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Side by Side Diff: gpu/ipc/service/gpu_vsync_provider.h

Issue 2596123002: GpuVSyncProvider with unit test (Closed)
Patch Set: Fixed build failure on posix. Created 4 years ago
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1 // Copyright (c) 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef GPU_IPC_SERVICE_GPU_VSYNC_PROVIDER_H_
6 #define GPU_IPC_SERVICE_GPU_VSYNC_PROVIDER_H_
7
8 #include <memory>
9
10 #include "base/threading/thread.h"
11 #include "base/time/time.h"
12 #include "gpu/gpu_export.h"
13 #include "gpu/ipc/common/surface_handle.h"
14
15 namespace gpu {
16
17 // Implements waiting for VSync signal on background thread.
18 class GPU_EXPORT GpuVSyncProvider : public base::Thread {
stanisc 2016/12/22 21:35:08 Not sure about the class name because it is simila
brucedawson 2016/12/22 21:49:16 Well I like the name...
19 public:
20 ~GpuVSyncProvider() override;
21
22 using VSyncCallback = base::Callback<void(base::TimeTicks timestamp)>;
23
24 // Create an instance of GpuVSyncProvider and start background thread
25 // Note that callback will be invoked on the worker thread.
26 static std::unique_ptr<GpuVSyncProvider> Create(const VSyncCallback& callback,
27 SurfaceHandle surface_handle);
28
29 // Enable or disable VSync production.
30 void EnableVSync(bool enabled);
31
32 private:
33 #if defined(OS_WIN)
34 GpuVSyncProvider(const VSyncCallback& callback, SurfaceHandle surface_handle);
35
36 void StartRunningVSyncOnThread();
37 void WaitForVSyncOnThread();
38
39 void SendVSyncUpdate(base::TimeTicks now);
40
41 // Specifies whether VSync generation is enabled.
42 // This can be set of main thread only and accessed from both threads.
stanisc 2016/12/22 21:35:08 Need to replace of -> on.
stanisc 2017/01/04 22:33:04 Done.
43 volatile bool enabled_ = false;
brucedawson 2016/12/22 21:49:16 Shouldn't need volatile. volatile does tend to 'he
stanisc 2016/12/22 22:59:31 I had a lock initially but was concerned it could
brucedawson 2016/12/23 00:37:30 A few possibilities... 1) Use a lock, see if it w
stanisc 2017/01/04 22:33:04 Done.
44 // Specifies whether background task is running.
45 // This can be set on background thread only.
brucedawson 2016/12/22 21:49:16 Can it be read on other threads? If so then it nee
stanisc 2016/12/22 22:59:31 No, this is accessed on background thread only. I'
stanisc 2017/01/04 22:33:04 Done.
46 bool running_ = false;
47
48 const VSyncCallback callback_;
49 const SurfaceHandle surface_handle_;
50 #endif // defined(OS_WIN)
51
52 DISALLOW_COPY_AND_ASSIGN(GpuVSyncProvider);
53 };
54
55 } // namespace gpu
56
57 #endif // GPU_IPC_SERVICE_GPU_VSYNC_PROVIDER_H_
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