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Side by Side Diff: src/effects/SkRectShaderImageFilter.cpp

Issue 26009004: Implement crop rect support for SkRectShaderImageFilter (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: Updated to new CropRect API Created 7 years, 2 months ago
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1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkRectShaderImageFilter.h" 8 #include "SkRectShaderImageFilter.h"
9 #include "SkBitmap.h" 9 #include "SkBitmap.h"
10 #include "SkCanvas.h" 10 #include "SkCanvas.h"
11 #include "SkDevice.h" 11 #include "SkDevice.h"
12 #include "SkFlattenableBuffers.h" 12 #include "SkFlattenableBuffers.h"
13 #include "SkShader.h" 13 #include "SkShader.h"
14 14
15 SkRectShaderImageFilter* SkRectShaderImageFilter::Create(SkShader* s, const SkRe ct& rect) { 15 SkRectShaderImageFilter* SkRectShaderImageFilter::Create(SkShader* s, const SkRe ct& rect) {
16 SkASSERT(s); 16 SkASSERT(s);
17 return SkNEW_ARGS(SkRectShaderImageFilter, (s, rect)); 17 #ifdef SK_CROP_RECT_IS_INT
18 SkIRect cropRect;
19 rect.roundOut(&cropRect);
20 #else
21 CropRect cropRect(rect);
22 #endif
23 return SkNEW_ARGS(SkRectShaderImageFilter, (s, &cropRect));
18 } 24 }
19 25
20 SkRectShaderImageFilter::SkRectShaderImageFilter(SkShader* s, const SkRect& rect ) 26 SkRectShaderImageFilter::SkRectShaderImageFilter(SkShader* s, const CropRect* cr opRect)
21 : INHERITED(NULL) 27 : INHERITED(NULL, cropRect)
22 , fShader(s) 28 , fShader(s) {
23 , fRect(rect) {
24 SkASSERT(s); 29 SkASSERT(s);
25 s->ref(); 30 s->ref();
26 } 31 }
27 32
28 SkRectShaderImageFilter::SkRectShaderImageFilter(SkFlattenableReadBuffer& buffer ) 33 SkRectShaderImageFilter::SkRectShaderImageFilter(SkFlattenableReadBuffer& buffer )
29 : INHERITED(buffer) { 34 : INHERITED(buffer) {
30 fShader = buffer.readFlattenableT<SkShader>(); 35 fShader = buffer.readFlattenableT<SkShader>();
31 buffer.readRect(&fRect);
32 } 36 }
33 37
34 void SkRectShaderImageFilter::flatten(SkFlattenableWriteBuffer& buffer) const { 38 void SkRectShaderImageFilter::flatten(SkFlattenableWriteBuffer& buffer) const {
35 this->INHERITED::flatten(buffer); 39 this->INHERITED::flatten(buffer);
36 40
37 buffer.writeFlattenable(fShader); 41 buffer.writeFlattenable(fShader);
38 buffer.writeRect(fRect);
39 } 42 }
40 43
41 SkRectShaderImageFilter::~SkRectShaderImageFilter() { 44 SkRectShaderImageFilter::~SkRectShaderImageFilter() {
42 SkSafeUnref(fShader); 45 SkSafeUnref(fShader);
43 } 46 }
44 47
45 bool SkRectShaderImageFilter::onFilterImage(Proxy* proxy, 48 bool SkRectShaderImageFilter::onFilterImage(Proxy* proxy,
46 const SkBitmap& source, 49 const SkBitmap& source,
47 const SkMatrix&, 50 const SkMatrix& ctm,
48 SkBitmap* result, 51 SkBitmap* result,
49 SkIPoint*) { 52 SkIPoint* offset) {
50 SkRect rect(fRect); 53 SkIRect bounds;
51 if (rect.isEmpty()) { 54 source.getBounds(&bounds);
52 rect = SkRect::MakeWH(SkIntToScalar(source.width()), SkIntToScalar(sourc e.height())); 55 if (!this->applyCropRect(&bounds, ctm)) {
53 }
54
55 if (rect.isEmpty()) {
56 return false; 56 return false;
57 } 57 }
58 58
59 SkAutoTUnref<SkBaseDevice> device(proxy->createDevice(SkScalarCeilToInt(rect .width()), 59 SkAutoTUnref<SkBaseDevice> device(proxy->createDevice(bounds.width(),
60 SkScalarCeilToInt(rect .height()))); 60 bounds.height()));
61 SkCanvas canvas(device.get()); 61 SkCanvas canvas(device.get());
62 SkPaint paint; 62 SkPaint paint;
63 paint.setShader(fShader); 63 paint.setShader(fShader);
64 SkMatrix matrix;
65 matrix.setTranslate(-SkIntToScalar(bounds.fLeft), -SkIntToScalar(bounds.fTop ));
66 fShader->setLocalMatrix(matrix);
67 SkRect rect = SkRect::MakeWH(SkIntToScalar(bounds.width()), SkIntToScalar(bo unds.height()));
64 canvas.drawRect(rect, paint); 68 canvas.drawRect(rect, paint);
65 *result = device.get()->accessBitmap(false); 69 *result = device.get()->accessBitmap(false);
70 offset->fX += bounds.fLeft;
71 offset->fY += bounds.fTop;
66 return true; 72 return true;
67 } 73 }
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