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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "components/bookmarks_enhanced/image_store_util.h" | |
| 6 | |
| 7 namespace image_store_util { | |
| 8 | |
| 9 scoped_refptr<base::RefCountedMemory> BytesForImage(gfx::Image image) { | |
| 10 return image.As1xPNGBytes(); | |
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sky
2014/05/06 16:14:20
How come you only store the 1x image? Shouldn't yo
Kibeom Kim (inactive)
2014/05/07 09:56:30
I thought about it. Since this is a local image ca
sky
2014/05/07 16:25:30
Might a particular platform end up with more than
Kibeom Kim (inactive)
2014/05/08 00:02:19
ptal.
Yes actually, on Android, we'll be feeding
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| 11 } | |
| 12 | |
| 13 gfx::Image ImageForBytes(const scoped_refptr<base::RefCountedMemory>& bytes) { | |
| 14 return gfx::Image::CreateFrom1xPNGBytes(bytes->front(), bytes->size()); | |
| 15 } | |
| 16 | |
| 17 } | |
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