger JavaScript code is |
528 // loaded. | 534 // loaded. |
529 Handle<Context> debug_context_; | 535 Handle<Context> debug_context_; |
530 | 536 |
531 // Boolean state indicating whether any break points are set. | 537 // Boolean state indicating whether any break points are set. |
532 bool has_break_points_; | 538 bool has_break_points_; |
533 | 539 |
534 // Cache of all scripts in the heap. | 540 // Cache of all scripts in the heap. |
535 ScriptCache* script_cache_; | 541 ScriptCache* script_cache_; |
536 | 542 |
(...skipping 499 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
1036 Mutex mutex_; | 1042 Mutex mutex_; |
1037 bool already_signalled_; | 1043 bool already_signalled_; |
1038 | 1044 |
1039 DISALLOW_COPY_AND_ASSIGN(MessageDispatchHelperThread); | 1045 DISALLOW_COPY_AND_ASSIGN(MessageDispatchHelperThread); |
1040 }; | 1046 }; |
1041 | 1047 |
1042 | 1048 |
1043 } } // namespace v8::internal | 1049 } } // namespace v8::internal |
1044 | 1050 |
1045 #endif // V8_DEBUG_H_ | 1051 #endif // V8_DEBUG_H_ |
OLD | NEW |