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Issue 26031002: cc: Remove unused metrics from RenderingStats. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Fixed raster_worker_pool_perftest.cc Created 7 years, 2 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/resources/managed_tile_state.h" 5 #include "cc/resources/managed_tile_state.h"
6 6
7 #include <limits> 7 #include <limits>
8 8
9 #include "cc/base/math_util.h" 9 #include "cc/base/math_util.h"
10 10
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47 47
48 ManagedTileState::ManagedTileState() 48 ManagedTileState::ManagedTileState()
49 : raster_mode(LOW_QUALITY_RASTER_MODE), 49 : raster_mode(LOW_QUALITY_RASTER_MODE),
50 bin(NEVER_BIN), 50 bin(NEVER_BIN),
51 resolution(NON_IDEAL_RESOLUTION), 51 resolution(NON_IDEAL_RESOLUTION),
52 required_for_activation(false), 52 required_for_activation(false),
53 time_to_needed_in_seconds(std::numeric_limits<float>::infinity()), 53 time_to_needed_in_seconds(std::numeric_limits<float>::infinity()),
54 distance_to_visible_in_pixels(std::numeric_limits<float>::infinity()), 54 distance_to_visible_in_pixels(std::numeric_limits<float>::infinity()),
55 visible_and_ready_to_draw(false), 55 visible_and_ready_to_draw(false),
56 scheduled_priority(0) { 56 scheduled_priority(0) {
57 for (int i = 0; i < NUM_TREES; ++i)
58 tree_bin[i] = NEVER_BIN;
59 } 57 }
60 58
61 ManagedTileState::TileVersion::TileVersion() 59 ManagedTileState::TileVersion::TileVersion()
62 : mode_(RESOURCE_MODE), 60 : mode_(RESOURCE_MODE),
63 has_text_(false) { 61 has_text_(false) {
64 } 62 }
65 63
66 ManagedTileState::TileVersion::~TileVersion() { 64 ManagedTileState::TileVersion::~TileVersion() {
67 DCHECK(!resource_); 65 DCHECK(!resource_);
68 } 66 }
(...skipping 25 matching lines...) Expand all
94 for (int mode = 0; mode < NUM_RASTER_MODES; ++mode) { 92 for (int mode = 0; mode < NUM_RASTER_MODES; ++mode) {
95 has_resource |= (tile_versions[mode].resource_.get() != 0); 93 has_resource |= (tile_versions[mode].resource_.get() != 0);
96 has_active_task |= !tile_versions[mode].raster_task_.is_null(); 94 has_active_task |= !tile_versions[mode].raster_task_.is_null();
97 } 95 }
98 96
99 bool is_using_gpu_memory = has_resource || has_active_task; 97 bool is_using_gpu_memory = has_resource || has_active_task;
100 98
101 scoped_ptr<base::DictionaryValue> state(new base::DictionaryValue()); 99 scoped_ptr<base::DictionaryValue> state(new base::DictionaryValue());
102 state->SetBoolean("has_resource", has_resource); 100 state->SetBoolean("has_resource", has_resource);
103 state->SetBoolean("is_using_gpu_memory", is_using_gpu_memory); 101 state->SetBoolean("is_using_gpu_memory", is_using_gpu_memory);
104 state->Set("tree_bin.0", 102 state->Set("bin", ManagedTileBinAsValue(bin).release());
105 ManagedTileBinAsValue(tree_bin[ACTIVE_TREE]).release());
106 state->Set("tree_bin.1",
107 ManagedTileBinAsValue(tree_bin[PENDING_TREE]).release());
108 state->Set("resolution", TileResolutionAsValue(resolution).release()); 103 state->Set("resolution", TileResolutionAsValue(resolution).release());
109 state->Set("time_to_needed_in_seconds", 104 state->Set("time_to_needed_in_seconds",
110 MathUtil::AsValueSafely(time_to_needed_in_seconds).release()); 105 MathUtil::AsValueSafely(time_to_needed_in_seconds).release());
111 state->Set("distance_to_visible_in_pixels", 106 state->Set("distance_to_visible_in_pixels",
112 MathUtil::AsValueSafely(distance_to_visible_in_pixels).release()); 107 MathUtil::AsValueSafely(distance_to_visible_in_pixels).release());
113 state->SetBoolean("required_for_activation", required_for_activation); 108 state->SetBoolean("required_for_activation", required_for_activation);
114 state->SetBoolean( 109 state->SetBoolean(
115 "is_solid_color", 110 "is_solid_color",
116 tile_versions[raster_mode].mode_ == TileVersion::SOLID_COLOR_MODE); 111 tile_versions[raster_mode].mode_ == TileVersion::SOLID_COLOR_MODE);
117 state->SetBoolean( 112 state->SetBoolean(
118 "is_transparent", 113 "is_transparent",
119 tile_versions[raster_mode].mode_ == TileVersion::SOLID_COLOR_MODE && 114 tile_versions[raster_mode].mode_ == TileVersion::SOLID_COLOR_MODE &&
120 !SkColorGetA(tile_versions[raster_mode].solid_color_)); 115 !SkColorGetA(tile_versions[raster_mode].solid_color_));
121 state->SetInteger("scheduled_priority", scheduled_priority); 116 state->SetInteger("scheduled_priority", scheduled_priority);
122 return state.PassAs<base::Value>(); 117 return state.PassAs<base::Value>();
123 } 118 }
124 119
125 } // namespace cc 120 } // namespace cc
126
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