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1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "src/base/adapters.h" | 5 #include "src/base/adapters.h" |
6 #include "src/base/bits.h" | 6 #include "src/base/bits.h" |
7 #include "src/compiler/instruction-selector-impl.h" | 7 #include "src/compiler/instruction-selector-impl.h" |
8 #include "src/compiler/node-matchers.h" | 8 #include "src/compiler/node-matchers.h" |
9 #include "src/compiler/node-properties.h" | 9 #include "src/compiler/node-properties.h" |
10 | 10 |
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2311 Emit(kArmFloat32x4FromInt32x4, g.DefineAsRegister(node), | 2311 Emit(kArmFloat32x4FromInt32x4, g.DefineAsRegister(node), |
2312 g.UseRegister(node->InputAt(0))); | 2312 g.UseRegister(node->InputAt(0))); |
2313 } | 2313 } |
2314 | 2314 |
2315 void InstructionSelector::VisitFloat32x4FromUint32x4(Node* node) { | 2315 void InstructionSelector::VisitFloat32x4FromUint32x4(Node* node) { |
2316 ArmOperandGenerator g(this); | 2316 ArmOperandGenerator g(this); |
2317 Emit(kArmFloat32x4FromUint32x4, g.DefineAsRegister(node), | 2317 Emit(kArmFloat32x4FromUint32x4, g.DefineAsRegister(node), |
2318 g.UseRegister(node->InputAt(0))); | 2318 g.UseRegister(node->InputAt(0))); |
2319 } | 2319 } |
2320 | 2320 |
| 2321 void InstructionSelector::VisitFloat32x4Abs(Node* node) { |
| 2322 ArmOperandGenerator g(this); |
| 2323 Emit(kArmFloat32x4Abs, g.DefineAsRegister(node), |
| 2324 g.UseRegister(node->InputAt(0))); |
| 2325 } |
| 2326 |
| 2327 void InstructionSelector::VisitFloat32x4Neg(Node* node) { |
| 2328 ArmOperandGenerator g(this); |
| 2329 Emit(kArmFloat32x4Neg, g.DefineAsRegister(node), |
| 2330 g.UseRegister(node->InputAt(0))); |
| 2331 } |
| 2332 |
2321 void InstructionSelector::VisitFloat32x4Add(Node* node) { | 2333 void InstructionSelector::VisitFloat32x4Add(Node* node) { |
2322 ArmOperandGenerator g(this); | 2334 ArmOperandGenerator g(this); |
2323 Emit(kArmFloat32x4Add, g.DefineAsRegister(node), | 2335 Emit(kArmFloat32x4Add, g.DefineAsRegister(node), |
2324 g.UseRegister(node->InputAt(0)), g.UseRegister(node->InputAt(1))); | 2336 g.UseRegister(node->InputAt(0)), g.UseRegister(node->InputAt(1))); |
2325 } | 2337 } |
2326 | 2338 |
2327 void InstructionSelector::VisitFloat32x4Sub(Node* node) { | 2339 void InstructionSelector::VisitFloat32x4Sub(Node* node) { |
2328 ArmOperandGenerator g(this); | 2340 ArmOperandGenerator g(this); |
2329 Emit(kArmFloat32x4Sub, g.DefineAsRegister(node), | 2341 Emit(kArmFloat32x4Sub, g.DefineAsRegister(node), |
2330 g.UseRegister(node->InputAt(0)), g.UseRegister(node->InputAt(1))); | 2342 g.UseRegister(node->InputAt(0)), g.UseRegister(node->InputAt(1))); |
2331 } | 2343 } |
2332 | 2344 |
| 2345 void InstructionSelector::VisitFloat32x4Equal(Node* node) { |
| 2346 ArmOperandGenerator g(this); |
| 2347 Emit(kArmFloat32x4Eq, g.DefineAsRegister(node), |
| 2348 g.UseRegister(node->InputAt(0)), g.UseRegister(node->InputAt(1))); |
| 2349 } |
| 2350 |
| 2351 void InstructionSelector::VisitFloat32x4NotEqual(Node* node) { |
| 2352 ArmOperandGenerator g(this); |
| 2353 Emit(kArmFloat32x4Ne, g.DefineAsRegister(node), |
| 2354 g.UseRegister(node->InputAt(0)), g.UseRegister(node->InputAt(1))); |
| 2355 } |
| 2356 |
2333 void InstructionSelector::VisitCreateInt32x4(Node* node) { | 2357 void InstructionSelector::VisitCreateInt32x4(Node* node) { |
2334 ArmOperandGenerator g(this); | 2358 ArmOperandGenerator g(this); |
2335 Emit(kArmInt32x4Splat, g.DefineAsRegister(node), g.Use(node->InputAt(0))); | 2359 Emit(kArmInt32x4Splat, g.DefineAsRegister(node), g.Use(node->InputAt(0))); |
2336 } | 2360 } |
2337 | 2361 |
2338 void InstructionSelector::VisitInt32x4ExtractLane(Node* node) { | 2362 void InstructionSelector::VisitInt32x4ExtractLane(Node* node) { |
2339 ArmOperandGenerator g(this); | 2363 ArmOperandGenerator g(this); |
2340 int32_t lane = OpParameter<int32_t>(node); | 2364 int32_t lane = OpParameter<int32_t>(node); |
2341 Emit(kArmInt32x4ExtractLane, g.DefineAsRegister(node), | 2365 Emit(kArmInt32x4ExtractLane, g.DefineAsRegister(node), |
2342 g.UseRegister(node->InputAt(0)), g.UseImmediate(lane)); | 2366 g.UseRegister(node->InputAt(0)), g.UseImmediate(lane)); |
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2426 Vector<MachineType> req_aligned = Vector<MachineType>::New(2); | 2450 Vector<MachineType> req_aligned = Vector<MachineType>::New(2); |
2427 req_aligned[0] = MachineType::Float32(); | 2451 req_aligned[0] = MachineType::Float32(); |
2428 req_aligned[1] = MachineType::Float64(); | 2452 req_aligned[1] = MachineType::Float64(); |
2429 return MachineOperatorBuilder::AlignmentRequirements:: | 2453 return MachineOperatorBuilder::AlignmentRequirements:: |
2430 SomeUnalignedAccessUnsupported(req_aligned, req_aligned); | 2454 SomeUnalignedAccessUnsupported(req_aligned, req_aligned); |
2431 } | 2455 } |
2432 | 2456 |
2433 } // namespace compiler | 2457 } // namespace compiler |
2434 } // namespace internal | 2458 } // namespace internal |
2435 } // namespace v8 | 2459 } // namespace v8 |
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