Chromium Code Reviews| Index: gpu/ipc/service/gpu_vsync_provider_win.cc |
| diff --git a/gpu/ipc/service/gpu_vsync_provider_win.cc b/gpu/ipc/service/gpu_vsync_provider_win.cc |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..0a1611a80563b2b7581653be618fefc89a1dfa16 |
| --- /dev/null |
| +++ b/gpu/ipc/service/gpu_vsync_provider_win.cc |
| @@ -0,0 +1,259 @@ |
| +// Copyright (c) 2016 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#include "gpu/ipc/service/gpu_vsync_provider.h" |
| + |
| +#include <string> |
| + |
| +#include "base/atomicops.h" |
| +#include "base/strings/stringprintf.h" |
| +#include "base/threading/thread.h" |
| +#include "base/trace_event/trace_event.h" |
| + |
| +#include <windows.h> |
| + |
| +namespace gpu { |
| + |
| +namespace { |
| +// from <D3dkmthk.h> |
| +typedef LONG NTSTATUS; |
| +typedef UINT D3DKMT_HANDLE; |
| +typedef UINT D3DDDI_VIDEO_PRESENT_SOURCE_ID; |
| + |
| +#define STATUS_SUCCESS ((NTSTATUS)0x00000000L) |
| + |
| +typedef struct _D3DKMT_OPENADAPTERFROMHDC { |
| + HDC hDc; |
| + D3DKMT_HANDLE hAdapter; |
| + LUID AdapterLuid; |
| + D3DDDI_VIDEO_PRESENT_SOURCE_ID VidPnSourceId; |
| +} D3DKMT_OPENADAPTERFROMHDC; |
| + |
| +typedef struct _D3DKMT_CLOSEADAPTER { |
| + D3DKMT_HANDLE hAdapter; |
| +} D3DKMT_CLOSEADAPTER; |
| + |
| +typedef struct _D3DKMT_WAITFORVERTICALBLANKEVENT { |
| + D3DKMT_HANDLE hAdapter; |
| + D3DKMT_HANDLE hDevice; |
| + D3DDDI_VIDEO_PRESENT_SOURCE_ID VidPnSourceId; |
| +} D3DKMT_WAITFORVERTICALBLANKEVENT; |
| + |
| +typedef NTSTATUS(APIENTRY* PFND3DKMTOPENADAPTERFROMHDC)( |
| + D3DKMT_OPENADAPTERFROMHDC*); |
| +typedef NTSTATUS(APIENTRY* PFND3DKMTCLOSEADAPTER)(D3DKMT_CLOSEADAPTER*); |
| +typedef NTSTATUS(APIENTRY* PFND3DKMTWAITFORVERTICALBLANKEVENT)( |
| + D3DKMT_WAITFORVERTICALBLANKEVENT*); |
| +} // namespace |
| + |
| +// The actual implementation of background tasks plus any state that might be |
| +// needed on the worker thread. |
| +class GpuVSyncWorker : public base::Thread { |
| + public: |
| + GpuVSyncWorker(const GpuVSyncProvider::VSyncCallback& callback, |
| + SurfaceHandle surface_handle); |
| + ~GpuVSyncWorker() override; |
| + |
| + void Enable(bool enabled); |
| + void StartRunningVSyncOnThread(); |
| + void WaitForVSyncOnThread(); |
| + void SendVSyncUpdate(base::TimeTicks timestamp); |
| + |
| + private: |
| + void Reschedule(); |
| + void OpenAdapter(const wchar_t* device_name); |
| + void CloseAdapter(); |
| + bool WaitForVBlankEvent(); |
| + |
| + // Specifies whether background tasks are running. |
| + // This can be set on background thread only. |
| + bool running_ = false; |
| + |
| + // Specified whether the worker is enabled. This is accessed from both |
| + // threads but can be changed on the main thread only. |
| + base::subtle::AtomicWord enabled_ = false; |
| + |
| + const GpuVSyncProvider::VSyncCallback callback_; |
| + const SurfaceHandle surface_handle_; |
| + |
| + PFND3DKMTOPENADAPTERFROMHDC open_adapter_from_hdc_ptr_; |
| + PFND3DKMTCLOSEADAPTER close_adapter_ptr_; |
| + PFND3DKMTWAITFORVERTICALBLANKEVENT wait_for_vertical_blank_event_ptr_; |
| + |
| + std::wstring current_device_name_; |
| + D3DKMT_HANDLE current_adapter_handle_ = 0; |
| + D3DDDI_VIDEO_PRESENT_SOURCE_ID current_source_id_ = 0; |
| +}; |
| + |
| +GpuVSyncWorker::GpuVSyncWorker(const GpuVSyncProvider::VSyncCallback& callback, |
| + SurfaceHandle surface_handle) |
| + : base::Thread(base::StringPrintf("VSync-%d", surface_handle)), |
| + callback_(callback), |
| + surface_handle_(surface_handle) { |
| + HMODULE gdi32 = GetModuleHandle(L"gdi32"); |
| + if (!gdi32) { |
| + NOTREACHED() << "Can't open gdi32.dll"; |
| + return; |
| + } |
| + |
| + open_adapter_from_hdc_ptr_ = reinterpret_cast<PFND3DKMTOPENADAPTERFROMHDC>( |
| + ::GetProcAddress(gdi32, "D3DKMTOpenAdapterFromHdc")); |
| + if (!open_adapter_from_hdc_ptr_) { |
| + NOTREACHED() << "Can't find D3DKMTOpenAdapterFromHdc in gdi32.dll"; |
| + return; |
| + } |
| + |
| + close_adapter_ptr_ = reinterpret_cast<PFND3DKMTCLOSEADAPTER>( |
| + ::GetProcAddress(gdi32, "D3DKMTCloseAdapter")); |
| + if (!close_adapter_ptr_) { |
| + NOTREACHED() << "Can't find D3DKMTCloseAdapter in gdi32.dll"; |
| + return; |
| + } |
| + |
| + wait_for_vertical_blank_event_ptr_ = |
| + reinterpret_cast<PFND3DKMTWAITFORVERTICALBLANKEVENT>( |
| + ::GetProcAddress(gdi32, "D3DKMTWaitForVerticalBlankEvent")); |
| + if (!wait_for_vertical_blank_event_ptr_) { |
| + NOTREACHED() << "Can't find D3DKMTWaitForVerticalBlankEvent in gdi32.dll"; |
| + return; |
| + } |
| +} |
| + |
| +GpuVSyncWorker::~GpuVSyncWorker() { |
| + task_runner()->PostTask(FROM_HERE, base::Bind(&GpuVSyncWorker::CloseAdapter, |
| + base::Unretained(this))); |
|
brucedawson
2017/01/09 18:51:54
This looks dangerous. CloseAdapter depends on the
stanisc
2017/01/09 19:13:37
This should be safe because Thread::Stop posts "Qu
|
| + Stop(); |
| +} |
| + |
| +void GpuVSyncWorker::Enable(bool enabled) { |
| + auto was_enabled = base::subtle::NoBarrier_AtomicExchange(&enabled_, enabled); |
| + |
| + if (enabled && !was_enabled) |
| + task_runner()->PostTask( |
| + FROM_HERE, base::Bind(&GpuVSyncWorker::StartRunningVSyncOnThread, |
| + base::Unretained(this))); |
| +} |
| + |
| +void GpuVSyncWorker::StartRunningVSyncOnThread() { |
| + DCHECK(base::PlatformThread::CurrentId() == GetThreadId()); |
| + |
| + if (!running_) { |
| + running_ = true; |
| + WaitForVSyncOnThread(); |
| + } |
| +} |
| + |
| +void GpuVSyncWorker::WaitForVSyncOnThread() { |
| + DCHECK(base::PlatformThread::CurrentId() == GetThreadId()); |
| + |
| + TRACE_EVENT0("gpu", "GpuVSyncWorker::WaitForVSyncOnThread"); |
| + |
| + HMONITOR monitor = |
| + MonitorFromWindow(surface_handle_, MONITOR_DEFAULTTONEAREST); |
| + MONITORINFOEX monitor_info; |
| + monitor_info.cbSize = sizeof(MONITORINFOEX); |
| + BOOL success = GetMonitorInfo(monitor, &monitor_info); |
| + CHECK(success); |
| + |
| + if (current_device_name_.compare(monitor_info.szDevice) != 0) { |
| + // Monitor changed. Close the current adapter handle and open a new one. |
| + CloseAdapter(); |
| + OpenAdapter(monitor_info.szDevice); |
| + } |
| + |
| + if (WaitForVBlankEvent()) { |
| + // Note: this sends update on background thread which the callback is |
| + // expected to handle. |
| + SendVSyncUpdate(base::TimeTicks::Now()); |
| + } |
| + |
| + Reschedule(); |
| +} |
| + |
| +void GpuVSyncWorker::SendVSyncUpdate(base::TimeTicks timestamp) { |
| + if (base::subtle::NoBarrier_Load(&enabled_)) { |
| + TRACE_EVENT0("gpu", "GpuVSyncWorker::SendVSyncUpdate"); |
| + callback_.Run(timestamp); |
| + } |
| +} |
| + |
| +void GpuVSyncWorker::Reschedule() { |
| + // Restart the task if still enabled. |
| + if (base::subtle::NoBarrier_Load(&enabled_)) { |
| + task_runner()->PostTask(FROM_HERE, |
| + base::Bind(&GpuVSyncWorker::WaitForVSyncOnThread, |
| + base::Unretained(this))); |
| + } else { |
| + running_ = false; |
| + } |
| +} |
| + |
| +void GpuVSyncWorker::OpenAdapter(const wchar_t* device_name) { |
| + DCHECK_EQ(0u, current_adapter_handle_); |
| + |
| + HDC hdc = CreateDC(NULL, device_name, NULL, NULL); |
| + |
| + D3DKMT_OPENADAPTERFROMHDC open_adapter_data; |
| + open_adapter_data.hDc = hdc; |
| + |
| + NTSTATUS result = open_adapter_from_hdc_ptr_(&open_adapter_data); |
| + DeleteDC(hdc); |
| + |
| + CHECK(result == STATUS_SUCCESS); |
| + |
| + current_device_name_ = device_name; |
| + current_adapter_handle_ = open_adapter_data.hAdapter; |
| + current_source_id_ = open_adapter_data.VidPnSourceId; |
| +} |
| + |
| +void GpuVSyncWorker::CloseAdapter() { |
| + if (current_adapter_handle_ != 0) { |
| + D3DKMT_CLOSEADAPTER close_adapter_data; |
| + close_adapter_data.hAdapter = current_adapter_handle_; |
| + |
| + NTSTATUS result = close_adapter_ptr_(&close_adapter_data); |
| + CHECK(result == STATUS_SUCCESS); |
| + |
| + current_adapter_handle_ = 0; |
| + current_device_name_.clear(); |
| + } |
| +} |
| + |
| +bool GpuVSyncWorker::WaitForVBlankEvent() { |
| + D3DKMT_WAITFORVERTICALBLANKEVENT wait_for_vertical_blank_event_data; |
| + wait_for_vertical_blank_event_data.hAdapter = current_adapter_handle_; |
| + wait_for_vertical_blank_event_data.hDevice = 0; |
| + wait_for_vertical_blank_event_data.VidPnSourceId = current_source_id_; |
| + |
| + NTSTATUS result = |
| + wait_for_vertical_blank_event_ptr_(&wait_for_vertical_blank_event_data); |
| + |
| + return result == STATUS_SUCCESS; |
| +} |
| + |
| +/* static */ |
| +std::unique_ptr<GpuVSyncProvider> GpuVSyncProvider::Create( |
| + const VSyncCallback& callback, |
| + SurfaceHandle surface_handle) { |
| + return std::unique_ptr<GpuVSyncProvider>( |
| + new GpuVSyncProvider(callback, surface_handle)); |
| +} |
| + |
| +GpuVSyncProvider::GpuVSyncProvider(const VSyncCallback& callback, |
| + SurfaceHandle surface_handle) |
| + : vsync_worker_(new GpuVSyncWorker(callback, surface_handle)) { |
| + // Start the thread. |
| + base::Thread::Options options; |
| + // TODO(stanisc): might consider even higher priority - REALTIME_AUDIO. |
| + options.priority = base::ThreadPriority::DISPLAY; |
| + vsync_worker_->StartWithOptions(options); |
| +} |
| + |
| +GpuVSyncProvider::~GpuVSyncProvider() = default; |
| + |
| +void GpuVSyncProvider::EnableVSync(bool enabled) { |
| + vsync_worker_->Enable(enabled); |
| +} |
| + |
| +} // namespace gpu |