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| 1 // Copyright (c) 2015 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/base/rtree.h" | 5 #include "cc/base/rtree.h" |
| 6 | 6 |
| 7 #include <stddef.h> | 7 #include <stddef.h> |
| 8 #include <stdint.h> | 8 #include <stdint.h> |
| 9 | 9 |
| 10 #include <algorithm> | 10 #include <algorithm> |
| 11 #include <cmath> | 11 #include <cmath> |
| 12 | 12 |
| 13 #include "base/logging.h" | 13 #include "base/logging.h" |
| 14 #include "base/numerics/saturated_arithmetic.h" | 14 #include "base/numerics/saturated_arithmetic.h" |
| 15 | 15 |
| 16 namespace cc { | 16 namespace cc { |
| 17 | 17 |
| 18 RTree::RTree() : num_data_elements_(0u), nodes_(sizeof(Node)) {} | 18 RTree::RTree() : num_data_elements_(0u) {} |
| 19 | 19 |
| 20 RTree::~RTree() {} | 20 RTree::~RTree() {} |
| 21 | 21 |
| 22 RTree::Node* RTree::AllocateNodeAtLevel(int level) { | 22 RTree::Node* RTree::AllocateNodeAtLevel(int level) { |
| 23 Node& node = nodes_.AllocateAndConstruct<Node>(); | 23 // We don't allow reallocations, since that would invalidate references to |
| 24 // existing nodes, so verify that capacity < size. | |
|
danakj
2016/12/19 22:20:50
u mean > ?
vmpstr
2016/12/19 22:51:27
Err yes, thx
| |
| 25 DCHECK_GT(nodes_.capacity(), nodes_.size()); | |
| 26 nodes_.emplace_back(); | |
| 27 Node& node = nodes_.back(); | |
| 24 node.num_children = 0; | 28 node.num_children = 0; |
| 25 node.level = level; | 29 node.level = level; |
| 26 return &node; | 30 return &node; |
| 27 } | 31 } |
| 28 | 32 |
| 29 RTree::Branch RTree::BuildRecursive(std::vector<Branch>* branches, int level) { | 33 RTree::Branch RTree::BuildRecursive(std::vector<Branch>* branches, int level) { |
| 30 // Only one branch. It will be the root. | 34 // Only one branch. It will be the root. |
| 31 if (branches->size() == 1) | 35 if (branches->size() == 1) |
| 32 return (*branches)[0]; | 36 return (*branches)[0]; |
| 33 | 37 |
| 34 // TODO(vmpstr): Investigate if branches should be sorted in y. | 38 // TODO(vmpstr): Investigate if branches should be sorted in y. |
| 35 // The comment from Skia reads: | 39 // The comment from Skia reads: |
| 36 // We might sort our branches here, but we expect Blink gives us a reasonable | 40 // We might sort our branches here, but we expect Blink gives us a reasonable |
| 37 // x,y order. Skipping a call to sort (in Y) here resulted in a 17% win for | 41 // x,y order. Skipping a call to sort (in Y) here resulted in a 17% win for |
| 38 // recording with negligible difference in playback speed. | 42 // recording with negligible difference in playback speed. |
| 39 int num_branches = static_cast<int>(branches->size() / MAX_CHILDREN); | 43 int num_branches = static_cast<int>(branches->size() / kMaxChildren); |
| 40 int remainder = static_cast<int>(branches->size() % MAX_CHILDREN); | 44 int remainder = static_cast<int>(branches->size() % kMaxChildren); |
| 41 | 45 |
| 42 if (remainder > 0) { | 46 if (remainder > 0) { |
| 43 ++num_branches; | 47 ++num_branches; |
| 44 // If the remainder isn't enough to fill a node, we'll add fewer nodes to | 48 // If the remainder isn't enough to fill a node, we'll add fewer nodes to |
| 45 // other branches. | 49 // other branches. |
| 46 if (remainder >= MIN_CHILDREN) | 50 if (remainder >= kMinChildren) |
| 47 remainder = 0; | 51 remainder = 0; |
| 48 else | 52 else |
| 49 remainder = MIN_CHILDREN - remainder; | 53 remainder = kMinChildren - remainder; |
| 50 } | 54 } |
| 51 | 55 |
| 52 int num_strips = static_cast<int>(std::ceil(std::sqrt(num_branches))); | 56 int num_strips = static_cast<int>(std::ceil(std::sqrt(num_branches))); |
| 53 int num_tiles = static_cast<int>( | 57 int num_tiles = static_cast<int>( |
| 54 std::ceil(num_branches / static_cast<float>(num_strips))); | 58 std::ceil(num_branches / static_cast<float>(num_strips))); |
| 55 size_t current_branch = 0; | 59 size_t current_branch = 0; |
| 56 | 60 |
| 57 size_t new_branch_index = 0; | 61 size_t new_branch_index = 0; |
| 58 for (int i = 0; i < num_strips; ++i) { | 62 for (int i = 0; i < num_strips; ++i) { |
| 59 // Might be worth sorting by X here too. | 63 // Might be worth sorting by X here too. |
| 60 for (int j = 0; j < num_tiles && current_branch < branches->size(); ++j) { | 64 for (int j = 0; j < num_tiles && current_branch < branches->size(); ++j) { |
| 61 int increment_by = MAX_CHILDREN; | 65 int increment_by = kMaxChildren; |
| 62 if (remainder != 0) { | 66 if (remainder != 0) { |
| 63 // if need be, omit some nodes to make up for remainder | 67 // if need be, omit some nodes to make up for remainder |
| 64 if (remainder <= MAX_CHILDREN - MIN_CHILDREN) { | 68 if (remainder <= kMaxChildren - kMinChildren) { |
| 65 increment_by -= remainder; | 69 increment_by -= remainder; |
| 66 remainder = 0; | 70 remainder = 0; |
| 67 } else { | 71 } else { |
| 68 increment_by = MIN_CHILDREN; | 72 increment_by = kMinChildren; |
| 69 remainder -= MAX_CHILDREN - MIN_CHILDREN; | 73 remainder -= kMaxChildren - kMinChildren; |
| 70 } | 74 } |
| 71 } | 75 } |
| 72 Node* node = AllocateNodeAtLevel(level); | 76 Node* node = AllocateNodeAtLevel(level); |
| 73 node->num_children = 1; | 77 node->num_children = 1; |
| 74 node->children[0] = (*branches)[current_branch]; | 78 node->children[0] = (*branches)[current_branch]; |
| 75 | 79 |
| 76 Branch branch; | 80 Branch branch; |
| 77 branch.bounds = (*branches)[current_branch].bounds; | 81 branch.bounds = (*branches)[current_branch].bounds; |
| 78 branch.subtree = node; | 82 branch.subtree = node; |
| 79 ++current_branch; | 83 ++current_branch; |
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| 124 SearchRecursive(node->children[i].subtree, query, results); | 128 SearchRecursive(node->children[i].subtree, query, results); |
| 125 } | 129 } |
| 126 } | 130 } |
| 127 } | 131 } |
| 128 | 132 |
| 129 gfx::Rect RTree::GetBounds() const { | 133 gfx::Rect RTree::GetBounds() const { |
| 130 return root_.bounds; | 134 return root_.bounds; |
| 131 } | 135 } |
| 132 | 136 |
| 133 } // namespace cc | 137 } // namespace cc |
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