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Side by Side Diff: ui/snapshot/snapshot_mac_unittest.mm

Issue 2592983002: [devtools] Support different encodings for Page.CaptureScreenshot. (Closed)
Patch Set: Disabled test on MacOS >=10.11, added ref to bug. Created 3 years, 10 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/snapshot/snapshot.h" 5 #include "ui/snapshot/snapshot.h"
6 6
7 #import <Cocoa/Cocoa.h> 7 #import <Cocoa/Cocoa.h>
8 8
9 #include <memory> 9 #include <memory>
10 10
11 #include "base/mac/mac_util.h"
11 #include "base/mac/scoped_nsobject.h" 12 #include "base/mac/scoped_nsobject.h"
12 #include "base/mac/sdk_forward_declarations.h" 13 #include "base/mac/sdk_forward_declarations.h"
13 #include "testing/platform_test.h" 14 #include "testing/platform_test.h"
14 #include "ui/gfx/geometry/rect.h" 15 #include "ui/gfx/geometry/rect.h"
16 #include "ui/gfx/image/image.h"
17 #import "ui/gfx/test/ui_cocoa_test_helper.h"
15 18
16 namespace ui { 19 namespace ui {
17 namespace { 20 namespace {
18 21
19 typedef PlatformTest GrabWindowSnapshotTest; 22 typedef CocoaTest GrabWindowSnapshotTest;
20 23
21 TEST_F(GrabWindowSnapshotTest, TestGrabWindowSnapshot) { 24 TEST_F(GrabWindowSnapshotTest, TestGrabWindowSnapshot) {
25 // TODO(https://crbug.com/685088): This test fails on MacOS 10.11 and above.
26 if (base::mac::IsAtLeastOS10_11())
27 return;
28
22 // Launch a test window so we can take a snapshot. 29 // Launch a test window so we can take a snapshot.
23 NSRect frame = NSMakeRect(0, 0, 400, 400); 30 NSRect frame = NSMakeRect(0, 0, 400, 400);
24 base::scoped_nsobject<NSWindow> window( 31 NSWindow* window = test_window();
25 [[NSWindow alloc] initWithContentRect:frame 32 [window setFrame:frame display:false];
26 styleMask:NSBorderlessWindowMask
27 backing:NSBackingStoreBuffered
28 defer:NO]);
29 [window setBackgroundColor:[NSColor whiteColor]]; 33 [window setBackgroundColor:[NSColor whiteColor]];
30 [window makeKeyAndOrderFront:NSApp]; 34 [window makeKeyAndOrderFront:NSApp];
35 [window display];
31 36
32 std::unique_ptr<std::vector<unsigned char>> png_representation( 37 gfx::Image image;
33 new std::vector<unsigned char>);
34 gfx::Rect bounds = gfx::Rect(0, 0, frame.size.width, frame.size.height); 38 gfx::Rect bounds = gfx::Rect(0, 0, frame.size.width, frame.size.height);
35 EXPECT_TRUE(ui::GrabWindowSnapshot(window, png_representation.get(), 39 EXPECT_TRUE(ui::GrabWindowSnapshot(window, bounds, &image));
36 bounds));
37 40
38 // Copy png back into NSData object so we can make sure we grabbed a png. 41 NSImage* nsImage = image.ToNSImage();
39 base::scoped_nsobject<NSData> image_data( 42 CGImageRef cgImage =
40 [[NSData alloc] initWithBytes:&(*png_representation)[0] 43 [nsImage CGImageForProposedRect:nil context:nil hints:nil];
41 length:png_representation->size()]); 44 base::scoped_nsobject<NSBitmapImageRep> rep(
42 NSBitmapImageRep* rep = [NSBitmapImageRep imageRepWithData:image_data.get()]; 45 [[NSBitmapImageRep alloc] initWithCGImage:cgImage]);
43 EXPECT_TRUE([rep isKindOfClass:[NSBitmapImageRep class]]); 46 EXPECT_TRUE([rep isKindOfClass:[NSBitmapImageRep class]]);
44 CGFloat scaleFactor = 1.0f; 47 CGFloat scaleFactor = 1.0f;
45 if ([window respondsToSelector:@selector(backingScaleFactor)]) 48 if ([window respondsToSelector:@selector(backingScaleFactor)])
46 scaleFactor = [window backingScaleFactor]; 49 scaleFactor = [window backingScaleFactor];
47 EXPECT_EQ(400 * scaleFactor, CGImageGetWidth([rep CGImage])); 50 EXPECT_EQ(400 * scaleFactor, CGImageGetWidth([rep CGImage]));
48 NSColor* color = [rep colorAtX:200 * scaleFactor y:200 * scaleFactor]; 51 NSColor* color = [rep colorAtX:200 * scaleFactor y:200 * scaleFactor];
49 CGFloat red = 0, green = 0, blue = 0, alpha = 0; 52 CGFloat red = 0, green = 0, blue = 0, alpha = 0;
50 [color getRed:&red green:&green blue:&blue alpha:&alpha]; 53 [color getRed:&red green:&green blue:&blue alpha:&alpha];
51 EXPECT_GE(red + green + blue, 3.0); 54 EXPECT_GE(red + green + blue, 3.0);
52 } 55 }
53 56
54 } // namespace 57 } // namespace
55 } // namespace ui 58 } // namespace ui
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