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1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // modification, are permitted provided that the following conditions are | 3 // found in the LICENSE file. |
4 // met: | |
5 // | |
6 // * Redistributions of source code must retain the above copyright | |
7 // notice, this list of conditions and the following disclaimer. | |
8 // * Redistributions in binary form must reproduce the above | |
9 // copyright notice, this list of conditions and the following | |
10 // disclaimer in the documentation and/or other materials provided | |
11 // with the distribution. | |
12 // * Neither the name of Google Inc. nor the names of its | |
13 // contributors may be used to endorse or promote products derived | |
14 // from this software without specific prior written permission. | |
15 // | |
16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | |
17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | |
18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR | |
19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT | |
20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | |
21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | |
22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | |
23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | |
24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
27 | 4 |
28 #ifndef V8_RUNTIME_H_ | 5 #ifndef V8_RUNTIME_H_ |
29 #define V8_RUNTIME_H_ | 6 #define V8_RUNTIME_H_ |
30 | 7 |
31 #include "allocation.h" | 8 #include "allocation.h" |
32 #include "zone.h" | 9 #include "zone.h" |
33 | 10 |
34 namespace v8 { | 11 namespace v8 { |
35 namespace internal { | 12 namespace internal { |
36 | 13 |
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911 class AllocateDoubleAlignFlag: public BitField<bool, 0, 1> {}; | 888 class AllocateDoubleAlignFlag: public BitField<bool, 0, 1> {}; |
912 class AllocateTargetSpace: public BitField<AllocationSpace, 1, 3> {}; | 889 class AllocateTargetSpace: public BitField<AllocationSpace, 1, 3> {}; |
913 | 890 |
914 class DeclareGlobalsEvalFlag: public BitField<bool, 0, 1> {}; | 891 class DeclareGlobalsEvalFlag: public BitField<bool, 0, 1> {}; |
915 class DeclareGlobalsNativeFlag: public BitField<bool, 1, 1> {}; | 892 class DeclareGlobalsNativeFlag: public BitField<bool, 1, 1> {}; |
916 class DeclareGlobalsStrictMode: public BitField<StrictMode, 2, 1> {}; | 893 class DeclareGlobalsStrictMode: public BitField<StrictMode, 2, 1> {}; |
917 | 894 |
918 } } // namespace v8::internal | 895 } } // namespace v8::internal |
919 | 896 |
920 #endif // V8_RUNTIME_H_ | 897 #endif // V8_RUNTIME_H_ |
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