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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/wm/core/shadow_controller.h" | 5 #include "ui/wm/core/shadow_controller.h" |
| 6 | 6 |
| 7 #include <utility> | 7 #include <utility> |
| 8 | 8 |
| 9 #include "base/command_line.h" | 9 #include "base/command_line.h" |
| 10 #include "base/logging.h" | 10 #include "base/logging.h" |
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| 25 | 25 |
| 26 using std::make_pair; | 26 using std::make_pair; |
| 27 | 27 |
| 28 DECLARE_WINDOW_PROPERTY_TYPE(wm::Shadow*); | 28 DECLARE_WINDOW_PROPERTY_TYPE(wm::Shadow*); |
| 29 DEFINE_OWNED_WINDOW_PROPERTY_KEY(wm::Shadow, kShadowLayerKey, nullptr); | 29 DEFINE_OWNED_WINDOW_PROPERTY_KEY(wm::Shadow, kShadowLayerKey, nullptr); |
| 30 | 30 |
| 31 namespace wm { | 31 namespace wm { |
| 32 | 32 |
| 33 namespace { | 33 namespace { |
| 34 | 34 |
| 35 ShadowType GetShadowTypeFromWindow(aura::Window* window) { | 35 constexpr ShadowElevation kActiveNormalShadowElevation = ShadowElevation::BIG; |
| 36 constexpr ShadowElevation kInactiveNormalShadowElevation = |
| 37 ShadowElevation::MEDIUM; |
| 38 |
| 39 ShadowElevation GetDefaultShadowElevationForWindow(aura::Window* window) { |
| 36 switch (window->type()) { | 40 switch (window->type()) { |
| 37 case ui::wm::WINDOW_TYPE_NORMAL: | 41 case ui::wm::WINDOW_TYPE_NORMAL: |
| 38 case ui::wm::WINDOW_TYPE_PANEL: | 42 case ui::wm::WINDOW_TYPE_PANEL: |
| 43 return kInactiveNormalShadowElevation; |
| 44 |
| 39 case ui::wm::WINDOW_TYPE_MENU: | 45 case ui::wm::WINDOW_TYPE_MENU: |
| 40 case ui::wm::WINDOW_TYPE_TOOLTIP: | 46 case ui::wm::WINDOW_TYPE_TOOLTIP: |
| 41 return SHADOW_TYPE_RECTANGULAR; | 47 return ShadowElevation::SMALL; |
| 48 |
| 42 default: | 49 default: |
| 43 break; | 50 break; |
| 44 } | 51 } |
| 45 return SHADOW_TYPE_NONE; | 52 return ShadowElevation::NONE; |
| 46 } | 53 } |
| 47 | 54 |
| 48 Shadow::Style GetShadowStyleForWindow(aura::Window* window) { | 55 ShadowElevation GetShadowElevationForActiveState(aura::Window* window) { |
| 49 switch (window->type()) { | 56 if (IsActiveWindow(window)) |
| 50 case ui::wm::WINDOW_TYPE_MENU: | 57 return kActiveNormalShadowElevation; |
| 51 case ui::wm::WINDOW_TYPE_TOOLTIP: | |
| 52 return Shadow::STYLE_SMALL; | |
| 53 | 58 |
| 54 // System tray bubbles render like active windows. TODO(estade): this | 59 return GetShadowElevation(window); |
| 55 // mechanism will need to be revisited for applying WM shadows to other | |
| 56 // types of bubbles which don't want to render such large shadows. | |
| 57 case ui::wm::WINDOW_TYPE_POPUP: | |
| 58 return Shadow::STYLE_ACTIVE; | |
| 59 | |
| 60 default: | |
| 61 return IsActiveWindow(window) ? Shadow::STYLE_ACTIVE | |
| 62 : Shadow::STYLE_INACTIVE; | |
| 63 } | |
| 64 } | 60 } |
| 65 | 61 |
| 66 // Returns the shadow style to be applied to |losing_active| when it is losing | 62 // Returns the shadow style to be applied to |losing_active| when it is losing |
| 67 // active to |gaining_active|. |gaining_active| may be of a type that hides when | 63 // active to |gaining_active|. |gaining_active| may be of a type that hides when |
| 68 // inactive, and as such we do not want to render |losing_active| as inactive. | 64 // inactive, and as such we do not want to render |losing_active| as inactive. |
| 69 Shadow::Style GetShadowStyleForWindowLosingActive( | 65 ShadowElevation GetShadowElevationForWindowLosingActive( |
| 70 aura::Window* losing_active, | 66 aura::Window* losing_active, |
| 71 aura::Window* gaining_active) { | 67 aura::Window* gaining_active) { |
| 72 if (gaining_active && aura::client::GetHideOnDeactivate(gaining_active)) { | 68 if (gaining_active && aura::client::GetHideOnDeactivate(gaining_active)) { |
| 73 aura::Window::Windows::const_iterator it = | 69 aura::Window::Windows::const_iterator it = |
| 74 std::find(GetTransientChildren(losing_active).begin(), | 70 std::find(GetTransientChildren(losing_active).begin(), |
| 75 GetTransientChildren(losing_active).end(), | 71 GetTransientChildren(losing_active).end(), |
| 76 gaining_active); | 72 gaining_active); |
| 77 if (it != GetTransientChildren(losing_active).end()) | 73 if (it != GetTransientChildren(losing_active).end()) |
| 78 return Shadow::STYLE_ACTIVE; | 74 return kActiveNormalShadowElevation; |
| 79 } | 75 } |
| 80 return Shadow::STYLE_INACTIVE; | 76 return kInactiveNormalShadowElevation; |
| 81 } | 77 } |
| 82 | 78 |
| 83 } // namespace | 79 } // namespace |
| 84 | 80 |
| 85 // ShadowController::Impl ------------------------------------------------------ | 81 // ShadowController::Impl ------------------------------------------------------ |
| 86 | 82 |
| 87 // Real implementation of the ShadowController. ShadowController observes | 83 // Real implementation of the ShadowController. ShadowController observes |
| 88 // ActivationChangeObserver, which are per ActivationClient, where as there is | 84 // ActivationChangeObserver, which are per ActivationClient, where as there is |
| 89 // only a single Impl (as it observes all window creation by way of an | 85 // only a single Impl (as it observes all window creation by way of an |
| 90 // EnvObserver). | 86 // EnvObserver). |
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| 116 ~Impl() override; | 112 ~Impl() override; |
| 117 | 113 |
| 118 // Forwarded from ShadowController. | 114 // Forwarded from ShadowController. |
| 119 void OnWindowActivated(ActivationReason reason, | 115 void OnWindowActivated(ActivationReason reason, |
| 120 aura::Window* gained_active, | 116 aura::Window* gained_active, |
| 121 aura::Window* lost_active); | 117 aura::Window* lost_active); |
| 122 | 118 |
| 123 // Checks if |window| is visible and contains a property requesting a shadow. | 119 // Checks if |window| is visible and contains a property requesting a shadow. |
| 124 bool ShouldShowShadowForWindow(aura::Window* window) const; | 120 bool ShouldShowShadowForWindow(aura::Window* window) const; |
| 125 | 121 |
| 126 // Updates the shadow styles for windows when activation changes. | 122 // Updates the shadow for windows when activation changes. |
| 127 void HandleWindowActivationChange(aura::Window* gaining_active, | 123 void HandleWindowActivationChange(aura::Window* gaining_active, |
| 128 aura::Window* losing_active); | 124 aura::Window* losing_active); |
| 129 | 125 |
| 130 // Shows or hides |window|'s shadow as needed (creating the shadow if | 126 // Shows or hides |window|'s shadow as needed (creating the shadow if |
| 131 // necessary). | 127 // necessary). |
| 132 void HandlePossibleShadowVisibilityChange(aura::Window* window); | 128 void HandlePossibleShadowVisibilityChange(aura::Window* window); |
| 133 | 129 |
| 134 // Creates a new shadow for |window| and stores it with the |kShadowLayerKey| | 130 // Creates a new shadow for |window| and stores it with the |kShadowLayerKey| |
| 135 // key. | 131 // key. |
| 136 // The shadow's bounds are initialized and it is added to the window's layer. | 132 // The shadow's bounds are initialized and it is added to the window's layer. |
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| 148 | 144 |
| 149 // static | 145 // static |
| 150 ShadowController::Impl* ShadowController::Impl::GetInstance() { | 146 ShadowController::Impl* ShadowController::Impl::GetInstance() { |
| 151 if (!instance_) | 147 if (!instance_) |
| 152 instance_ = new Impl(); | 148 instance_ = new Impl(); |
| 153 return instance_; | 149 return instance_; |
| 154 } | 150 } |
| 155 | 151 |
| 156 void ShadowController::Impl::OnWindowInitialized(aura::Window* window) { | 152 void ShadowController::Impl::OnWindowInitialized(aura::Window* window) { |
| 157 observer_manager_.Add(window); | 153 observer_manager_.Add(window); |
| 158 SetShadowType(window, GetShadowTypeFromWindow(window)); | 154 SetShadowElevation(window, GetDefaultShadowElevationForWindow(window)); |
| 159 HandlePossibleShadowVisibilityChange(window); | 155 HandlePossibleShadowVisibilityChange(window); |
| 160 } | 156 } |
| 161 | 157 |
| 162 void ShadowController::Impl::OnWindowPropertyChanged(aura::Window* window, | 158 void ShadowController::Impl::OnWindowPropertyChanged(aura::Window* window, |
| 163 const void* key, | 159 const void* key, |
| 164 intptr_t old) { | 160 intptr_t old) { |
| 165 if (key == kShadowTypeKey) { | 161 if (key == kShadowElevationKey) { |
| 166 if (window->GetProperty(kShadowTypeKey) == static_cast<ShadowType>(old)) | 162 if (window->GetProperty(kShadowElevationKey) == |
| 163 static_cast<ShadowElevation>(old)) |
| 167 return; | 164 return; |
| 168 } else if (key == aura::client::kShowStateKey) { | 165 } else if (key == aura::client::kShowStateKey) { |
| 169 if (window->GetProperty(aura::client::kShowStateKey) == | 166 if (window->GetProperty(aura::client::kShowStateKey) == |
| 170 static_cast<ui::WindowShowState>(old)) { | 167 static_cast<ui::WindowShowState>(old)) { |
| 171 return; | 168 return; |
| 172 } | 169 } |
| 173 } else { | 170 } else { |
| 174 return; | 171 return; |
| 175 } | 172 } |
| 176 HandlePossibleShadowVisibilityChange(window); | 173 HandlePossibleShadowVisibilityChange(window); |
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| 189 window->ClearProperty(kShadowLayerKey); | 186 window->ClearProperty(kShadowLayerKey); |
| 190 observer_manager_.Remove(window); | 187 observer_manager_.Remove(window); |
| 191 } | 188 } |
| 192 | 189 |
| 193 void ShadowController::Impl::OnWindowActivated(ActivationReason reason, | 190 void ShadowController::Impl::OnWindowActivated(ActivationReason reason, |
| 194 aura::Window* gained_active, | 191 aura::Window* gained_active, |
| 195 aura::Window* lost_active) { | 192 aura::Window* lost_active) { |
| 196 if (gained_active) { | 193 if (gained_active) { |
| 197 Shadow* shadow = GetShadowForWindow(gained_active); | 194 Shadow* shadow = GetShadowForWindow(gained_active); |
| 198 if (shadow) | 195 if (shadow) |
| 199 shadow->SetStyle(GetShadowStyleForWindow(gained_active)); | 196 shadow->SetElevation(GetShadowElevationForActiveState(gained_active)); |
| 200 } | 197 } |
| 201 if (lost_active) { | 198 if (lost_active) { |
| 202 Shadow* shadow = GetShadowForWindow(lost_active); | 199 Shadow* shadow = GetShadowForWindow(lost_active); |
| 203 if (shadow && | 200 if (shadow && |
| 204 GetShadowStyleForWindow(lost_active) == Shadow::STYLE_INACTIVE) { | 201 GetShadowElevation(lost_active) == kInactiveNormalShadowElevation) { |
| 205 shadow->SetStyle(GetShadowStyleForWindowLosingActive(lost_active, | 202 shadow->SetElevation( |
| 206 gained_active)); | 203 GetShadowElevationForWindowLosingActive(lost_active, gained_active)); |
| 207 } | 204 } |
| 208 } | 205 } |
| 209 } | 206 } |
| 210 | 207 |
| 211 bool ShadowController::Impl::ShouldShowShadowForWindow( | 208 bool ShadowController::Impl::ShouldShowShadowForWindow( |
| 212 aura::Window* window) const { | 209 aura::Window* window) const { |
| 213 ui::WindowShowState show_state = | 210 ui::WindowShowState show_state = |
| 214 window->GetProperty(aura::client::kShowStateKey); | 211 window->GetProperty(aura::client::kShowStateKey); |
| 215 if (show_state == ui::SHOW_STATE_FULLSCREEN || | 212 if (show_state == ui::SHOW_STATE_FULLSCREEN || |
| 216 show_state == ui::SHOW_STATE_MAXIMIZED) { | 213 show_state == ui::SHOW_STATE_MAXIMIZED) { |
| 217 return SHADOW_TYPE_NONE; | 214 return false; |
| 218 } | 215 } |
| 219 | 216 |
| 220 const ShadowType type = GetShadowType(window); | 217 return static_cast<int>(GetShadowElevation(window)) > 0; |
| 221 switch (type) { | |
| 222 case SHADOW_TYPE_NONE: | |
| 223 return false; | |
| 224 case SHADOW_TYPE_RECTANGULAR: | |
| 225 return true; | |
| 226 default: | |
| 227 NOTREACHED() << "Unknown shadow type " << type; | |
| 228 return false; | |
| 229 } | |
| 230 } | 218 } |
| 231 | 219 |
| 232 void ShadowController::Impl::HandlePossibleShadowVisibilityChange( | 220 void ShadowController::Impl::HandlePossibleShadowVisibilityChange( |
| 233 aura::Window* window) { | 221 aura::Window* window) { |
| 234 const bool should_show = ShouldShowShadowForWindow(window); | 222 const bool should_show = ShouldShowShadowForWindow(window); |
| 235 Shadow* shadow = GetShadowForWindow(window); | 223 Shadow* shadow = GetShadowForWindow(window); |
| 236 if (shadow) { | 224 if (shadow) { |
| 237 shadow->SetStyle(GetShadowStyleForWindow(window)); | 225 shadow->SetElevation(GetShadowElevationForActiveState(window)); |
| 238 shadow->layer()->SetVisible(should_show); | 226 shadow->layer()->SetVisible(should_show); |
| 239 } else if (should_show && !shadow) { | 227 } else if (should_show && !shadow) { |
| 240 CreateShadowForWindow(window); | 228 CreateShadowForWindow(window); |
| 241 } | 229 } |
| 242 } | 230 } |
| 243 | 231 |
| 244 void ShadowController::Impl::CreateShadowForWindow(aura::Window* window) { | 232 void ShadowController::Impl::CreateShadowForWindow(aura::Window* window) { |
| 245 Shadow* shadow = new Shadow(); | 233 Shadow* shadow = new Shadow(); |
| 246 window->SetProperty(kShadowLayerKey, shadow); | 234 window->SetProperty(kShadowLayerKey, shadow); |
| 247 shadow->Init(GetShadowStyleForWindow(window)); | 235 shadow->Init(GetShadowElevationForActiveState(window)); |
| 248 shadow->SetContentBounds(gfx::Rect(window->bounds().size())); | 236 shadow->SetContentBounds(gfx::Rect(window->bounds().size())); |
| 249 shadow->layer()->SetVisible(ShouldShowShadowForWindow(window)); | 237 shadow->layer()->SetVisible(ShouldShowShadowForWindow(window)); |
| 250 window->layer()->Add(shadow->layer()); | 238 window->layer()->Add(shadow->layer()); |
| 251 } | 239 } |
| 252 | 240 |
| 253 ShadowController::Impl::Impl() | 241 ShadowController::Impl::Impl() |
| 254 : observer_manager_(this) { | 242 : observer_manager_(this) { |
| 255 aura::Env::GetInstance()->AddObserver(this); | 243 aura::Env::GetInstance()->AddObserver(this); |
| 256 } | 244 } |
| 257 | 245 |
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| 279 activation_client_->RemoveObserver(this); | 267 activation_client_->RemoveObserver(this); |
| 280 } | 268 } |
| 281 | 269 |
| 282 void ShadowController::OnWindowActivated(ActivationReason reason, | 270 void ShadowController::OnWindowActivated(ActivationReason reason, |
| 283 aura::Window* gained_active, | 271 aura::Window* gained_active, |
| 284 aura::Window* lost_active) { | 272 aura::Window* lost_active) { |
| 285 impl_->OnWindowActivated(reason, gained_active, lost_active); | 273 impl_->OnWindowActivated(reason, gained_active, lost_active); |
| 286 } | 274 } |
| 287 | 275 |
| 288 } // namespace wm | 276 } // namespace wm |
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