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Issue 2598963005: Include-what-you-use for WrapUnique/MakeUnique. (Closed)
Patch Set: restore order of includes in x11_topmost_window_finder_interactive_uitest.cc Created 3 years, 12 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "services/ui/ws/gpu_host.h" 5 #include "services/ui/ws/gpu_host.h"
6 6
7 #include "base/memory/ptr_util.h"
7 #include "base/memory/shared_memory.h" 8 #include "base/memory/shared_memory.h"
8 #include "base/message_loop/message_loop.h" 9 #include "base/message_loop/message_loop.h"
9 #include "base/run_loop.h" 10 #include "base/run_loop.h"
10 #include "base/threading/thread_task_runner_handle.h" 11 #include "base/threading/thread_task_runner_handle.h"
11 #include "gpu/ipc/client/gpu_channel_host.h" 12 #include "gpu/ipc/client/gpu_channel_host.h"
12 #include "gpu/ipc/client/gpu_memory_buffer_impl_shared_memory.h" 13 #include "gpu/ipc/client/gpu_memory_buffer_impl_shared_memory.h"
13 #include "mojo/public/cpp/bindings/strong_binding.h" 14 #include "mojo/public/cpp/bindings/strong_binding.h"
14 #include "mojo/public/cpp/system/buffer.h" 15 #include "mojo/public/cpp/system/buffer.h"
15 #include "mojo/public/cpp/system/platform_handle.h" 16 #include "mojo/public/cpp/system/platform_handle.h"
16 #include "services/service_manager/public/cpp/connection.h" 17 #include "services/service_manager/public/cpp/connection.h"
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138 void GpuHost::DidLoseContext(bool offscreen, 139 void GpuHost::DidLoseContext(bool offscreen,
139 gpu::error::ContextLostReason reason, 140 gpu::error::ContextLostReason reason,
140 const GURL& active_url) {} 141 const GURL& active_url) {}
141 142
142 void GpuHost::StoreShaderToDisk(int32_t client_id, 143 void GpuHost::StoreShaderToDisk(int32_t client_id,
143 const std::string& key, 144 const std::string& key,
144 const std::string& shader) {} 145 const std::string& shader) {}
145 146
146 } // namespace ws 147 } // namespace ws
147 } // namespace ui 148 } // namespace ui
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