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Side by Side Diff: ash/common/wm/lock_window_state.cc

Issue 2598963005: Include-what-you-use for WrapUnique/MakeUnique. (Closed)
Patch Set: restore order of includes in x11_topmost_window_finder_interactive_uitest.cc Created 3 years, 12 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/common/wm/lock_window_state.h" 5 #include "ash/common/wm/lock_window_state.h"
6 6
7 #include <utility> 7 #include <utility>
8 8
9 #include "ash/common/wm/lock_layout_manager.h" 9 #include "ash/common/wm/lock_layout_manager.h"
10 #include "ash/common/wm/window_animation_types.h" 10 #include "ash/common/wm/window_animation_types.h"
11 #include "ash/common/wm/window_state.h" 11 #include "ash/common/wm/window_state.h"
12 #include "ash/common/wm/window_state_delegate.h" 12 #include "ash/common/wm/window_state_delegate.h"
13 #include "ash/common/wm/window_state_util.h" 13 #include "ash/common/wm/window_state_util.h"
14 #include "ash/common/wm/wm_event.h" 14 #include "ash/common/wm/wm_event.h"
15 #include "ash/common/wm/wm_screen_util.h" 15 #include "ash/common/wm/wm_screen_util.h"
16 #include "ash/common/wm_shell.h" 16 #include "ash/common/wm_shell.h"
17 #include "ash/common/wm_window.h" 17 #include "ash/common/wm_window.h"
18 #include "base/memory/ptr_util.h"
18 #include "ui/gfx/geometry/rect.h" 19 #include "ui/gfx/geometry/rect.h"
19 #include "ui/keyboard/keyboard_controller.h" 20 #include "ui/keyboard/keyboard_controller.h"
20 #include "ui/keyboard/keyboard_util.h" 21 #include "ui/keyboard/keyboard_util.h"
21 22
22 namespace ash { 23 namespace ash {
23 24
24 LockWindowState::LockWindowState(WmWindow* window) 25 LockWindowState::LockWindowState(WmWindow* window)
25 : current_state_type_(window->GetWindowState()->GetStateType()) {} 26 : current_state_type_(window->GetWindowState()->GetStateType()) {}
26 27
27 LockWindowState::~LockWindowState() {} 28 LockWindowState::~LockWindowState() {}
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174 keyboard_bounds = keyboard_controller->current_keyboard_bounds(); 175 keyboard_bounds = keyboard_controller->current_keyboard_bounds();
175 } 176 }
176 gfx::Rect bounds = wm::GetDisplayBoundsWithShelf(window_state->window()); 177 gfx::Rect bounds = wm::GetDisplayBoundsWithShelf(window_state->window());
177 bounds.set_height(bounds.height() - keyboard_bounds.height()); 178 bounds.set_height(bounds.height() - keyboard_bounds.height());
178 179
179 VLOG(1) << "Updating window bounds to: " << bounds.ToString(); 180 VLOG(1) << "Updating window bounds to: " << bounds.ToString();
180 window_state->SetBoundsDirect(bounds); 181 window_state->SetBoundsDirect(bounds);
181 } 182 }
182 183
183 } // namespace ash 184 } // namespace ash
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