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| 1 // Copyright (c) 2016 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef GPU_IPC_SERVICE_GPU_VSYNC_PROVIDER_H_ | |
| 6 #define GPU_IPC_SERVICE_GPU_VSYNC_PROVIDER_H_ | |
| 7 | |
| 8 #include <memory> | |
| 9 | |
| 10 #include "base/threading/thread.h" | |
| 11 #include "base/time/time.h" | |
| 12 #include "gpu/gpu_export.h" | |
| 13 #include "gpu/ipc/common/surface_handle.h" | |
| 14 | |
| 15 namespace gpu { | |
| 16 | |
| 17 // Implements waiting for VSync signal on background thread. | |
| 18 class GPU_EXPORT GpuVSyncProvider : public base::Thread { | |
|
stanisc
2016/12/22 21:35:08
Not sure about the class name because it is simila
brucedawson
2016/12/22 21:49:16
Well I like the name...
| |
| 19 public: | |
| 20 ~GpuVSyncProvider() override; | |
| 21 | |
| 22 using VSyncCallback = base::Callback<void(base::TimeTicks timestamp)>; | |
| 23 | |
| 24 // Create an instance of GpuVSyncProvider and start background thread | |
| 25 // Note that callback will be invoked on the worker thread. | |
| 26 static std::unique_ptr<GpuVSyncProvider> Create(const VSyncCallback& callback, | |
| 27 SurfaceHandle surface_handle); | |
| 28 | |
| 29 // Enable or disable VSync production. | |
| 30 void EnableVSync(bool enabled); | |
| 31 | |
| 32 private: | |
| 33 #if defined(OS_WIN) | |
| 34 GpuVSyncProvider(const VSyncCallback& callback, SurfaceHandle surface_handle); | |
| 35 | |
| 36 void StartRunningVSyncOnThread(); | |
| 37 void WaitForVSyncOnThread(); | |
| 38 | |
| 39 void SendVSyncUpdate(base::TimeTicks now); | |
| 40 | |
| 41 // Specifies whether VSync generation is enabled. | |
| 42 // This can be set of main thread only and accessed from both threads. | |
|
stanisc
2016/12/22 21:35:08
Need to replace of -> on.
stanisc
2017/01/04 22:33:04
Done.
| |
| 43 volatile bool enabled_ = false; | |
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brucedawson
2016/12/22 21:49:16
Shouldn't need volatile. volatile does tend to 'he
stanisc
2016/12/22 22:59:31
I had a lock initially but was concerned it could
brucedawson
2016/12/23 00:37:30
A few possibilities...
1) Use a lock, see if it w
stanisc
2017/01/04 22:33:04
Done.
| |
| 44 // Specifies whether background task is running. | |
| 45 // This can be set on background thread only. | |
|
brucedawson
2016/12/22 21:49:16
Can it be read on other threads? If so then it nee
stanisc
2016/12/22 22:59:31
No, this is accessed on background thread only. I'
stanisc
2017/01/04 22:33:04
Done.
| |
| 46 bool running_ = false; | |
| 47 | |
| 48 const VSyncCallback callback_; | |
| 49 const SurfaceHandle surface_handle_; | |
| 50 #endif // defined(OS_WIN) | |
| 51 | |
| 52 DISALLOW_COPY_AND_ASSIGN(GpuVSyncProvider); | |
| 53 }; | |
| 54 | |
| 55 } // namespace gpu | |
| 56 | |
| 57 #endif // GPU_IPC_SERVICE_GPU_VSYNC_PROVIDER_H_ | |
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