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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef REMOTING_CLIENT_DISPLAY_GL_RENDERER_H_ | 5 #ifndef REMOTING_CLIENT_DISPLAY_GL_RENDERER_H_ |
| 6 #define REMOTING_CLIENT_DISPLAY_GL_RENDERER_H_ | 6 #define REMOTING_CLIENT_DISPLAY_GL_RENDERER_H_ |
| 7 | 7 |
| 8 #include <queue> | 8 #include <queue> |
| 9 #include <vector> |
| 9 | 10 |
| 10 #include "base/callback.h" | 11 #include "base/callback.h" |
| 11 #include "base/macros.h" | 12 #include "base/macros.h" |
| 12 #include "base/memory/weak_ptr.h" | 13 #include "base/memory/weak_ptr.h" |
| 13 #include "base/threading/thread_checker.h" | 14 #include "base/threading/thread_checker.h" |
| 14 #include "remoting/client/display/gl_cursor.h" | 15 #include "remoting/client/display/gl_cursor.h" |
| 15 #include "remoting/client/display/gl_cursor_feedback.h" | 16 #include "remoting/client/display/gl_cursor_feedback.h" |
| 16 #include "remoting/client/display/gl_desktop.h" | 17 #include "remoting/client/display/gl_desktop.h" |
| 17 #include "remoting/proto/control.pb.h" | 18 #include "remoting/proto/control.pb.h" |
| 18 | 19 |
| 19 namespace webrtc { | 20 namespace webrtc { |
| 20 class DesktopFrame; | 21 class DesktopFrame; |
| 21 } // namespace webrtc | 22 } // namespace webrtc |
| 22 | 23 |
| 23 namespace remoting { | 24 namespace remoting { |
| 24 | 25 |
| 25 namespace protocol { | 26 namespace protocol { |
| 26 class CursorShapeInfo; | 27 class CursorShapeInfo; |
| 27 } // namespace protocol | 28 } // namespace protocol |
| 28 | 29 |
| 29 class GlCanvas; | 30 class Canvas; |
| 30 class GlRendererDelegate; | 31 class GlRendererDelegate; |
| 31 class GlRendererTest; | 32 class GlRendererTest; |
| 32 | 33 |
| 33 // Renders desktop and cursor on the OpenGL surface. Can be created on any | 34 // Renders desktop and cursor on the OpenGL surface. Can be created on any |
| 34 // thread but thereafter must be used and deleted on the same thread (usually | 35 // thread but thereafter must be used and deleted on the same thread (usually |
| 35 // the display thread. Or any Chromium thread with a task runner attached to | 36 // the display thread. Or any Chromium thread with a task runner attached to |
| 36 // it) unless otherwise noted. | 37 // it) unless otherwise noted. |
| 37 // The unit of all length arguments is pixel. | 38 // The unit of all length arguments is pixel. |
| 38 class GlRenderer { | 39 class GlRenderer { |
| 39 public: | 40 public: |
| (...skipping 35 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 75 void OnFrameReceived(std::unique_ptr<webrtc::DesktopFrame> frame, | 76 void OnFrameReceived(std::unique_ptr<webrtc::DesktopFrame> frame, |
| 76 const base::Closure& done); | 77 const base::Closure& done); |
| 77 | 78 |
| 78 void OnCursorShapeChanged(const protocol::CursorShapeInfo& shape); | 79 void OnCursorShapeChanged(const protocol::CursorShapeInfo& shape); |
| 79 | 80 |
| 80 // Called after the EGL/EAGL context is established and the surface is created | 81 // Called after the EGL/EAGL context is established and the surface is created |
| 81 // (or recreated). Previous desktop frame and canvas transformation will be | 82 // (or recreated). Previous desktop frame and canvas transformation will be |
| 82 // lost after calling this function. | 83 // lost after calling this function. |
| 83 // Caller must call OnSurfaceDestroyed() before calling this function if the | 84 // Caller must call OnSurfaceDestroyed() before calling this function if the |
| 84 // surface is recreated. | 85 // surface is recreated. |
| 85 void OnSurfaceCreated(int gl_version); | 86 void OnSurfaceCreated(std::unique_ptr<Canvas> canvas); |
| 86 | 87 |
| 87 // Sets the size of the view. Called right after OnSurfaceCreated() or | 88 // Sets the size of the view. Called right after OnSurfaceCreated() or |
| 88 // whenever the view size is changed. | 89 // whenever the view size is changed. |
| 89 void OnSurfaceChanged(int view_width, int view_height); | 90 void OnSurfaceChanged(int view_width, int view_height); |
| 90 | 91 |
| 91 // Called when the surface is destroyed. | 92 // Called when the surface is destroyed. |
| 92 void OnSurfaceDestroyed(); | 93 void OnSurfaceDestroyed(); |
| 93 | 94 |
| 95 void AddDrawable(base::WeakPtr<Drawable> drawable); |
| 96 |
| 94 // Returns the weak pointer to be used on the display thread. | 97 // Returns the weak pointer to be used on the display thread. |
| 95 base::WeakPtr<GlRenderer> GetWeakPtr(); | 98 base::WeakPtr<GlRenderer> GetWeakPtr(); |
| 96 | 99 |
| 100 // Convenience method to create a Renderer with standard desktop components. |
| 101 static std::unique_ptr<GlRenderer> CreateGlRendererWithDesktop(); |
| 102 |
| 97 private: | 103 private: |
| 98 friend class GlRendererTest; | 104 friend class GlRendererTest; |
| 99 | 105 |
| 100 // Post a rendering task to the task runner of current thread. | 106 // Post a rendering task to the task runner of current thread. |
| 101 // Do nothing if render_callback_ is not set yet or an existing rendering task | 107 // Do nothing if render_callback_ is not set yet or an existing rendering task |
| 102 // in the queue will cover changes before this function is called. | 108 // in the queue will cover changes before this function is called. |
| 103 void RequestRender(); | 109 void RequestRender(); |
| 104 | 110 |
| 105 // Draws out everything on current OpenGL buffer and runs closures in | 111 // Draws out everything on current OpenGL buffer and runs closures in |
| 106 // |pending_done_callbacks_|. | 112 // |pending_done_callbacks_|. |
| 107 // Nothing will be drawn nor the done callbacks will be run if |delegate_| is | 113 // Nothing will be drawn nor the done callbacks will be run if |delegate_| is |
| 108 // invalid or !delegate_.CanRenderFrame(). | 114 // invalid or !delegate_.CanRenderFrame(). |
| 109 void OnRender(); | 115 void OnRender(); |
| 110 | 116 |
| 111 base::WeakPtr<GlRendererDelegate> delegate_; | 117 base::WeakPtr<GlRendererDelegate> delegate_; |
| 112 | 118 |
| 113 // Done callbacks from OnFrameReceived. Will all be called once rendering | 119 // Done callbacks from OnFrameReceived. Will all be called once rendering |
| 114 // takes place. | 120 // takes place. |
| 115 std::queue<base::Closure> pending_done_callbacks_; | 121 std::queue<base::Closure> pending_done_callbacks_; |
| 116 | 122 |
| 117 bool render_scheduled_ = false; | 123 bool render_scheduled_ = false; |
| 118 | 124 |
| 119 int canvas_width_ = 0; | 125 int canvas_width_ = 0; |
| 120 int canvas_height_ = 0; | 126 int canvas_height_ = 0; |
| 121 | 127 |
| 122 std::unique_ptr<GlCanvas> canvas_; | 128 std::unique_ptr<Canvas> canvas_; |
| 123 | 129 |
| 124 GlCursor cursor_; | 130 GlCursor cursor_; |
| 125 GlCursorFeedback cursor_feedback_; | 131 GlCursorFeedback cursor_feedback_; |
| 126 GlDesktop desktop_; | 132 GlDesktop desktop_; |
| 127 | 133 |
| 134 std::vector<base::WeakPtr<Drawable>> drawables_; |
| 135 |
| 128 base::ThreadChecker thread_checker_; | 136 base::ThreadChecker thread_checker_; |
| 129 base::WeakPtr<GlRenderer> weak_ptr_; | 137 base::WeakPtr<GlRenderer> weak_ptr_; |
| 130 base::WeakPtrFactory<GlRenderer> weak_factory_; | 138 base::WeakPtrFactory<GlRenderer> weak_factory_; |
| 131 | 139 |
| 132 DISALLOW_COPY_AND_ASSIGN(GlRenderer); | 140 DISALLOW_COPY_AND_ASSIGN(GlRenderer); |
| 133 }; | 141 }; |
| 134 | 142 |
| 135 } // namespace remoting | 143 } // namespace remoting |
| 136 | 144 |
| 137 #endif // REMOTING_CLIENT_DISPLAY_GL_RENDERER_H_ | 145 #endif // REMOTING_CLIENT_DISPLAY_GL_RENDERER_H_ |
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