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Issue 2591863003: Use nine-patch resource for drawing Aura overlay scrollbar thumb. (Closed)
Patch Set: Move CheckGeometryLimitations back to where it used to be (AppendQuads) Created 3 years, 9 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "cc/quads/nine_patch_generator.h"
6
7 #include "cc/layers/draw_properties.h"
8 #include "cc/quads/render_pass.h"
9 #include "cc/quads/texture_draw_quad.h"
10 #include "cc/trees/layer_tree_impl.h"
11 #include "ui/gfx/geometry/rect_conversions.h"
12 #include "ui/gfx/geometry/rect_f.h"
13
14 namespace cc {
15
16 namespace {
17
18 // Maximum number of patches that can be produced for one NinePatchLayer.
19 const int kMaxOcclusionPatches = 12;
20 const int kMaxPatches = 9;
21
22 gfx::RectF BoundsToRect(int x1, int y1, int x2, int y2) {
23 return gfx::RectF(x1, y1, x2 - x1, y2 - y1);
24 }
25
26 gfx::RectF NormalizedRect(const gfx::RectF& rect,
27 float total_width,
28 float total_height) {
29 return gfx::RectF(rect.x() / total_width, rect.y() / total_height,
30 rect.width() / total_width, rect.height() / total_height);
31 }
32
33 } // namespace
34
35 NinePatchGenerator::Patch::Patch(const gfx::RectF& image_rect,
36 const gfx::Size& total_image_bounds,
37 const gfx::RectF& output_rect)
38 : image_rect(image_rect),
39 normalized_image_rect(NormalizedRect(image_rect,
40 total_image_bounds.width(),
41 total_image_bounds.height())),
42 output_rect(output_rect) {}
43
44 NinePatchGenerator::NinePatchGenerator()
45 : fill_center_(false), nearest_neighbor_(false) {}
46
47 bool NinePatchGenerator::SetLayout(const gfx::Size& image_bounds,
48 const gfx::Size& output_bounds,
49 const gfx::Rect& aperture,
50 const gfx::Rect& border,
51 const gfx::Rect& output_occlusion,
52 bool fill_center,
53 bool nearest_neighbor) {
54 if (image_bounds_ == image_bounds && output_bounds_ == output_bounds &&
55 image_aperture_ == aperture && border_ == border &&
56 fill_center_ == fill_center && output_occlusion_ == output_occlusion &&
57 nearest_neighbor_ == nearest_neighbor)
58 return false;
59
60 image_bounds_ = image_bounds;
61 output_bounds_ = output_bounds;
62 image_aperture_ = aperture;
63 border_ = border;
64 fill_center_ = fill_center;
65 output_occlusion_ = output_occlusion;
66 nearest_neighbor_ = nearest_neighbor;
67
68 return true;
69 }
70
71 void NinePatchGenerator::CheckGeometryLimitations() {
72 // |border| is in layer space. It cannot exceed the bounds of the layer.
73 DCHECK_GE(output_bounds_.width(), border_.width());
74 DCHECK_GE(output_bounds_.height(), border_.height());
75
76 // Sanity Check on |border|
77 DCHECK_LE(border_.x(), border_.width());
78 DCHECK_LE(border_.y(), border_.height());
79 DCHECK_GE(border_.x(), 0);
80 DCHECK_GE(border_.y(), 0);
81
82 // |aperture| is in image space. It cannot exceed the bounds of the bitmap.
83 DCHECK(!image_aperture_.size().IsEmpty());
84 DCHECK(gfx::Rect(image_bounds_).Contains(image_aperture_))
85 << "image_bounds_ " << gfx::Rect(image_bounds_).ToString()
86 << " image_aperture_ " << image_aperture_.ToString();
87
88 // Sanity check on |output_occlusion_|. It should always be within the
89 // border.
90 gfx::Rect border_rect(border_.x(), border_.y(),
91 output_bounds_.width() - border_.width(),
92 output_bounds_.height() - border_.height());
93 DCHECK(output_occlusion_.IsEmpty() || output_occlusion_.Contains(border_rect))
94 << "border_rect " << border_rect.ToString() << " output_occlusion_ "
95 << output_occlusion_.ToString();
96 }
97
98 std::vector<NinePatchGenerator::Patch>
99 NinePatchGenerator::ComputeQuadsWithoutOcclusion() const {
100 float image_width = image_bounds_.width();
101 float image_height = image_bounds_.height();
102 float output_width = output_bounds_.width();
103 float output_height = output_bounds_.height();
104 gfx::RectF output_aperture(border_.x(), border_.y(),
105 output_width - border_.width(),
106 output_height - border_.height());
107
108 std::vector<Patch> patches;
109 patches.reserve(kMaxPatches);
110
111 // Top-left.
112 patches.push_back(
113 Patch(BoundsToRect(0, 0, image_aperture_.x(), image_aperture_.y()),
114 image_bounds_,
115 BoundsToRect(0, 0, output_aperture.x(), output_aperture.y())));
116
117 // Top-right.
118 patches.push_back(Patch(BoundsToRect(image_aperture_.right(), 0, image_width,
119 image_aperture_.y()),
120 image_bounds_,
121 BoundsToRect(output_aperture.right(), 0, output_width,
122 output_aperture.y())));
123
124 // Bottom-left.
125 patches.push_back(Patch(BoundsToRect(0, image_aperture_.bottom(),
126 image_aperture_.x(), image_height),
127 image_bounds_,
128 BoundsToRect(0, output_aperture.bottom(),
129 output_aperture.x(), output_height)));
130
131 // Bottom-right.
132 patches.push_back(
133 Patch(BoundsToRect(image_aperture_.right(), image_aperture_.bottom(),
134 image_width, image_height),
135 image_bounds_,
136 BoundsToRect(output_aperture.right(), output_aperture.bottom(),
137 output_width, output_height)));
138
139 // Top.
140 patches.push_back(
141 Patch(BoundsToRect(image_aperture_.x(), 0, image_aperture_.right(),
142 image_aperture_.y()),
143 image_bounds_,
144 BoundsToRect(output_aperture.x(), 0, output_aperture.right(),
145 output_aperture.y())));
146
147 // Left.
148 patches.push_back(
149 Patch(BoundsToRect(0, image_aperture_.y(), image_aperture_.x(),
150 image_aperture_.bottom()),
151 image_bounds_,
152 BoundsToRect(0, output_aperture.y(), output_aperture.x(),
153 output_aperture.bottom())));
154
155 // Right.
156 patches.push_back(
157 Patch(BoundsToRect(image_aperture_.right(), image_aperture_.y(),
158 image_width, image_aperture_.bottom()),
159 image_bounds_,
160 BoundsToRect(output_aperture.right(), output_aperture.y(),
161 output_width, output_aperture.bottom())));
162
163 // Bottom.
164 patches.push_back(
165 Patch(BoundsToRect(image_aperture_.x(), image_aperture_.bottom(),
166 image_aperture_.right(), image_height),
167 image_bounds_,
168 BoundsToRect(output_aperture.x(), output_aperture.bottom(),
169 output_aperture.right(), output_height)));
170
171 // Center.
172 if (fill_center_) {
173 patches.push_back(
174 Patch(BoundsToRect(image_aperture_.x(), image_aperture_.y(),
175 image_aperture_.right(), image_aperture_.bottom()),
176 image_bounds_,
177 BoundsToRect(output_aperture.x(), output_aperture.y(),
178 output_aperture.right(), output_aperture.bottom())));
179 }
180
181 return patches;
182 }
183
184 std::vector<NinePatchGenerator::Patch>
185 NinePatchGenerator::ComputeQuadsWithOcclusion() const {
186 float image_width = image_bounds_.width();
187 float image_height = image_bounds_.height();
188
189 float output_width = output_bounds_.width();
190 float output_height = output_bounds_.height();
191
192 float layer_border_right = border_.width() - border_.x();
193 float layer_border_bottom = border_.height() - border_.y();
194
195 float image_aperture_right = image_width - image_aperture_.right();
196 float image_aperture_bottom = image_height - image_aperture_.bottom();
197
198 float output_occlusion_right = output_width - output_occlusion_.right();
199 float output_occlusion_bottom = output_height - output_occlusion_.bottom();
200
201 gfx::RectF image_occlusion(BoundsToRect(
202 border_.x() == 0
203 ? 0
204 : (output_occlusion_.x() * image_aperture_.x() / border_.x()),
205 border_.y() == 0
206 ? 0
207 : (output_occlusion_.y() * image_aperture_.y() / border_.y()),
208 image_width - (layer_border_right == 0
209 ? 0
210 : output_occlusion_right * image_aperture_right /
211 layer_border_right),
212 image_height - (layer_border_bottom == 0
213 ? 0
214 : output_occlusion_bottom * image_aperture_bottom /
215 layer_border_bottom)));
216 gfx::RectF output_aperture(border_.x(), border_.y(),
217 output_width - border_.width(),
218 output_height - border_.height());
219
220 std::vector<Patch> patches;
221 patches.reserve(kMaxOcclusionPatches);
222
223 // Top-left-left.
224 patches.push_back(
225 Patch(BoundsToRect(0, 0, image_occlusion.x(), image_aperture_.y()),
226 image_bounds_,
227 BoundsToRect(0, 0, output_occlusion_.x(), output_aperture.y())));
228
229 // Top-left-right.
230 patches.push_back(
231 Patch(BoundsToRect(image_occlusion.x(), 0, image_aperture_.x(),
232 image_occlusion.y()),
233 image_bounds_,
234 BoundsToRect(output_occlusion_.x(), 0, output_aperture.x(),
235 output_occlusion_.y())));
236
237 // Top-center.
238 patches.push_back(
239 Patch(BoundsToRect(image_aperture_.x(), 0, image_aperture_.right(),
240 image_occlusion.y()),
241 image_bounds_,
242 BoundsToRect(output_aperture.x(), 0, output_aperture.right(),
243 output_occlusion_.y())));
244
245 // Top-right-left.
246 patches.push_back(
247 Patch(BoundsToRect(image_aperture_.right(), 0, image_occlusion.right(),
248 image_occlusion.y()),
249 image_bounds_,
250 BoundsToRect(output_aperture.right(), 0, output_occlusion_.right(),
251 output_occlusion_.y())));
252
253 // Top-right-right.
254 patches.push_back(Patch(BoundsToRect(image_occlusion.right(), 0, image_width,
255 image_aperture_.y()),
256 image_bounds_,
257 BoundsToRect(output_occlusion_.right(), 0,
258 output_width, output_aperture.y())));
259
260 // Left-center.
261 patches.push_back(
262 Patch(BoundsToRect(0, image_aperture_.y(), image_occlusion.x(),
263 image_aperture_.bottom()),
264 image_bounds_,
265 BoundsToRect(0, output_aperture.y(), output_occlusion_.x(),
266 output_aperture.bottom())));
267
268 // Right-center.
269 patches.push_back(
270 Patch(BoundsToRect(image_occlusion.right(), image_aperture_.y(),
271 image_width, image_aperture_.bottom()),
272 image_bounds_,
273 BoundsToRect(output_occlusion_.right(), output_aperture.y(),
274 output_width, output_aperture.bottom())));
275
276 // Bottom-left-left.
277 patches.push_back(Patch(BoundsToRect(0, image_aperture_.bottom(),
278 image_occlusion.x(), image_height),
279 image_bounds_,
280 BoundsToRect(0, output_aperture.bottom(),
281 output_occlusion_.x(), output_height)));
282
283 // Bottom-left-right.
284 patches.push_back(
285 Patch(BoundsToRect(image_occlusion.x(), image_occlusion.bottom(),
286 image_aperture_.x(), image_height),
287 image_bounds_,
288 BoundsToRect(output_occlusion_.x(), output_occlusion_.bottom(),
289 output_aperture.x(), output_height)));
290
291 // Bottom-center.
292 patches.push_back(
293 Patch(BoundsToRect(image_aperture_.x(), image_occlusion.bottom(),
294 image_aperture_.right(), image_height),
295 image_bounds_,
296 BoundsToRect(output_aperture.x(), output_occlusion_.bottom(),
297 output_aperture.right(), output_height)));
298
299 // Bottom-right-left.
300 patches.push_back(
301 Patch(BoundsToRect(image_aperture_.right(), image_occlusion.bottom(),
302 image_occlusion.right(), image_height),
303 image_bounds_,
304 BoundsToRect(output_aperture.right(), output_occlusion_.bottom(),
305 output_occlusion_.right(), output_height)));
306
307 // Bottom-right-right.
308 patches.push_back(
309 Patch(BoundsToRect(image_occlusion.right(), image_aperture_.bottom(),
310 image_width, image_height),
311 image_bounds_,
312 BoundsToRect(output_occlusion_.right(), output_aperture.bottom(),
313 output_width, output_height)));
314
315 return patches;
316 }
317
318 std::vector<NinePatchGenerator::Patch> NinePatchGenerator::GeneratePatches()
319 const {
320 DCHECK(!output_bounds_.IsEmpty());
321
322 std::vector<Patch> patches;
323
324 if (output_occlusion_.IsEmpty() || fill_center_)
325 patches = ComputeQuadsWithoutOcclusion();
326 else
327 patches = ComputeQuadsWithOcclusion();
328
329 return patches;
330 }
331
332 void NinePatchGenerator::AppendQuads(LayerImpl* layer_impl,
333 UIResourceId ui_resource_id,
334 RenderPass* render_pass,
335 SharedQuadState* shared_quad_state,
336 const std::vector<Patch>& patches) {
337 if (!ui_resource_id)
338 return;
339
340 ResourceId resource =
341 layer_impl->layer_tree_impl()->ResourceIdForUIResource(ui_resource_id);
342
343 if (!resource)
344 return;
345
346 const float vertex_opacity[] = {1.0f, 1.0f, 1.0f, 1.0f};
347 const bool opaque =
348 layer_impl->layer_tree_impl()->IsUIResourceOpaque(ui_resource_id);
349 constexpr bool flipped = false;
350 constexpr bool premultiplied_alpha = true;
351
352 for (const auto& patch : patches) {
353 gfx::Rect output_rect = gfx::ToEnclosingRect(patch.output_rect);
354 gfx::Rect visible_rect =
355 layer_impl->draw_properties()
356 .occlusion_in_content_space.GetUnoccludedContentRect(output_rect);
357 gfx::Rect opaque_rect = opaque ? visible_rect : gfx::Rect();
358 if (!visible_rect.IsEmpty()) {
359 gfx::RectF image_rect = patch.normalized_image_rect;
360 TextureDrawQuad* quad =
361 render_pass->CreateAndAppendDrawQuad<TextureDrawQuad>();
362 quad->SetNew(shared_quad_state, output_rect, opaque_rect, visible_rect,
363 resource, premultiplied_alpha, image_rect.origin(),
364 image_rect.bottom_right(), SK_ColorTRANSPARENT,
365 vertex_opacity, flipped, nearest_neighbor_, false);
366 layer_impl->ValidateQuadResources(quad);
367 }
368 }
369 }
370
371 void NinePatchGenerator::AsJson(base::DictionaryValue* dictionary) const {
372 base::ListValue* list = new base::ListValue;
373 list->AppendInteger(image_aperture_.origin().x());
374 list->AppendInteger(image_aperture_.origin().y());
375 list->AppendInteger(image_aperture_.size().width());
376 list->AppendInteger(image_aperture_.size().height());
377 dictionary->Set("ImageAperture", list);
378
379 list = new base::ListValue;
380 list->AppendInteger(image_bounds_.width());
381 list->AppendInteger(image_bounds_.height());
382 dictionary->Set("ImageBounds", list);
383
384 dictionary->Set("Border", MathUtil::AsValue(border_).release());
385
386 dictionary->SetBoolean("FillCenter", fill_center_);
387
388 list = new base::ListValue;
389 list->AppendInteger(output_occlusion_.x());
390 list->AppendInteger(output_occlusion_.y());
391 list->AppendInteger(output_occlusion_.width());
392 list->AppendInteger(output_occlusion_.height());
393 dictionary->Set("OutputOcclusion", list);
394 }
395
396 } // namespace cc
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