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Side by Side Diff: mojo/edk/system/core.h

Issue 2596373002: [mojo] Fix some lint errors (Closed)
Patch Set: Created 3 years, 12 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef MOJO_EDK_SYSTEM_CORE_H_ 5 #ifndef MOJO_EDK_SYSTEM_CORE_H_
6 #define MOJO_EDK_SYSTEM_CORE_H_ 6 #define MOJO_EDK_SYSTEM_CORE_H_
7 7
8 #include <memory> 8 #include <memory>
9 #include <string>
9 #include <vector> 10 #include <vector>
10 11
11 #include "base/callback.h" 12 #include "base/callback.h"
12 #include "base/macros.h" 13 #include "base/macros.h"
13 #include "base/memory/ref_counted.h" 14 #include "base/memory/ref_counted.h"
14 #include "base/memory/shared_memory_handle.h" 15 #include "base/memory/shared_memory_handle.h"
15 #include "base/synchronization/lock.h" 16 #include "base/synchronization/lock.h"
16 #include "base/task_runner.h" 17 #include "base/task_runner.h"
17 #include "mojo/edk/embedder/scoped_platform_handle.h" 18 #include "mojo/edk/embedder/scoped_platform_handle.h"
18 #include "mojo/edk/system/dispatcher.h" 19 #include "mojo/edk/system/dispatcher.h"
(...skipping 13 matching lines...) Expand all
32 class PortProvider; 33 class PortProvider;
33 } 34 }
34 35
35 namespace mojo { 36 namespace mojo {
36 namespace edk { 37 namespace edk {
37 38
38 // |Core| is an object that implements the Mojo system calls. All public methods 39 // |Core| is an object that implements the Mojo system calls. All public methods
39 // are thread-safe. 40 // are thread-safe.
40 class MOJO_SYSTEM_IMPL_EXPORT Core { 41 class MOJO_SYSTEM_IMPL_EXPORT Core {
41 public: 42 public:
42 explicit Core(); 43 Core();
43 virtual ~Core(); 44 virtual ~Core();
44 45
45 // Called exactly once, shortly after construction, and before any other 46 // Called exactly once, shortly after construction, and before any other
46 // methods are called on this object. 47 // methods are called on this object.
47 void SetIOTaskRunner(scoped_refptr<base::TaskRunner> io_task_runner); 48 void SetIOTaskRunner(scoped_refptr<base::TaskRunner> io_task_runner);
48 49
49 // Retrieves the NodeController for the current process. 50 // Retrieves the NodeController for the current process.
50 NodeController* GetNodeController(); 51 NodeController* GetNodeController();
51 52
52 scoped_refptr<Dispatcher> GetDispatcher(MojoHandle handle); 53 scoped_refptr<Dispatcher> GetDispatcher(MojoHandle handle);
(...skipping 218 matching lines...) Expand 10 before | Expand all | Expand 10 after
271 size_t* size, 272 size_t* size,
272 MojoPlatformSharedBufferHandleFlags* flags); 273 MojoPlatformSharedBufferHandleFlags* flags);
273 274
274 void GetActiveHandlesForTest(std::vector<MojoHandle>* handles); 275 void GetActiveHandlesForTest(std::vector<MojoHandle>* handles);
275 276
276 private: 277 private:
277 MojoResult WaitManyInternal(const MojoHandle* handles, 278 MojoResult WaitManyInternal(const MojoHandle* handles,
278 const MojoHandleSignals* signals, 279 const MojoHandleSignals* signals,
279 uint32_t num_handles, 280 uint32_t num_handles,
280 MojoDeadline deadline, 281 MojoDeadline deadline,
281 uint32_t *result_index, 282 uint32_t* result_index,
282 HandleSignalsState* signals_states); 283 HandleSignalsState* signals_states);
283 284
284 // Used to pass ownership of our NodeController over to the IO thread in the 285 // Used to pass ownership of our NodeController over to the IO thread in the
285 // event that we're torn down before said thread. 286 // event that we're torn down before said thread.
286 static void PassNodeControllerToIOThread( 287 static void PassNodeControllerToIOThread(
287 std::unique_ptr<NodeController> node_controller); 288 std::unique_ptr<NodeController> node_controller);
288 289
289 // Guards node_controller_. 290 // Guards node_controller_.
290 // 291 //
291 // TODO(rockot): Consider removing this. It's only needed because we 292 // TODO(rockot): Consider removing this. It's only needed because we
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314 // Properties that can be read using the MojoGetProperty() API. 315 // Properties that can be read using the MojoGetProperty() API.
315 bool property_sync_call_allowed_ = true; 316 bool property_sync_call_allowed_ = true;
316 317
317 DISALLOW_COPY_AND_ASSIGN(Core); 318 DISALLOW_COPY_AND_ASSIGN(Core);
318 }; 319 };
319 320
320 } // namespace edk 321 } // namespace edk
321 } // namespace mojo 322 } // namespace mojo
322 323
323 #endif // MOJO_EDK_SYSTEM_CORE_H_ 324 #endif // MOJO_EDK_SYSTEM_CORE_H_
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