| Index: src/objects-body-descriptors-inl.h
|
| diff --git a/src/objects-body-descriptors-inl.h b/src/objects-body-descriptors-inl.h
|
| index 5d9e09f187302de67a2eff022ab0c1bc479825ff..599d2bc3edbcaf8dda7d0b836f88e31da1bbcc2a 100644
|
| --- a/src/objects-body-descriptors-inl.h
|
| +++ b/src/objects-body-descriptors-inl.h
|
| @@ -360,7 +360,10 @@ class Code::BodyDescriptor final : public BodyDescriptorBase {
|
| kSourcePositionTableOffset);
|
| STATIC_ASSERT(kSourcePositionTableOffset + kPointerSize ==
|
| kTypeFeedbackInfoOffset);
|
| - STATIC_ASSERT(kTypeFeedbackInfoOffset + kPointerSize == kNextCodeLinkOffset);
|
| + STATIC_ASSERT(kTypeFeedbackInfoOffset + kPointerSize ==
|
| + kProtectedInstructionOffset);
|
| + STATIC_ASSERT(kProtectedInstructionOffset + kPointerSize ==
|
| + kNextCodeLinkOffset);
|
|
|
| static bool IsValidSlot(HeapObject* obj, int offset) {
|
| // Slots in code can't be invalid because we never trim code objects.
|
|
|