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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/snapshot/snapshot.h" | 5 #include "ui/snapshot/snapshot.h" |
6 | 6 |
7 #include "base/callback.h" | 7 #include "base/callback.h" |
8 #include "ui/gfx/geometry/rect.h" | 8 #include "ui/gfx/geometry/rect.h" |
9 #include "ui/gfx/image/image.h" | 9 #include "ui/gfx/image/image.h" |
10 | 10 |
11 namespace ui { | 11 namespace ui { |
12 | 12 |
13 bool GrabViewSnapshot(gfx::NativeView view, | 13 bool GrabViewSnapshot(gfx::NativeView view, |
14 std::vector<unsigned char>* png_representation, | 14 std::vector<unsigned char>* png_representation, |
15 const gfx::Rect& snapshot_bounds) { | 15 const gfx::Rect& snapshot_bounds, |
| 16 SnapshotEncoding encoding, |
| 17 SnapshotQuality quality) { |
16 // TODO(bajones): Implement iOS snapshot functionality | 18 // TODO(bajones): Implement iOS snapshot functionality |
17 return false; | 19 return false; |
18 } | 20 } |
19 | 21 |
20 bool GrabWindowSnapshot(gfx::NativeWindow window, | 22 bool GrabWindowSnapshot(gfx::NativeWindow window, |
21 std::vector<unsigned char>* png_representation, | 23 std::vector<unsigned char>* png_representation, |
22 const gfx::Rect& snapshot_bounds) { | 24 const gfx::Rect& snapshot_bounds, |
| 25 SnapshotEncoding encoding, |
| 26 SnapshotQuality quality) { |
23 // TODO(bajones): Implement iOS snapshot functionality | 27 // TODO(bajones): Implement iOS snapshot functionality |
24 return false; | 28 return false; |
25 } | 29 } |
26 | 30 |
27 void GrabWindowSnapshotAndScaleAsync( | 31 void GrabWindowSnapshotAndScaleAsync( |
28 gfx::NativeWindow window, | 32 gfx::NativeWindow window, |
29 const gfx::Rect& snapshot_bounds, | 33 const gfx::Rect& snapshot_bounds, |
30 const gfx::Size& target_size, | 34 const gfx::Size& target_size, |
31 scoped_refptr<base::TaskRunner> background_task_runner, | 35 scoped_refptr<base::TaskRunner> background_task_runner, |
32 GrabWindowSnapshotAsyncCallback callback) { | 36 GrabWindowSnapshotAsyncCallback callback) { |
33 callback.Run(gfx::Image()); | 37 callback.Run(gfx::Image()); |
34 } | 38 } |
35 | 39 |
36 void GrabViewSnapshotAsync( | 40 void GrabViewSnapshotAsync( |
37 gfx::NativeView view, | 41 gfx::NativeView view, |
38 const gfx::Rect& source_rect, | 42 const gfx::Rect& source_rect, |
39 scoped_refptr<base::TaskRunner> background_task_runner, | 43 scoped_refptr<base::TaskRunner> background_task_runner, |
40 const GrabWindowSnapshotAsyncPNGCallback& callback) { | 44 const GrabWindowSnapshotAsyncEncodedCallback& callback, |
| 45 SnapshotEncoding encoding, |
| 46 SnapshotQuality quality) { |
41 callback.Run(scoped_refptr<base::RefCountedBytes>()); | 47 callback.Run(scoped_refptr<base::RefCountedBytes>()); |
42 } | 48 } |
43 | 49 |
44 void GrabWindowSnapshotAsync( | 50 void GrabWindowSnapshotAsync( |
45 gfx::NativeWindow window, | 51 gfx::NativeWindow window, |
46 const gfx::Rect& source_rect, | 52 const gfx::Rect& source_rect, |
47 scoped_refptr<base::TaskRunner> background_task_runner, | 53 scoped_refptr<base::TaskRunner> background_task_runner, |
48 const GrabWindowSnapshotAsyncPNGCallback& callback) { | 54 const GrabWindowSnapshotAsyncEncodedCallback& callback, |
| 55 SnapshotEncoding encoding, |
| 56 SnapshotQuality quality) { |
49 callback.Run(scoped_refptr<base::RefCountedBytes>()); | 57 callback.Run(scoped_refptr<base::RefCountedBytes>()); |
50 } | 58 } |
51 | 59 |
52 } // namespace ui | 60 } // namespace ui |
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