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| 1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
| 2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
| 3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
| 4 // met: | 4 // met: |
| 5 // | 5 // |
| 6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
| 7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
| 8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
| 9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
| 10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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| 26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 27 | 27 |
| 28 #include "v8.h" | 28 #include "v8.h" |
| 29 | 29 |
| 30 #include "ast.h" | 30 #include "ast.h" |
| 31 #include "deoptimizer.h" | 31 #include "deoptimizer.h" |
| 32 #include "frames-inl.h" | 32 #include "frames-inl.h" |
| 33 #include "full-codegen.h" | 33 #include "full-codegen.h" |
| 34 #include "lazy-instance.h" | 34 #include "lazy-instance.h" |
| 35 #include "mark-compact.h" | 35 #include "mark-compact.h" |
| 36 #include "msan.h" |
| 36 #include "safepoint-table.h" | 37 #include "safepoint-table.h" |
| 37 #include "scopeinfo.h" | 38 #include "scopeinfo.h" |
| 38 #include "string-stream.h" | 39 #include "string-stream.h" |
| 39 #include "vm-state-inl.h" | 40 #include "vm-state-inl.h" |
| 40 | 41 |
| 41 #include "allocation-inl.h" | 42 #include "allocation-inl.h" |
| 42 | 43 |
| 43 namespace v8 { | 44 namespace v8 { |
| 44 namespace internal { | 45 namespace internal { |
| 45 | 46 |
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| 417 Code* holder) { | 418 Code* holder) { |
| 418 Address pc = *pc_address; | 419 Address pc = *pc_address; |
| 419 ASSERT(GcSafeCodeContains(holder, pc)); | 420 ASSERT(GcSafeCodeContains(holder, pc)); |
| 420 unsigned pc_offset = static_cast<unsigned>(pc - holder->instruction_start()); | 421 unsigned pc_offset = static_cast<unsigned>(pc - holder->instruction_start()); |
| 421 Object* code = holder; | 422 Object* code = holder; |
| 422 v->VisitPointer(&code); | 423 v->VisitPointer(&code); |
| 423 if (code != holder) { | 424 if (code != holder) { |
| 424 holder = reinterpret_cast<Code*>(code); | 425 holder = reinterpret_cast<Code*>(code); |
| 425 pc = holder->instruction_start() + pc_offset; | 426 pc = holder->instruction_start() + pc_offset; |
| 426 *pc_address = pc; | 427 *pc_address = pc; |
| 428 MSAN_MEMORY_IS_INITIALIZED(pc_address, sizeof(*pc_address)); |
| 427 } | 429 } |
| 428 } | 430 } |
| 429 | 431 |
| 430 | 432 |
| 431 void StackFrame::SetReturnAddressLocationResolver( | 433 void StackFrame::SetReturnAddressLocationResolver( |
| 432 ReturnAddressLocationResolver resolver) { | 434 ReturnAddressLocationResolver resolver) { |
| 433 ASSERT(return_address_location_resolver_ == NULL); | 435 ASSERT(return_address_location_resolver_ == NULL); |
| 434 return_address_location_resolver_ = resolver; | 436 return_address_location_resolver_ = resolver; |
| 435 } | 437 } |
| 436 | 438 |
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| 1627 ZoneList<StackFrame*> list(10, zone); | 1629 ZoneList<StackFrame*> list(10, zone); |
| 1628 for (StackFrameIterator it(isolate); !it.done(); it.Advance()) { | 1630 for (StackFrameIterator it(isolate); !it.done(); it.Advance()) { |
| 1629 StackFrame* frame = AllocateFrameCopy(it.frame(), zone); | 1631 StackFrame* frame = AllocateFrameCopy(it.frame(), zone); |
| 1630 list.Add(frame, zone); | 1632 list.Add(frame, zone); |
| 1631 } | 1633 } |
| 1632 return list.ToVector(); | 1634 return list.ToVector(); |
| 1633 } | 1635 } |
| 1634 | 1636 |
| 1635 | 1637 |
| 1636 } } // namespace v8::internal | 1638 } } // namespace v8::internal |
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