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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/snapshot/snapshot.h" | 5 #include "ui/snapshot/snapshot.h" |
6 | 6 |
7 #import <Cocoa/Cocoa.h> | 7 #import <Cocoa/Cocoa.h> |
8 | 8 |
9 #include "base/callback.h" | 9 #include "base/callback.h" |
10 #include "base/logging.h" | 10 #include "base/logging.h" |
11 #include "base/mac/scoped_cftyperef.h" | 11 #include "base/mac/scoped_cftyperef.h" |
12 #include "base/mac/scoped_nsobject.h" | |
13 #include "base/mac/sdk_forward_declarations.h" | 12 #include "base/mac/sdk_forward_declarations.h" |
14 #include "base/task_runner.h" | 13 #include "base/task_runner.h" |
15 #include "ui/gfx/geometry/rect.h" | 14 #include "ui/gfx/geometry/rect.h" |
16 #include "ui/gfx/image/image.h" | 15 #include "ui/gfx/image/image.h" |
17 | 16 |
18 namespace ui { | 17 namespace ui { |
19 | 18 |
20 bool GrabViewSnapshot(gfx::NativeView view, | 19 bool GrabViewSnapshot(gfx::NativeView view, |
21 std::vector<unsigned char>* png_representation, | 20 gfx::Image* image, |
22 const gfx::Rect& snapshot_bounds) { | 21 const gfx::Rect& snapshot_bounds) { |
23 NSWindow* window = [view window]; | 22 NSWindow* window = [view window]; |
24 NSScreen* screen = [[NSScreen screens] firstObject]; | 23 NSScreen* screen = [[NSScreen screens] firstObject]; |
25 gfx::Rect screen_bounds = gfx::Rect(NSRectToCGRect([screen frame])); | 24 gfx::Rect screen_bounds = gfx::Rect(NSRectToCGRect([screen frame])); |
26 | 25 |
27 | 26 |
28 // Get the view bounds relative to the screen | 27 // Get the view bounds relative to the screen |
29 NSRect frame = [view convertRect:[view bounds] toView:nil]; | 28 NSRect frame = [view convertRect:[view bounds] toView:nil]; |
30 frame = [window convertRectToScreen:frame]; | 29 frame = [window convertRectToScreen:frame]; |
31 | 30 |
32 gfx::Rect view_bounds = gfx::Rect(NSRectToCGRect(frame)); | 31 gfx::Rect view_bounds = gfx::Rect(NSRectToCGRect(frame)); |
33 | 32 |
34 // Flip window coordinates based on the primary screen. | 33 // Flip window coordinates based on the primary screen. |
35 view_bounds.set_y( | 34 view_bounds.set_y( |
36 screen_bounds.height() - view_bounds.y() - view_bounds.height()); | 35 screen_bounds.height() - view_bounds.y() - view_bounds.height()); |
37 | 36 |
38 // Convert snapshot bounds relative to window into bounds relative to | 37 // Convert snapshot bounds relative to window into bounds relative to |
39 // screen. | 38 // screen. |
40 gfx::Rect screen_snapshot_bounds = snapshot_bounds; | 39 gfx::Rect screen_snapshot_bounds = snapshot_bounds; |
41 screen_snapshot_bounds.Offset(view_bounds.OffsetFromOrigin()); | 40 screen_snapshot_bounds.Offset(view_bounds.OffsetFromOrigin()); |
42 | 41 |
43 DCHECK_LE(screen_snapshot_bounds.right(), view_bounds.right()); | 42 DCHECK_LE(screen_snapshot_bounds.right(), view_bounds.right()); |
44 DCHECK_LE(screen_snapshot_bounds.bottom(), view_bounds.bottom()); | 43 DCHECK_LE(screen_snapshot_bounds.bottom(), view_bounds.bottom()); |
45 | 44 |
46 png_representation->clear(); | |
47 | |
48 base::ScopedCFTypeRef<CGImageRef> windowSnapshot( | 45 base::ScopedCFTypeRef<CGImageRef> windowSnapshot( |
49 CGWindowListCreateImage(screen_snapshot_bounds.ToCGRect(), | 46 CGWindowListCreateImage(screen_snapshot_bounds.ToCGRect(), |
50 kCGWindowListOptionIncludingWindow, | 47 kCGWindowListOptionIncludingWindow, |
51 [window windowNumber], | 48 [window windowNumber], |
52 kCGWindowImageBoundsIgnoreFraming)); | 49 kCGWindowImageBoundsIgnoreFraming)); |
53 if (CGImageGetWidth(windowSnapshot) <= 0) | 50 if (CGImageGetWidth(windowSnapshot) <= 0) |
54 return false; | 51 return false; |
55 | 52 |
56 base::scoped_nsobject<NSBitmapImageRep> rep( | 53 NSImage* nsImage = |
57 [[NSBitmapImageRep alloc] initWithCGImage:windowSnapshot]); | 54 [[NSImage alloc] initWithCGImage:windowSnapshot size:NSZeroSize]; |
58 NSData* data = [rep representationUsingType:NSPNGFileType properties:@{}]; | 55 *image = gfx::Image(nsImage); |
59 const unsigned char* buf = static_cast<const unsigned char*>([data bytes]); | |
60 NSUInteger length = [data length]; | |
61 if (buf == NULL || length == 0) | |
62 return false; | |
63 | |
64 png_representation->assign(buf, buf + length); | |
65 DCHECK(!png_representation->empty()); | |
66 | |
67 return true; | 56 return true; |
68 } | 57 } |
69 | 58 |
70 bool GrabWindowSnapshot(gfx::NativeWindow window, | 59 bool GrabWindowSnapshot(gfx::NativeWindow window, |
71 std::vector<unsigned char>* png_representation, | 60 gfx::Image* image, |
72 const gfx::Rect& snapshot_bounds) { | 61 const gfx::Rect& snapshot_bounds) { |
73 // Make sure to grab the "window frame" view so we get current tab + | 62 // Make sure to grab the "window frame" view so we get current tab + |
74 // tabstrip. | 63 // tabstrip. |
75 return GrabViewSnapshot([[window contentView] superview], png_representation, | 64 return GrabViewSnapshot([[window contentView] superview], image, |
76 snapshot_bounds); | 65 snapshot_bounds); |
77 } | 66 } |
78 | 67 |
79 void GrabWindowSnapshotAndScaleAsync( | 68 void GrabWindowSnapshotAndScaleAsync( |
80 gfx::NativeWindow window, | 69 gfx::NativeWindow window, |
81 const gfx::Rect& snapshot_bounds, | 70 const gfx::Rect& snapshot_bounds, |
82 const gfx::Size& target_size, | 71 const gfx::Size& target_size, |
83 scoped_refptr<base::TaskRunner> background_task_runner, | 72 scoped_refptr<base::TaskRunner> background_task_runner, |
84 GrabWindowSnapshotAsyncCallback callback) { | 73 GrabWindowSnapshotAsyncCallback callback) { |
85 callback.Run(gfx::Image()); | 74 callback.Run(gfx::Image()); |
86 } | 75 } |
87 | 76 |
88 void GrabViewSnapshotAsync( | 77 void GrabViewSnapshotAsync(gfx::NativeView view, |
89 gfx::NativeView view, | 78 const gfx::Rect& source_rect, |
90 const gfx::Rect& source_rect, | 79 const GrabWindowSnapshotAsyncCallback& callback) { |
91 scoped_refptr<base::TaskRunner> background_task_runner, | 80 callback.Run(gfx::Image()); |
92 const GrabWindowSnapshotAsyncPNGCallback& callback) { | |
93 callback.Run(scoped_refptr<base::RefCountedBytes>()); | |
94 } | 81 } |
95 | 82 |
96 void GrabWindowSnapshotAsync( | 83 void GrabWindowSnapshotAsync(gfx::NativeWindow window, |
97 gfx::NativeWindow window, | 84 const gfx::Rect& source_rect, |
98 const gfx::Rect& source_rect, | 85 const GrabWindowSnapshotAsyncCallback& callback) { |
99 scoped_refptr<base::TaskRunner> background_task_runner, | |
100 const GrabWindowSnapshotAsyncPNGCallback& callback) { | |
101 return GrabViewSnapshotAsync([[window contentView] superview], source_rect, | 86 return GrabViewSnapshotAsync([[window contentView] superview], source_rect, |
102 background_task_runner, callback); | 87 callback); |
103 } | 88 } |
104 | 89 |
105 } // namespace ui | 90 } // namespace ui |
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