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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "remoting/client/display/gl_cursor_feedback.h" | 5 #include "remoting/client/display/gl_cursor_feedback.h" |
6 | 6 |
7 #include <math.h> | 7 #include <math.h> |
8 | 8 |
9 #include <array> | 9 #include <array> |
10 | 10 |
11 #include "base/logging.h" | 11 #include "base/logging.h" |
12 #include "remoting/client/display/gl_canvas.h" | 12 #include "remoting/client/display/canvas.h" |
13 #include "remoting/client/display/gl_cursor_feedback_texture.h" | 13 #include "remoting/client/display/gl_cursor_feedback_texture.h" |
14 #include "remoting/client/display/gl_math.h" | 14 #include "remoting/client/display/gl_math.h" |
15 #include "remoting/client/display/gl_render_layer.h" | 15 #include "remoting/client/display/gl_render_layer.h" |
16 #include "remoting/client/display/gl_texture_ids.h" | 16 #include "remoting/client/display/gl_texture_ids.h" |
17 | 17 |
18 namespace { | 18 namespace { |
19 | 19 |
20 const float kAnimationDurationMs = 300.f; | 20 const float kAnimationDurationMs = 300.f; |
21 | 21 |
22 // This function is for calculating the size of the feedback animation circle at | 22 // This function is for calculating the size of the feedback animation circle at |
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36 return 1.f - pow(kExpansionBase, -progress); | 36 return 1.f - pow(kExpansionBase, -progress); |
37 }; | 37 }; |
38 static const float kExpansionNormalization = get_unnormalized_coeff(1); | 38 static const float kExpansionNormalization = get_unnormalized_coeff(1); |
39 return get_unnormalized_coeff(progress) / kExpansionNormalization; | 39 return get_unnormalized_coeff(progress) / kExpansionNormalization; |
40 } | 40 } |
41 | 41 |
42 } // namespace | 42 } // namespace |
43 | 43 |
44 namespace remoting { | 44 namespace remoting { |
45 | 45 |
46 GlCursorFeedback::GlCursorFeedback() {} | 46 GlCursorFeedback::GlCursorFeedback() : weak_factory_(this) {} |
47 | 47 |
48 GlCursorFeedback::~GlCursorFeedback() {} | 48 GlCursorFeedback::~GlCursorFeedback() {} |
49 | 49 |
50 void GlCursorFeedback::SetCanvas(GlCanvas* canvas) { | 50 void GlCursorFeedback::SetCanvas(base::WeakPtr<Canvas> canvas) { |
51 if (!canvas) { | 51 if (!canvas) { |
52 layer_.reset(); | 52 layer_.reset(); |
53 return; | 53 return; |
54 } | 54 } |
55 layer_.reset(new GlRenderLayer(kGlCursorFeedbackTextureId, canvas)); | 55 layer_.reset(new GlRenderLayer(kGlCursorFeedbackTextureId, canvas)); |
56 GlCursorFeedbackTexture* texture = GlCursorFeedbackTexture::GetInstance(); | 56 GlCursorFeedbackTexture* texture = GlCursorFeedbackTexture::GetInstance(); |
57 layer_->SetTexture(texture->GetTexture().data(), | 57 layer_->SetTexture(texture->GetTexture().data(), |
58 GlCursorFeedbackTexture::kTextureWidth, | 58 GlCursorFeedbackTexture::kTextureWidth, |
59 GlCursorFeedbackTexture::kTextureWidth, 0); | 59 GlCursorFeedbackTexture::kTextureWidth, 0); |
60 } | 60 } |
61 | 61 |
62 void GlCursorFeedback::StartAnimation(float x, float y, float diameter) { | 62 void GlCursorFeedback::StartAnimation(float x, float y, float diameter) { |
63 cursor_x_ = x; | 63 cursor_x_ = x; |
64 cursor_y_ = y; | 64 cursor_y_ = y; |
65 max_diameter_ = diameter; | 65 max_diameter_ = diameter; |
66 animation_start_time_ = base::TimeTicks::Now(); | 66 animation_start_time_ = base::TimeTicks::Now(); |
67 } | 67 } |
68 | 68 |
69 bool GlCursorFeedback::Draw() { | 69 bool GlCursorFeedback::Draw() { |
| 70 DCHECK(thread_checker_.CalledOnValidThread()); |
70 if (!layer_ || animation_start_time_.is_null()) { | 71 if (!layer_ || animation_start_time_.is_null()) { |
71 return false; | 72 return false; |
72 } | 73 } |
73 float progress = | 74 float progress = |
74 (base::TimeTicks::Now() - animation_start_time_).InMilliseconds() / | 75 (base::TimeTicks::Now() - animation_start_time_).InMilliseconds() / |
75 kAnimationDurationMs; | 76 kAnimationDurationMs; |
76 if (progress > 1) { | 77 if (progress > 1) { |
77 animation_start_time_ = base::TimeTicks(); | 78 animation_start_time_ = base::TimeTicks(); |
78 return false; | 79 return false; |
79 } | 80 } |
80 float diameter = GetExpansionCoefficient(progress) * max_diameter_; | 81 float diameter = GetExpansionCoefficient(progress) * max_diameter_; |
81 std::array<float, 8> positions; | 82 std::array<float, 8> positions; |
82 FillRectangleVertexPositions(cursor_x_ - diameter / 2, | 83 FillRectangleVertexPositions(cursor_x_ - diameter / 2, |
83 cursor_y_ - diameter / 2, diameter, diameter, | 84 cursor_y_ - diameter / 2, diameter, diameter, |
84 &positions); | 85 &positions); |
85 layer_->SetVertexPositions(positions); | 86 layer_->SetVertexPositions(positions); |
86 | 87 |
87 // Linear fade-out. | 88 // Linear fade-out. |
88 layer_->Draw(1.f - progress); | 89 layer_->Draw(1.f - progress); |
89 return true; | 90 return true; |
90 } | 91 } |
91 | 92 |
| 93 int GlCursorFeedback::GetZIndex() { |
| 94 return Drawable::ZIndex::CURSOR_FEEDBACK; |
| 95 } |
| 96 |
| 97 base::WeakPtr<Drawable> GlCursorFeedback::GetWeakPtr() { |
| 98 DCHECK(thread_checker_.CalledOnValidThread()); |
| 99 return weak_factory_.GetWeakPtr(); |
| 100 } |
| 101 |
92 } // namespace remoting | 102 } // namespace remoting |
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