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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/snapshot/snapshot.h" | 5 #include "ui/snapshot/snapshot.h" |
6 | 6 |
7 #import <Cocoa/Cocoa.h> | 7 #import <Cocoa/Cocoa.h> |
8 | 8 |
9 #include <memory> | 9 #include <memory> |
10 | 10 |
| 11 #include "base/mac/mac_util.h" |
11 #include "base/mac/scoped_nsobject.h" | 12 #include "base/mac/scoped_nsobject.h" |
12 #include "base/mac/sdk_forward_declarations.h" | 13 #include "base/mac/sdk_forward_declarations.h" |
13 #include "testing/platform_test.h" | 14 #include "testing/platform_test.h" |
14 #include "ui/gfx/geometry/rect.h" | 15 #include "ui/gfx/geometry/rect.h" |
| 16 #include "ui/gfx/image/image.h" |
| 17 #import "ui/gfx/test/ui_cocoa_test_helper.h" |
15 | 18 |
16 namespace ui { | 19 namespace ui { |
17 namespace { | 20 namespace { |
18 | 21 |
19 typedef PlatformTest GrabWindowSnapshotTest; | 22 typedef CocoaTest GrabWindowSnapshotTest; |
20 | 23 |
21 TEST_F(GrabWindowSnapshotTest, TestGrabWindowSnapshot) { | 24 TEST_F(GrabWindowSnapshotTest, TestGrabWindowSnapshot) { |
| 25 // TODO(https://crbug.com/685088): This test fails on MacOS 10.11 and above. |
| 26 if (base::mac::IsAtLeastOS10_11()) |
| 27 return; |
| 28 |
22 // Launch a test window so we can take a snapshot. | 29 // Launch a test window so we can take a snapshot. |
23 NSRect frame = NSMakeRect(0, 0, 400, 400); | 30 NSRect frame = NSMakeRect(0, 0, 400, 400); |
24 base::scoped_nsobject<NSWindow> window( | 31 NSWindow* window = test_window(); |
25 [[NSWindow alloc] initWithContentRect:frame | 32 [window setFrame:frame display:false]; |
26 styleMask:NSBorderlessWindowMask | |
27 backing:NSBackingStoreBuffered | |
28 defer:NO]); | |
29 [window setBackgroundColor:[NSColor whiteColor]]; | 33 [window setBackgroundColor:[NSColor whiteColor]]; |
30 [window makeKeyAndOrderFront:NSApp]; | 34 [window makeKeyAndOrderFront:NSApp]; |
| 35 [window display]; |
31 | 36 |
32 std::unique_ptr<std::vector<unsigned char>> png_representation( | 37 gfx::Image image; |
33 new std::vector<unsigned char>); | |
34 gfx::Rect bounds = gfx::Rect(0, 0, frame.size.width, frame.size.height); | 38 gfx::Rect bounds = gfx::Rect(0, 0, frame.size.width, frame.size.height); |
35 EXPECT_TRUE(ui::GrabWindowSnapshot(window, png_representation.get(), | 39 EXPECT_TRUE(ui::GrabWindowSnapshot(window, bounds, &image)); |
36 bounds)); | |
37 | 40 |
38 // Copy png back into NSData object so we can make sure we grabbed a png. | 41 NSImage* nsImage = image.ToNSImage(); |
39 base::scoped_nsobject<NSData> image_data( | 42 CGImageRef cgImage = |
40 [[NSData alloc] initWithBytes:&(*png_representation)[0] | 43 [nsImage CGImageForProposedRect:nil context:nil hints:nil]; |
41 length:png_representation->size()]); | 44 base::scoped_nsobject<NSBitmapImageRep> rep( |
42 NSBitmapImageRep* rep = [NSBitmapImageRep imageRepWithData:image_data.get()]; | 45 [[NSBitmapImageRep alloc] initWithCGImage:cgImage]); |
43 EXPECT_TRUE([rep isKindOfClass:[NSBitmapImageRep class]]); | 46 EXPECT_TRUE([rep isKindOfClass:[NSBitmapImageRep class]]); |
44 CGFloat scaleFactor = 1.0f; | 47 CGFloat scaleFactor = 1.0f; |
45 if ([window respondsToSelector:@selector(backingScaleFactor)]) | 48 if ([window respondsToSelector:@selector(backingScaleFactor)]) |
46 scaleFactor = [window backingScaleFactor]; | 49 scaleFactor = [window backingScaleFactor]; |
47 EXPECT_EQ(400 * scaleFactor, CGImageGetWidth([rep CGImage])); | 50 EXPECT_EQ(400 * scaleFactor, CGImageGetWidth([rep CGImage])); |
48 NSColor* color = [rep colorAtX:200 * scaleFactor y:200 * scaleFactor]; | 51 NSColor* color = [rep colorAtX:200 * scaleFactor y:200 * scaleFactor]; |
49 CGFloat red = 0, green = 0, blue = 0, alpha = 0; | 52 CGFloat red = 0, green = 0, blue = 0, alpha = 0; |
50 [color getRed:&red green:&green blue:&blue alpha:&alpha]; | 53 [color getRed:&red green:&green blue:&blue alpha:&alpha]; |
51 EXPECT_GE(red + green + blue, 3.0); | 54 EXPECT_GE(red + green + blue, 3.0); |
52 } | 55 } |
53 | 56 |
54 } // namespace | 57 } // namespace |
55 } // namespace ui | 58 } // namespace ui |
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