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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include <GLES2/gl2.h> | 5 #include <GLES2/gl2.h> |
| 6 #include <GLES2/gl2ext.h> | 6 #include <GLES2/gl2ext.h> |
| 7 #include <GLES2/gl2extchromium.h> | 7 #include <GLES2/gl2extchromium.h> |
| 8 #include <GLES3/gl3.h> | 8 #include <GLES3/gl3.h> |
| 9 #include <stdint.h> | 9 #include <stdint.h> |
| 10 | 10 |
| (...skipping 96 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 107 GLTestHelper::CheckGLError("no errors", __LINE__); | 107 GLTestHelper::CheckGLError("no errors", __LINE__); |
| 108 | 108 |
| 109 GLuint buffer = GLTestHelper::SetupUnitQuad(position_loc); | 109 GLuint buffer = GLTestHelper::SetupUnitQuad(position_loc); |
| 110 GLTestHelper::CheckGLError("no errors", __LINE__); | 110 GLTestHelper::CheckGLError("no errors", __LINE__); |
| 111 EXPECT_LT(0u, buffer); | 111 EXPECT_LT(0u, buffer); |
| 112 | 112 |
| 113 glClearColor(0.0, 0.0, 0.0, 1.0); | 113 glClearColor(0.0, 0.0, 0.0, 1.0); |
| 114 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); | 114 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
| 115 glDrawArrays(GL_TRIANGLES, 0, 6); | 115 glDrawArrays(GL_TRIANGLES, 0, 6); |
| 116 GLTestHelper::CheckGLError("no errors", __LINE__); | 116 GLTestHelper::CheckGLError("no errors", __LINE__); |
| 117 EXPECT_TRUE( | 117 EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, kCanvasSize, kCanvasSize, 1, |
| 118 GLTestHelper::CheckPixels(0, 0, kCanvasSize, kCanvasSize, 1, kRedColor)); | 118 kRedColor, nullptr)); |
| 119 | 119 |
| 120 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); | 120 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
| 121 glDrawArraysInstancedANGLE(GL_TRIANGLES, 0, 6, kPrimCount); | 121 glDrawArraysInstancedANGLE(GL_TRIANGLES, 0, 6, kPrimCount); |
| 122 GLTestHelper::CheckGLError("no errors", __LINE__); | 122 GLTestHelper::CheckGLError("no errors", __LINE__); |
| 123 EXPECT_TRUE( | 123 EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, kCanvasSize, kCanvasSize, 1, |
| 124 GLTestHelper::CheckPixels(0, 0, kCanvasSize, kCanvasSize, 1, kRedColor)); | 124 kRedColor, nullptr)); |
| 125 | 125 |
| 126 glMapBufferRange(GL_ARRAY_BUFFER, 0, 6, GL_MAP_READ_BIT); | 126 glMapBufferRange(GL_ARRAY_BUFFER, 0, 6, GL_MAP_READ_BIT); |
| 127 GLTestHelper::CheckGLError("no errors", __LINE__); | 127 GLTestHelper::CheckGLError("no errors", __LINE__); |
| 128 | 128 |
| 129 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); | 129 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
| 130 glDrawArrays(GL_TRIANGLES, 0, 6); | 130 glDrawArrays(GL_TRIANGLES, 0, 6); |
| 131 EXPECT_EQ(static_cast<GLenum>(GL_INVALID_OPERATION), glGetError()); | 131 EXPECT_EQ(static_cast<GLenum>(GL_INVALID_OPERATION), glGetError()); |
| 132 EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, kCanvasSize, kCanvasSize, 1, | 132 EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, kCanvasSize, kCanvasSize, 1, |
| 133 kBlackColor)); | 133 kBlackColor, nullptr)); |
| 134 | 134 |
| 135 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); | 135 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
| 136 glDrawArraysInstancedANGLE(GL_TRIANGLES, 0, 6, kPrimCount); | 136 glDrawArraysInstancedANGLE(GL_TRIANGLES, 0, 6, kPrimCount); |
| 137 EXPECT_EQ(static_cast<GLenum>(GL_INVALID_OPERATION), glGetError()); | 137 EXPECT_EQ(static_cast<GLenum>(GL_INVALID_OPERATION), glGetError()); |
| 138 EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, kCanvasSize, kCanvasSize, 1, | 138 EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, kCanvasSize, kCanvasSize, 1, |
| 139 kBlackColor)); | 139 kBlackColor, nullptr)); |
| 140 | 140 |
| 141 // The following test is necessary to make sure draw calls do not just check | 141 // The following test is necessary to make sure draw calls do not just check |
| 142 // bound buffers, but actual buffers that are attached to the enabled vertex | 142 // bound buffers, but actual buffers that are attached to the enabled vertex |
| 143 // attribs. | 143 // attribs. |
| 144 glBindBuffer(GL_ARRAY_BUFFER, 0); | 144 glBindBuffer(GL_ARRAY_BUFFER, 0); |
| 145 | 145 |
| 146 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); | 146 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
| 147 glDrawArrays(GL_TRIANGLES, 0, 6); | 147 glDrawArrays(GL_TRIANGLES, 0, 6); |
| 148 EXPECT_EQ(static_cast<GLenum>(GL_INVALID_OPERATION), glGetError()); | 148 EXPECT_EQ(static_cast<GLenum>(GL_INVALID_OPERATION), glGetError()); |
| 149 EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, kCanvasSize, kCanvasSize, 1, | 149 EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, kCanvasSize, kCanvasSize, 1, |
| 150 kBlackColor)); | 150 kBlackColor, nullptr)); |
| 151 | 151 |
| 152 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); | 152 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
| 153 glDrawArraysInstancedANGLE(GL_TRIANGLES, 0, 6, kPrimCount); | 153 glDrawArraysInstancedANGLE(GL_TRIANGLES, 0, 6, kPrimCount); |
| 154 EXPECT_EQ(static_cast<GLenum>(GL_INVALID_OPERATION), glGetError()); | 154 EXPECT_EQ(static_cast<GLenum>(GL_INVALID_OPERATION), glGetError()); |
| 155 EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, kCanvasSize, kCanvasSize, 1, | 155 EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, kCanvasSize, kCanvasSize, 1, |
| 156 kBlackColor)); | 156 kBlackColor, nullptr)); |
| 157 | 157 |
| 158 glBindBuffer(GL_ARRAY_BUFFER, buffer); | 158 glBindBuffer(GL_ARRAY_BUFFER, buffer); |
| 159 glUnmapBuffer(GL_ARRAY_BUFFER); | 159 glUnmapBuffer(GL_ARRAY_BUFFER); |
| 160 GLTestHelper::CheckGLError("no errors", __LINE__); | 160 GLTestHelper::CheckGLError("no errors", __LINE__); |
| 161 | 161 |
| 162 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); | 162 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
| 163 glDrawArrays(GL_TRIANGLES, 0, 6); | 163 glDrawArrays(GL_TRIANGLES, 0, 6); |
| 164 GLTestHelper::CheckGLError("no errors", __LINE__); | 164 GLTestHelper::CheckGLError("no errors", __LINE__); |
| 165 EXPECT_TRUE( | 165 EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, kCanvasSize, kCanvasSize, 1, |
| 166 GLTestHelper::CheckPixels(0, 0, kCanvasSize, kCanvasSize, 1, kRedColor)); | 166 kRedColor, nullptr)); |
| 167 | 167 |
| 168 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); | 168 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
| 169 glDrawArraysInstancedANGLE(GL_TRIANGLES, 0, 6, kPrimCount); | 169 glDrawArraysInstancedANGLE(GL_TRIANGLES, 0, 6, kPrimCount); |
| 170 GLTestHelper::CheckGLError("no errors", __LINE__); | 170 GLTestHelper::CheckGLError("no errors", __LINE__); |
| 171 EXPECT_TRUE( | 171 EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, kCanvasSize, kCanvasSize, 1, |
| 172 GLTestHelper::CheckPixels(0, 0, kCanvasSize, kCanvasSize, 1, kRedColor)); | 172 kRedColor, nullptr)); |
| 173 } | 173 } |
| 174 | 174 |
| 175 TEST_F(ES3MapBufferRangeTest, DrawElementsAndInstanced) { | 175 TEST_F(ES3MapBufferRangeTest, DrawElementsAndInstanced) { |
| 176 if (ShouldSkipTest()) | 176 if (ShouldSkipTest()) |
| 177 return; | 177 return; |
| 178 | 178 |
| 179 const uint8_t kRedColor[] = {255, 0, 0, 255}; | 179 const uint8_t kRedColor[] = {255, 0, 0, 255}; |
| 180 const uint8_t kBlackColor[] = {0, 0, 0, 255}; | 180 const uint8_t kBlackColor[] = {0, 0, 0, 255}; |
| 181 const GLsizei kPrimCount = 4; | 181 const GLsizei kPrimCount = 4; |
| 182 | 182 |
| 183 GLint position_loc = 0; | 183 GLint position_loc = 0; |
| 184 SetupSimpleProgram(&position_loc); | 184 SetupSimpleProgram(&position_loc); |
| 185 GLTestHelper::CheckGLError("no errors", __LINE__); | 185 GLTestHelper::CheckGLError("no errors", __LINE__); |
| 186 | 186 |
| 187 std::vector<GLuint> buffers = | 187 std::vector<GLuint> buffers = |
| 188 GLTestHelper::SetupIndexedUnitQuad(position_loc); | 188 GLTestHelper::SetupIndexedUnitQuad(position_loc); |
| 189 GLTestHelper::CheckGLError("no errors", __LINE__); | 189 GLTestHelper::CheckGLError("no errors", __LINE__); |
| 190 EXPECT_EQ(2u, buffers.size()); | 190 EXPECT_EQ(2u, buffers.size()); |
| 191 EXPECT_LT(0u, buffers[0]); | 191 EXPECT_LT(0u, buffers[0]); |
| 192 EXPECT_LT(0u, buffers[1]); | 192 EXPECT_LT(0u, buffers[1]); |
| 193 | 193 |
| 194 glClearColor(0.0, 0.0, 0.0, 1.0); | 194 glClearColor(0.0, 0.0, 0.0, 1.0); |
| 195 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); | 195 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
| 196 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_BYTE, 0); | 196 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_BYTE, 0); |
| 197 GLTestHelper::CheckGLError("no errors", __LINE__); | 197 GLTestHelper::CheckGLError("no errors", __LINE__); |
| 198 EXPECT_TRUE( | 198 EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, kCanvasSize, kCanvasSize, 1, |
| 199 GLTestHelper::CheckPixels(0, 0, kCanvasSize, kCanvasSize, 1, kRedColor)); | 199 kRedColor, nullptr)); |
| 200 | 200 |
| 201 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); | 201 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
| 202 glDrawElementsInstancedANGLE(GL_TRIANGLES, 6, GL_UNSIGNED_BYTE, 0, | 202 glDrawElementsInstancedANGLE(GL_TRIANGLES, 6, GL_UNSIGNED_BYTE, 0, |
| 203 kPrimCount); | 203 kPrimCount); |
| 204 GLTestHelper::CheckGLError("no errors", __LINE__); | 204 GLTestHelper::CheckGLError("no errors", __LINE__); |
| 205 EXPECT_TRUE( | 205 EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, kCanvasSize, kCanvasSize, 1, |
| 206 GLTestHelper::CheckPixels(0, 0, kCanvasSize, kCanvasSize, 1, kRedColor)); | 206 kRedColor, nullptr)); |
| 207 | 207 |
| 208 glMapBufferRange(GL_ARRAY_BUFFER, 0, 6, GL_MAP_READ_BIT); | 208 glMapBufferRange(GL_ARRAY_BUFFER, 0, 6, GL_MAP_READ_BIT); |
| 209 GLTestHelper::CheckGLError("no errors", __LINE__); | 209 GLTestHelper::CheckGLError("no errors", __LINE__); |
| 210 | 210 |
| 211 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); | 211 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
| 212 glDrawArrays(GL_TRIANGLES, 0, 6); | 212 glDrawArrays(GL_TRIANGLES, 0, 6); |
| 213 EXPECT_EQ(static_cast<GLenum>(GL_INVALID_OPERATION), glGetError()); | 213 EXPECT_EQ(static_cast<GLenum>(GL_INVALID_OPERATION), glGetError()); |
| 214 EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, kCanvasSize, kCanvasSize, 1, | 214 EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, kCanvasSize, kCanvasSize, 1, |
| 215 kBlackColor)); | 215 kBlackColor, nullptr)); |
| 216 | 216 |
| 217 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); | 217 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
| 218 glDrawElementsInstancedANGLE(GL_TRIANGLES, 6, GL_UNSIGNED_BYTE, 0, | 218 glDrawElementsInstancedANGLE(GL_TRIANGLES, 6, GL_UNSIGNED_BYTE, 0, |
| 219 kPrimCount); | 219 kPrimCount); |
| 220 EXPECT_EQ(static_cast<GLenum>(GL_INVALID_OPERATION), glGetError()); | 220 EXPECT_EQ(static_cast<GLenum>(GL_INVALID_OPERATION), glGetError()); |
| 221 EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, kCanvasSize, kCanvasSize, 1, | 221 EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, kCanvasSize, kCanvasSize, 1, |
| 222 kBlackColor)); | 222 kBlackColor, nullptr)); |
| 223 | 223 |
| 224 // The following test is necessary to make sure draw calls do not just check | 224 // The following test is necessary to make sure draw calls do not just check |
| 225 // bound buffers, but actual buffers that are attached to the enabled vertex | 225 // bound buffers, but actual buffers that are attached to the enabled vertex |
| 226 // attribs. | 226 // attribs. |
| 227 glBindBuffer(GL_ARRAY_BUFFER, 0); | 227 glBindBuffer(GL_ARRAY_BUFFER, 0); |
| 228 | 228 |
| 229 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); | 229 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
| 230 glDrawArrays(GL_TRIANGLES, 0, 6); | 230 glDrawArrays(GL_TRIANGLES, 0, 6); |
| 231 EXPECT_EQ(static_cast<GLenum>(GL_INVALID_OPERATION), glGetError()); | 231 EXPECT_EQ(static_cast<GLenum>(GL_INVALID_OPERATION), glGetError()); |
| 232 EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, kCanvasSize, kCanvasSize, 1, | 232 EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, kCanvasSize, kCanvasSize, 1, |
| 233 kBlackColor)); | 233 kBlackColor, nullptr)); |
| 234 | 234 |
| 235 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); | 235 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
| 236 glDrawElementsInstancedANGLE(GL_TRIANGLES, 6, GL_UNSIGNED_BYTE, 0, | 236 glDrawElementsInstancedANGLE(GL_TRIANGLES, 6, GL_UNSIGNED_BYTE, 0, |
| 237 kPrimCount); | 237 kPrimCount); |
| 238 EXPECT_EQ(static_cast<GLenum>(GL_INVALID_OPERATION), glGetError()); | 238 EXPECT_EQ(static_cast<GLenum>(GL_INVALID_OPERATION), glGetError()); |
| 239 EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, kCanvasSize, kCanvasSize, 1, | 239 EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, kCanvasSize, kCanvasSize, 1, |
| 240 kBlackColor)); | 240 kBlackColor, nullptr)); |
| 241 | 241 |
| 242 glBindBuffer(GL_ARRAY_BUFFER, buffers[0]); | 242 glBindBuffer(GL_ARRAY_BUFFER, buffers[0]); |
| 243 | 243 |
| 244 glUnmapBuffer(GL_ARRAY_BUFFER); | 244 glUnmapBuffer(GL_ARRAY_BUFFER); |
| 245 GLTestHelper::CheckGLError("no errors", __LINE__); | 245 GLTestHelper::CheckGLError("no errors", __LINE__); |
| 246 | 246 |
| 247 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); | 247 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
| 248 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_BYTE, 0); | 248 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_BYTE, 0); |
| 249 GLTestHelper::CheckGLError("no errors", __LINE__); | 249 GLTestHelper::CheckGLError("no errors", __LINE__); |
| 250 EXPECT_TRUE( | 250 EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, kCanvasSize, kCanvasSize, 1, |
| 251 GLTestHelper::CheckPixels(0, 0, kCanvasSize, kCanvasSize, 1, kRedColor)); | 251 kRedColor, nullptr)); |
| 252 | 252 |
| 253 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); | 253 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
| 254 glDrawElementsInstancedANGLE(GL_TRIANGLES, 6, GL_UNSIGNED_BYTE, 0, | 254 glDrawElementsInstancedANGLE(GL_TRIANGLES, 6, GL_UNSIGNED_BYTE, 0, |
| 255 kPrimCount); | 255 kPrimCount); |
| 256 GLTestHelper::CheckGLError("no errors", __LINE__); | 256 GLTestHelper::CheckGLError("no errors", __LINE__); |
| 257 EXPECT_TRUE( | 257 EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, kCanvasSize, kCanvasSize, 1, |
| 258 GLTestHelper::CheckPixels(0, 0, kCanvasSize, kCanvasSize, 1, kRedColor)); | 258 kRedColor, nullptr)); |
| 259 | 259 |
| 260 glMapBufferRange(GL_ELEMENT_ARRAY_BUFFER, 0, 6, GL_MAP_READ_BIT); | 260 glMapBufferRange(GL_ELEMENT_ARRAY_BUFFER, 0, 6, GL_MAP_READ_BIT); |
| 261 GLTestHelper::CheckGLError("no errors", __LINE__); | 261 GLTestHelper::CheckGLError("no errors", __LINE__); |
| 262 | 262 |
| 263 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); | 263 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
| 264 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_BYTE, 0); | 264 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_BYTE, 0); |
| 265 EXPECT_EQ(static_cast<GLenum>(GL_INVALID_OPERATION), glGetError()); | 265 EXPECT_EQ(static_cast<GLenum>(GL_INVALID_OPERATION), glGetError()); |
| 266 EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, kCanvasSize, kCanvasSize, 1, | 266 EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, kCanvasSize, kCanvasSize, 1, |
| 267 kBlackColor)); | 267 kBlackColor, nullptr)); |
| 268 | 268 |
| 269 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); | 269 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
| 270 glDrawElementsInstancedANGLE(GL_TRIANGLES, 6, GL_UNSIGNED_BYTE, 0, | 270 glDrawElementsInstancedANGLE(GL_TRIANGLES, 6, GL_UNSIGNED_BYTE, 0, |
| 271 kPrimCount); | 271 kPrimCount); |
| 272 EXPECT_EQ(static_cast<GLenum>(GL_INVALID_OPERATION), glGetError()); | 272 EXPECT_EQ(static_cast<GLenum>(GL_INVALID_OPERATION), glGetError()); |
| 273 EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, kCanvasSize, kCanvasSize, 1, | 273 EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, kCanvasSize, kCanvasSize, 1, |
| 274 kBlackColor)); | 274 kBlackColor, nullptr)); |
| 275 | 275 |
| 276 glUnmapBuffer(GL_ELEMENT_ARRAY_BUFFER); | 276 glUnmapBuffer(GL_ELEMENT_ARRAY_BUFFER); |
| 277 GLTestHelper::CheckGLError("no errors", __LINE__); | 277 GLTestHelper::CheckGLError("no errors", __LINE__); |
| 278 | 278 |
| 279 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); | 279 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
| 280 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_BYTE, 0); | 280 glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_BYTE, 0); |
| 281 GLTestHelper::CheckGLError("no errors", __LINE__); | 281 GLTestHelper::CheckGLError("no errors", __LINE__); |
| 282 EXPECT_TRUE( | 282 EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, kCanvasSize, kCanvasSize, 1, |
| 283 GLTestHelper::CheckPixels(0, 0, kCanvasSize, kCanvasSize, 1, kRedColor)); | 283 kRedColor, nullptr)); |
| 284 | 284 |
| 285 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); | 285 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
| 286 glDrawElementsInstancedANGLE(GL_TRIANGLES, 6, GL_UNSIGNED_BYTE, 0, | 286 glDrawElementsInstancedANGLE(GL_TRIANGLES, 6, GL_UNSIGNED_BYTE, 0, |
| 287 kPrimCount); | 287 kPrimCount); |
| 288 GLTestHelper::CheckGLError("no errors", __LINE__); | 288 GLTestHelper::CheckGLError("no errors", __LINE__); |
| 289 EXPECT_TRUE( | 289 EXPECT_TRUE(GLTestHelper::CheckPixels(0, 0, kCanvasSize, kCanvasSize, 1, |
| 290 GLTestHelper::CheckPixels(0, 0, kCanvasSize, kCanvasSize, 1, kRedColor)); | 290 kRedColor, nullptr)); |
| 291 } | 291 } |
| 292 | 292 |
| 293 TEST_F(ES3MapBufferRangeTest, ReadPixels) { | 293 TEST_F(ES3MapBufferRangeTest, ReadPixels) { |
| 294 if (ShouldSkipTest()) | 294 if (ShouldSkipTest()) |
| 295 return; | 295 return; |
| 296 | 296 |
| 297 GLuint buffer = 0; | 297 GLuint buffer = 0; |
| 298 glGenBuffers(1, &buffer); | 298 glGenBuffers(1, &buffer); |
| 299 EXPECT_LT(0u, buffer); | 299 EXPECT_LT(0u, buffer); |
| 300 glBindBuffer(GL_PIXEL_PACK_BUFFER, buffer); | 300 glBindBuffer(GL_PIXEL_PACK_BUFFER, buffer); |
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| 494 EXPECT_EQ(0u, static_cast<GLbitfield>(param)); | 494 EXPECT_EQ(0u, static_cast<GLbitfield>(param)); |
| 495 | 495 |
| 496 GLTestHelper::CheckGLError("no errors", __LINE__); | 496 GLTestHelper::CheckGLError("no errors", __LINE__); |
| 497 } | 497 } |
| 498 | 498 |
| 499 // TODO(zmo): add tests for uniform buffer mapping. | 499 // TODO(zmo): add tests for uniform buffer mapping. |
| 500 | 500 |
| 501 // TODO(zmo): add tests for CopyBufferSubData case. | 501 // TODO(zmo): add tests for CopyBufferSubData case. |
| 502 | 502 |
| 503 } // namespace gpu | 503 } // namespace gpu |
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