| Index: ios/chrome/browser/ui/tabs/tab_util.mm
|
| diff --git a/ios/chrome/browser/ui/tabs/tab_util.mm b/ios/chrome/browser/ui/tabs/tab_util.mm
|
| deleted file mode 100644
|
| index 9095cc84a5545b16da674ef144b9bb9338332a7d..0000000000000000000000000000000000000000
|
| --- a/ios/chrome/browser/ui/tabs/tab_util.mm
|
| +++ /dev/null
|
| @@ -1,72 +0,0 @@
|
| -// Copyright 2012 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#include "ios/chrome/browser/ui/tabs/tab_util.h"
|
| -
|
| -#include <sys/sysctl.h>
|
| -
|
| -namespace {
|
| -
|
| -// Constants for inset and control points for tab shape.
|
| -const CGFloat kInsetMultiplier = 2.0 / 3.0;
|
| -const CGFloat kControlPoint1Multiplier = 1.0 / 3.0;
|
| -const CGFloat kControlPoint2Multiplier = 3.0 / 8.0;
|
| -
|
| -} // anonymous namespace
|
| -
|
| -namespace ios_internal {
|
| -namespace tab_util {
|
| -
|
| -UIBezierPath* tabBezierPathForRect(CGRect rect) {
|
| - const CGFloat lineWidth = 1.0;
|
| - const CGFloat halfLineWidth = lineWidth / 2.0;
|
| -
|
| - // Outset by halfLineWidth in order to draw on pixels rather than on borders
|
| - // (which would cause blurry pixels). Offset instead of outset vertically,
|
| - // otherwise clipping will occur.
|
| - rect = CGRectInset(rect, -halfLineWidth, 0);
|
| - rect.origin.y += halfLineWidth;
|
| -
|
| - CGPoint bottomLeft =
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| - CGPointMake(CGRectGetMinX(rect), CGRectGetMaxY(rect) - (2 * lineWidth));
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| - CGPoint bottomRight =
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| - CGPointMake(CGRectGetMaxX(rect), CGRectGetMaxY(rect) - (2 * lineWidth));
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| - CGPoint topRight = CGPointMake(
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| - CGRectGetMaxX(rect) - (kInsetMultiplier * CGRectGetHeight(rect)),
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| - CGRectGetMinY(rect));
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| - CGPoint topLeft = CGPointMake(
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| - CGRectGetMinX(rect) + (kInsetMultiplier * CGRectGetHeight(rect)),
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| - CGRectGetMinY(rect));
|
| -
|
| - CGFloat baseControlPointOutset =
|
| - CGRectGetHeight(rect) * kControlPoint1Multiplier;
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| - CGFloat bottomControlPointInset =
|
| - CGRectGetHeight(rect) * kControlPoint2Multiplier;
|
| -
|
| - // Outset many of these values by lineWidth to cause the fill to bleed outside
|
| - // the clip area.
|
| - UIBezierPath* path = [UIBezierPath bezierPath];
|
| - [path moveToPoint:CGPointMake(bottomLeft.x - lineWidth,
|
| - bottomLeft.y + (2 * lineWidth))];
|
| - [path addLineToPoint:CGPointMake(bottomLeft.x - lineWidth, bottomLeft.y)];
|
| - [path addLineToPoint:bottomLeft];
|
| - [path addCurveToPoint:topLeft
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| - controlPoint1:CGPointMake(bottomLeft.x + baseControlPointOutset,
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| - bottomLeft.y)
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| - controlPoint2:CGPointMake(topLeft.x - bottomControlPointInset,
|
| - topLeft.y)];
|
| - [path addLineToPoint:topRight];
|
| - [path addCurveToPoint:bottomRight
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| - controlPoint1:CGPointMake(topRight.x + bottomControlPointInset,
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| - topRight.y)
|
| - controlPoint2:CGPointMake(bottomRight.x - baseControlPointOutset,
|
| - bottomRight.y)];
|
| - [path addLineToPoint:CGPointMake(bottomRight.x + lineWidth, bottomRight.y)];
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| - [path addLineToPoint:CGPointMake(bottomRight.x + lineWidth,
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| - bottomRight.y + (2 * lineWidth))];
|
| - return path;
|
| -}
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| -
|
| -} // namespace tab_util
|
| -} // namespace ios_internal
|
|
|