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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef ShapeResultBuffer_h | 5 #ifndef ShapeResultBuffer_h |
6 #define ShapeResultBuffer_h | 6 #define ShapeResultBuffer_h |
7 | 7 |
8 #include "platform/fonts/shaping/ShapeResult.h" | 8 #include "platform/fonts/shaping/ShapeResult.h" |
9 #include "wtf/Allocator.h" | 9 #include "wtf/Allocator.h" |
10 #include "wtf/RefPtr.h" | 10 #include "wtf/RefPtr.h" |
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44 float targetX, | 44 float targetX, |
45 bool includePartialGlyphs) const; | 45 bool includePartialGlyphs) const; |
46 CharacterRange getCharacterRange(TextDirection, | 46 CharacterRange getCharacterRange(TextDirection, |
47 float totalWidth, | 47 float totalWidth, |
48 unsigned from, | 48 unsigned from, |
49 unsigned to) const; | 49 unsigned to) const; |
50 Vector<CharacterRange> individualCharacterRanges(TextDirection, | 50 Vector<CharacterRange> individualCharacterRanges(TextDirection, |
51 float totalWidth) const; | 51 float totalWidth) const; |
52 | 52 |
53 private: | 53 private: |
54 float fillFastHorizontalGlyphBuffer(GlyphBuffer*, TextDirection) const; | 54 float fillFastHorizontalGlyphBuffer(GlyphBuffer*, const TextRun&) const; |
55 | 55 |
56 template <TextDirection> | 56 template <TextDirection> |
57 static float fillGlyphBufferForRun(GlyphBuffer*, | 57 static float fillGlyphBufferForRun(GlyphBuffer*, |
58 const ShapeResult::RunInfo*, | 58 const ShapeResult::RunInfo*, |
| 59 const TextRun&, |
59 float initialAdvance, | 60 float initialAdvance, |
60 unsigned from, | 61 unsigned from, |
61 unsigned to, | 62 unsigned to, |
62 unsigned runOffset); | 63 unsigned runOffset); |
63 static float fillGlyphBufferForTextEmphasisRun(GlyphBuffer*, | 64 static float fillGlyphBufferForTextEmphasisRun(GlyphBuffer*, |
64 const ShapeResult::RunInfo*, | 65 const ShapeResult::RunInfo*, |
65 const TextRun&, | 66 const TextRun&, |
66 const GlyphData*, | 67 const GlyphData*, |
67 float initialAdvance, | 68 float initialAdvance, |
68 unsigned from, | 69 unsigned from, |
69 unsigned to, | 70 unsigned to, |
70 unsigned runOffset); | 71 unsigned runOffset); |
71 | 72 |
72 static void addRunInfoRanges(const ShapeResult::RunInfo&, | 73 static void addRunInfoRanges(const ShapeResult::RunInfo&, |
73 float offset, | 74 float offset, |
74 Vector<CharacterRange>&); | 75 Vector<CharacterRange>&); |
75 | 76 |
76 // Empirically, cases where we get more than 50 ShapeResults are extremely | 77 // Empirically, cases where we get more than 50 ShapeResults are extremely |
77 // rare. | 78 // rare. |
78 Vector<RefPtr<const ShapeResult>, 64> m_results; | 79 Vector<RefPtr<const ShapeResult>, 64> m_results; |
79 bool m_hasVerticalOffsets; | 80 bool m_hasVerticalOffsets; |
80 }; | 81 }; |
81 | 82 |
82 } // namespace blink | 83 } // namespace blink |
83 | 84 |
84 #endif // ShapeResultBuffer_h | 85 #endif // ShapeResultBuffer_h |
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