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Unified Diff: src/objects/scope-info.h

Issue 2594663002: objects.h splitting: Split out ScopeInfo + add necessary structures. (Closed)
Patch Set: scope-info.h iwyu + remove scope-info-inl.h Created 4 years ago
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Index: src/objects/scope-info.h
diff --git a/src/objects/scope-info.h b/src/objects/scope-info.h
new file mode 100644
index 0000000000000000000000000000000000000000..e15894996031dce7894da53b78737326f065f6e2
--- /dev/null
+++ b/src/objects/scope-info.h
@@ -0,0 +1,343 @@
+// Copyright 2015 the V8 project authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef V8_OBJECTS_SCOPE_INFO_H_
+#define V8_OBJECTS_SCOPE_INFO_H_
+
+#include "src/globals.h"
+#include "src/handles.h"
+#include "src/objects.h"
+#include "src/objects/object-macros.h"
+#include "src/utils.h"
+
+namespace v8 {
+namespace internal {
+
+class Isolate;
+class Scope;
+class Zone;
+
+// ScopeInfo represents information about different scopes of a source
+// program and the allocation of the scope's variables. Scope information
+// is stored in a compressed form in ScopeInfo objects and is used
+// at runtime (stack dumps, deoptimization, etc.).
+
+// This object provides quick access to scope info details for runtime
+// routines.
+class ScopeInfo : public FixedArray {
+ public:
+ DECLARE_CAST(ScopeInfo)
+
+ // Return the type of this scope.
+ ScopeType scope_type();
+
+ // Does this scope call eval?
+ bool CallsEval();
+
+ // Return the language mode of this scope.
+ LanguageMode language_mode();
+
+ // True if this scope is a (var) declaration scope.
+ bool is_declaration_scope();
+
+ // Does this scope make a sloppy eval call?
+ bool CallsSloppyEval() { return CallsEval() && is_sloppy(language_mode()); }
+
+ // Return the total number of locals allocated on the stack and in the
+ // context. This includes the parameters that are allocated in the context.
+ int LocalCount();
+
+ // Return the number of stack slots for code. This number consists of two
+ // parts:
+ // 1. One stack slot per stack allocated local.
+ // 2. One stack slot for the function name if it is stack allocated.
+ int StackSlotCount();
+
+ // Return the number of context slots for code if a context is allocated. This
+ // number consists of three parts:
+ // 1. Size of fixed header for every context: Context::MIN_CONTEXT_SLOTS
+ // 2. One context slot per context allocated local.
+ // 3. One context slot for the function name if it is context allocated.
+ // Parameters allocated in the context count as context allocated locals. If
+ // no contexts are allocated for this scope ContextLength returns 0.
+ int ContextLength();
+
+ // Does this scope declare a "this" binding?
+ bool HasReceiver();
+
+ // Does this scope declare a "this" binding, and the "this" binding is stack-
+ // or context-allocated?
+ bool HasAllocatedReceiver();
+
+ // Does this scope declare a "new.target" binding?
+ bool HasNewTarget();
+
+ // Is this scope the scope of a named function expression?
+ bool HasFunctionName();
+
+ // Return if this has context allocated locals.
+ bool HasHeapAllocatedLocals();
+
+ // Return if contexts are allocated for this scope.
+ bool HasContext();
+
+ // Return if this is a function scope with "use asm".
+ inline bool IsAsmModule() { return AsmModuleField::decode(Flags()); }
+
+ // Return if this is a nested function within an asm module scope.
+ inline bool IsAsmFunction() { return AsmFunctionField::decode(Flags()); }
+
+ inline bool HasSimpleParameters() {
+ return HasSimpleParametersField::decode(Flags());
+ }
+
+ // Return the function_name if present.
+ String* FunctionName();
+
+ ModuleInfo* ModuleDescriptorInfo();
+
+ // Return the name of the given parameter.
+ String* ParameterName(int var);
+
+ // Return the name of the given local.
+ String* LocalName(int var);
+
+ // Return the name of the given stack local.
+ String* StackLocalName(int var);
+
+ // Return the name of the given stack local.
+ int StackLocalIndex(int var);
+
+ // Return the name of the given context local.
+ String* ContextLocalName(int var);
+
+ // Return the mode of the given context local.
+ VariableMode ContextLocalMode(int var);
+
+ // Return the initialization flag of the given context local.
+ InitializationFlag ContextLocalInitFlag(int var);
+
+ // Return the initialization flag of the given context local.
+ MaybeAssignedFlag ContextLocalMaybeAssignedFlag(int var);
+
+ // Return true if this local was introduced by the compiler, and should not be
+ // exposed to the user in a debugger.
+ static bool VariableIsSynthetic(String* name);
+
+ // Lookup support for serialized scope info. Returns the
+ // the stack slot index for a given slot name if the slot is
+ // present; otherwise returns a value < 0. The name must be an internalized
+ // string.
+ int StackSlotIndex(String* name);
+
+ // Lookup support for serialized scope info. Returns the local context slot
+ // index for a given slot name if the slot is present; otherwise
+ // returns a value < 0. The name must be an internalized string.
+ // If the slot is present and mode != NULL, sets *mode to the corresponding
+ // mode for that variable.
+ static int ContextSlotIndex(Handle<ScopeInfo> scope_info, Handle<String> name,
+ VariableMode* mode, InitializationFlag* init_flag,
+ MaybeAssignedFlag* maybe_assigned_flag);
+
+ // Lookup metadata of a MODULE-allocated variable. Return 0 if there is no
+ // module variable with the given name (the index value of a MODULE variable
+ // is never 0).
+ int ModuleIndex(Handle<String> name, VariableMode* mode,
+ InitializationFlag* init_flag,
+ MaybeAssignedFlag* maybe_assigned_flag);
+
+ // Lookup the name of a certain context slot by its index.
+ String* ContextSlotName(int slot_index);
+
+ // Lookup support for serialized scope info. Returns the
+ // parameter index for a given parameter name if the parameter is present;
+ // otherwise returns a value < 0. The name must be an internalized string.
+ int ParameterIndex(String* name);
+
+ // Lookup support for serialized scope info. Returns the function context
+ // slot index if the function name is present and context-allocated (named
+ // function expressions, only), otherwise returns a value < 0. The name
+ // must be an internalized string.
+ int FunctionContextSlotIndex(String* name);
+
+ // Lookup support for serialized scope info. Returns the receiver context
+ // slot index if scope has a "this" binding, and the binding is
+ // context-allocated. Otherwise returns a value < 0.
+ int ReceiverContextSlotIndex();
+
+ FunctionKind function_kind();
+
+ // Returns true if this ScopeInfo is linked to a outer ScopeInfo.
+ bool HasOuterScopeInfo();
+
+ // Returns true if this ScopeInfo was created for a debug-evaluate scope.
+ bool IsDebugEvaluateScope();
+
+ // Can be used to mark a ScopeInfo that looks like a with-scope as actually
+ // being a debug-evaluate scope.
+ void SetIsDebugEvaluateScope();
+
+ // Return the outer ScopeInfo if present.
+ ScopeInfo* OuterScopeInfo();
+
+#ifdef DEBUG
+ bool Equals(ScopeInfo* other) const;
+#endif
+
+ static Handle<ScopeInfo> Create(Isolate* isolate, Zone* zone, Scope* scope,
+ MaybeHandle<ScopeInfo> outer_scope);
+ static Handle<ScopeInfo> CreateForWithScope(
+ Isolate* isolate, MaybeHandle<ScopeInfo> outer_scope);
+ static Handle<ScopeInfo> CreateGlobalThisBinding(Isolate* isolate);
+
+ // Serializes empty scope info.
+ V8_EXPORT_PRIVATE static ScopeInfo* Empty(Isolate* isolate);
+
+#ifdef DEBUG
+ void Print();
+#endif
+
+// The layout of the static part of a ScopeInfo is as follows. Each entry is
+// numeric and occupies one array slot.
+// 1. A set of properties of the scope.
+// 2. The number of parameters. For non-function scopes this is 0.
+// 3. The number of non-parameter variables allocated on the stack.
+// 4. The number of non-parameter and parameter variables allocated in the
+// context.
+#define FOR_EACH_SCOPE_INFO_NUMERIC_FIELD(V) \
+ V(Flags) \
+ V(ParameterCount) \
+ V(StackLocalCount) \
+ V(ContextLocalCount)
+
+#define FIELD_ACCESSORS(name) \
+ inline void Set##name(int value) { set(k##name, Smi::FromInt(value)); } \
+ inline int name() { \
+ if (length() > 0) { \
+ return Smi::cast(get(k##name))->value(); \
+ } else { \
+ return 0; \
+ } \
+ }
+
+ FOR_EACH_SCOPE_INFO_NUMERIC_FIELD(FIELD_ACCESSORS)
+#undef FIELD_ACCESSORS
+
+ enum {
+#define DECL_INDEX(name) k##name,
+ FOR_EACH_SCOPE_INFO_NUMERIC_FIELD(DECL_INDEX)
+#undef DECL_INDEX
+ kVariablePartIndex
+ };
+
+ private:
+ // The layout of the variable part of a ScopeInfo is as follows:
+ // 1. ParameterNames:
+ // This part stores the names of the parameters for function scopes. One
+ // slot is used per parameter, so in total this part occupies
+ // ParameterCount() slots in the array. For other scopes than function
+ // scopes ParameterCount() is 0.
+ // 2. StackLocalFirstSlot:
+ // Index of a first stack slot for stack local. Stack locals belonging to
+ // this scope are located on a stack at slots starting from this index.
+ // 3. StackLocalNames:
+ // Contains the names of local variables that are allocated on the stack,
+ // in increasing order of the stack slot index. First local variable has a
+ // stack slot index defined in StackLocalFirstSlot (point 2 above).
+ // One slot is used per stack local, so in total this part occupies
+ // StackLocalCount() slots in the array.
+ // 4. ContextLocalNames:
+ // Contains the names of local variables and parameters that are allocated
+ // in the context. They are stored in increasing order of the context slot
+ // index starting with Context::MIN_CONTEXT_SLOTS. One slot is used per
+ // context local, so in total this part occupies ContextLocalCount() slots
+ // in the array.
+ // 5. ContextLocalInfos:
+ // Contains the variable modes and initialization flags corresponding to
+ // the context locals in ContextLocalNames. One slot is used per
+ // context local, so in total this part occupies ContextLocalCount()
+ // slots in the array.
+ // 6. ReceiverInfo:
+ // If the scope binds a "this" value, one slot is reserved to hold the
+ // context or stack slot index for the variable.
+ // 7. FunctionNameInfo:
+ // If the scope belongs to a named function expression this part contains
+ // information about the function variable. It always occupies two array
+ // slots: a. The name of the function variable.
+ // b. The context or stack slot index for the variable.
+ // 8. OuterScopeInfoIndex:
+ // The outer scope's ScopeInfo or the hole if there's none.
+ // 9. ModuleInfo, ModuleVariableCount, and ModuleVariables:
+ // For a module scope, this part contains the ModuleInfo, the number of
+ // MODULE-allocated variables, and the metadata of those variables. For
+ // non-module scopes it is empty.
+ int ParameterNamesIndex();
+ int StackLocalFirstSlotIndex();
+ int StackLocalNamesIndex();
+ int ContextLocalNamesIndex();
+ int ContextLocalInfosIndex();
+ int ReceiverInfoIndex();
+ int FunctionNameInfoIndex();
+ int OuterScopeInfoIndex();
+ int ModuleInfoIndex();
+ int ModuleVariableCountIndex();
+ int ModuleVariablesIndex();
+
+ int Lookup(Handle<String> name, int start, int end, VariableMode* mode,
+ VariableLocation* location, InitializationFlag* init_flag,
+ MaybeAssignedFlag* maybe_assigned_flag);
+
+ // Get metadata of i-th MODULE-allocated variable, where 0 <= i <
+ // ModuleVariableCount. The metadata is returned via out-arguments, which may
+ // be nullptr if the corresponding information is not requested
+ void ModuleVariable(int i, String** name, int* index,
+ VariableMode* mode = nullptr,
+ InitializationFlag* init_flag = nullptr,
+ MaybeAssignedFlag* maybe_assigned_flag = nullptr);
+
+ // Used for the function name variable for named function expressions, and for
+ // the receiver.
+ enum VariableAllocationInfo { NONE, STACK, CONTEXT, UNUSED };
+
+ // Properties of scopes.
+ class ScopeTypeField : public BitField<ScopeType, 0, 4> {};
+ class CallsEvalField : public BitField<bool, ScopeTypeField::kNext, 1> {};
+ STATIC_ASSERT(LANGUAGE_END == 2);
+ class LanguageModeField
+ : public BitField<LanguageMode, CallsEvalField::kNext, 1> {};
+ class DeclarationScopeField
+ : public BitField<bool, LanguageModeField::kNext, 1> {};
+ class ReceiverVariableField
+ : public BitField<VariableAllocationInfo, DeclarationScopeField::kNext,
+ 2> {};
+ class HasNewTargetField
+ : public BitField<bool, ReceiverVariableField::kNext, 1> {};
+ class FunctionVariableField
+ : public BitField<VariableAllocationInfo, HasNewTargetField::kNext, 2> {};
+ class AsmModuleField
+ : public BitField<bool, FunctionVariableField::kNext, 1> {};
+ class AsmFunctionField : public BitField<bool, AsmModuleField::kNext, 1> {};
+ class HasSimpleParametersField
+ : public BitField<bool, AsmFunctionField::kNext, 1> {};
+ class FunctionKindField
+ : public BitField<FunctionKind, HasSimpleParametersField::kNext, 10> {};
+ class HasOuterScopeInfoField
+ : public BitField<bool, FunctionKindField::kNext, 1> {};
+ class IsDebugEvaluateScopeField
+ : public BitField<bool, HasOuterScopeInfoField::kNext, 1> {};
+
+ // Properties of variables.
+ class VariableModeField : public BitField<VariableMode, 0, 3> {};
+ class InitFlagField : public BitField<InitializationFlag, 3, 1> {};
+ class MaybeAssignedFlagField : public BitField<MaybeAssignedFlag, 4, 1> {};
+
+ friend class ScopeIterator;
+};
+
+} // namespace internal
+} // namespace v8
+
+#include "src/objects/object-macros-undef.h"
+
+#endif // V8_OBJECTS_SCOPE_INFO_H_
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