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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/output/program_binding.h" | 5 #include "cc/output/program_binding.h" |
6 | 6 |
7 #include "base/trace_event/trace_event.h" | 7 #include "base/trace_event/trace_event.h" |
8 #include "cc/output/geometry_binding.h" | 8 #include "cc/output/geometry_binding.h" |
9 #include "gpu/GLES2/gl2extchromium.h" | 9 #include "gpu/GLES2/gl2extchromium.h" |
10 #include "gpu/command_buffer/client/gles2_interface.h" | 10 #include "gpu/command_buffer/client/gles2_interface.h" |
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50 | 50 |
51 bool ProgramBindingBase::Link(GLES2Interface* context) { | 51 bool ProgramBindingBase::Link(GLES2Interface* context) { |
52 context->LinkProgram(program_); | 52 context->LinkProgram(program_); |
53 CleanupShaders(context); | 53 CleanupShaders(context); |
54 if (!program_) | 54 if (!program_) |
55 return false; | 55 return false; |
56 #ifndef NDEBUG | 56 #ifndef NDEBUG |
57 int linked = 0; | 57 int linked = 0; |
58 context->GetProgramiv(program_, GL_LINK_STATUS, &linked); | 58 context->GetProgramiv(program_, GL_LINK_STATUS, &linked); |
59 if (!linked) { | 59 if (!linked) { |
60 char buffer[1024]; | 60 char buffer[1024] = ""; |
61 context->GetProgramInfoLog(program_, sizeof(buffer), nullptr, buffer); | 61 context->GetProgramInfoLog(program_, sizeof(buffer), nullptr, buffer); |
62 DLOG(ERROR) << "Error compiling shader: " << buffer; | 62 DLOG(ERROR) << "Error compiling shader: " << buffer; |
63 return false; | 63 return false; |
64 } | 64 } |
65 #endif | 65 #endif |
66 return true; | 66 return true; |
67 } | 67 } |
68 | 68 |
69 void ProgramBindingBase::Cleanup(GLES2Interface* context) { | 69 void ProgramBindingBase::Cleanup(GLES2Interface* context) { |
70 initialized_ = false; | 70 initialized_ = false; |
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89 int shader_length[] = { static_cast<int>(shader_source.length()) }; | 89 int shader_length[] = { static_cast<int>(shader_source.length()) }; |
90 context->ShaderSource( | 90 context->ShaderSource( |
91 shader, 1, | 91 shader, 1, |
92 shader_source_str, | 92 shader_source_str, |
93 shader_length); | 93 shader_length); |
94 context->CompileShader(shader); | 94 context->CompileShader(shader); |
95 #if DCHECK_IS_ON() | 95 #if DCHECK_IS_ON() |
96 int compiled = 0; | 96 int compiled = 0; |
97 context->GetShaderiv(shader, GL_COMPILE_STATUS, &compiled); | 97 context->GetShaderiv(shader, GL_COMPILE_STATUS, &compiled); |
98 if (!compiled) { | 98 if (!compiled) { |
99 char buffer[1024]; | 99 char buffer[1024] = ""; |
100 context->GetShaderInfoLog(shader, sizeof(buffer), nullptr, buffer); | 100 context->GetShaderInfoLog(shader, sizeof(buffer), nullptr, buffer); |
101 DLOG(ERROR) << "Error compiling shader: " << buffer | 101 DLOG(ERROR) << "Error compiling shader: " << buffer |
102 << "\n shader program: " << shader_source; | 102 << "\n shader program: " << shader_source; |
103 return 0u; | 103 return 0u; |
104 } | 104 } |
105 #endif | 105 #endif |
106 return shader; | 106 return shader; |
107 } | 107 } |
108 | 108 |
109 unsigned ProgramBindingBase::CreateShaderProgram(GLES2Interface* context, | 109 unsigned ProgramBindingBase::CreateShaderProgram(GLES2Interface* context, |
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137 context->DeleteShader(fragment_shader_id_); | 137 context->DeleteShader(fragment_shader_id_); |
138 fragment_shader_id_ = 0; | 138 fragment_shader_id_ = 0; |
139 } | 139 } |
140 } | 140 } |
141 | 141 |
142 bool ProgramBindingBase::IsContextLost(GLES2Interface* context) { | 142 bool ProgramBindingBase::IsContextLost(GLES2Interface* context) { |
143 return context->GetGraphicsResetStatusKHR() != GL_NO_ERROR; | 143 return context->GetGraphicsResetStatusKHR() != GL_NO_ERROR; |
144 } | 144 } |
145 | 145 |
146 } // namespace cc | 146 } // namespace cc |
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