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1 // Copyright 2006-2008 the V8 project authors. All rights reserved. | 1 // Copyright 2006-2008 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // modification, are permitted provided that the following conditions are | 3 // found in the LICENSE file. |
4 // met: | |
5 // | |
6 // * Redistributions of source code must retain the above copyright | |
7 // notice, this list of conditions and the following disclaimer. | |
8 // * Redistributions in binary form must reproduce the above | |
9 // copyright notice, this list of conditions and the following | |
10 // disclaimer in the documentation and/or other materials provided | |
11 // with the distribution. | |
12 // * Neither the name of Google Inc. nor the names of its | |
13 // contributors may be used to endorse or promote products derived | |
14 // from this software without specific prior written permission. | |
15 // | |
16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | |
17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | |
18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR | |
19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT | |
20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | |
21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | |
22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | |
23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | |
24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
27 | 4 |
28 #ifndef V8_DEBUG_AGENT_H_ | 5 #ifndef V8_DEBUG_AGENT_H_ |
29 #define V8_DEBUG_AGENT_H_ | 6 #define V8_DEBUG_AGENT_H_ |
30 | 7 |
31 #include "../include/v8-debug.h" | 8 #include "../include/v8-debug.h" |
32 #include "platform.h" | 9 #include "platform.h" |
33 | 10 |
34 namespace v8 { | 11 namespace v8 { |
35 namespace internal { | 12 namespace internal { |
36 | 13 |
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107 static SmartArrayPointer<char> ReceiveMessage(Socket* conn); | 84 static SmartArrayPointer<char> ReceiveMessage(Socket* conn); |
108 static bool SendConnectMessage(Socket* conn, const char* embedding_host); | 85 static bool SendConnectMessage(Socket* conn, const char* embedding_host); |
109 static bool SendMessage(Socket* conn, const Vector<uint16_t> message); | 86 static bool SendMessage(Socket* conn, const Vector<uint16_t> message); |
110 static bool SendMessage(Socket* conn, const v8::Handle<v8::String> message); | 87 static bool SendMessage(Socket* conn, const v8::Handle<v8::String> message); |
111 static int ReceiveAll(Socket* conn, char* data, int len); | 88 static int ReceiveAll(Socket* conn, char* data, int len); |
112 }; | 89 }; |
113 | 90 |
114 } } // namespace v8::internal | 91 } } // namespace v8::internal |
115 | 92 |
116 #endif // V8_DEBUG_AGENT_H_ | 93 #endif // V8_DEBUG_AGENT_H_ |
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