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1 // Copyright 2006-2008 the V8 project authors. All rights reserved. | 1 // Copyright 2006-2008 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // modification, are permitted provided that the following conditions are | 3 // found in the LICENSE file. |
4 // met: | |
5 // | |
6 // * Redistributions of source code must retain the above copyright | |
7 // notice, this list of conditions and the following disclaimer. | |
8 // * Redistributions in binary form must reproduce the above | |
9 // copyright notice, this list of conditions and the following | |
10 // disclaimer in the documentation and/or other materials provided | |
11 // with the distribution. | |
12 // * Neither the name of Google Inc. nor the names of its | |
13 // contributors may be used to endorse or promote products derived | |
14 // from this software without specific prior written permission. | |
15 // | |
16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | |
17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | |
18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR | |
19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT | |
20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | |
21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | |
22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | |
23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | |
24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
27 | 4 |
28 #include "v8.h" | 5 #include "v8.h" |
29 | 6 |
30 #if V8_TARGET_ARCH_IA32 | 7 #if V8_TARGET_ARCH_IA32 |
31 | 8 |
32 #include "assembler.h" | 9 #include "assembler.h" |
33 #include "assembler-ia32.h" | 10 #include "assembler-ia32.h" |
34 #include "assembler-ia32-inl.h" | 11 #include "assembler-ia32-inl.h" |
35 #include "frames.h" | 12 #include "frames.h" |
36 | 13 |
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56 | 33 |
57 Object*& ExitFrame::constant_pool_slot() const { | 34 Object*& ExitFrame::constant_pool_slot() const { |
58 UNREACHABLE(); | 35 UNREACHABLE(); |
59 return Memory::Object_at(NULL); | 36 return Memory::Object_at(NULL); |
60 } | 37 } |
61 | 38 |
62 | 39 |
63 } } // namespace v8::internal | 40 } } // namespace v8::internal |
64 | 41 |
65 #endif // V8_TARGET_ARCH_IA32 | 42 #endif // V8_TARGET_ARCH_IA32 |
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